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Ardenfall News

Demo Update 0.6.11

A new (small) update has landed for Ardenfall's Demo! The main feature being added is autosaving - no more losing progress if you forget to save, woohoo! It also brings a handful of fixes and quality of life additions.

[h2]Features:[/h2]
  • Autosaving!

[h2]Fixes:[/h2]
  • Fixed weapons sometimes not appearing when equipping
  • Fixed lockpick chance percentage ui being incorrect
  • Fixed some game settings not saving correctly
  • Fixed time not loading correctly in some circumstances 

[h2]Improvements:[/h2]
  • Added photo mode button to pause menu
  • Made autosave + quicksave backups visible in load menu
  • Made quicksaving allowed when moving and in air
  • Reduced enemies in starting dungeon
  • Renamed “military time” setting to “24 hour time”
  • Renamed “Freecam” keybind to “Photo Mode” 
  • Added option to ask about the living tunnels from Tensi Gama

Demo Update 0.6.10

Another update has arrived! This is just a small update fixing a handful of common issues, plus a few improvements!

[h3]Fixes:[/h3]
  • Fixed feed dead breaking if summon despawns sometimes
  • Fixed summons not dying sometimes
  • Fixed summons giving XP
  • Fixed killing self giving XP
  • Fixed purchasing yanaki causing money to be added
  • Fixed light render distance in dungeons being too low
  • Fixed incorrect text when lockpicking
  • Fixed favorite key not being rebounded
  • Fixed darvaki being killed not correctly ending quest
  • Fixed some locations in garkai having non owned items
  • Fixed npc not correctly detecting picking up items
  • Fixed Hori Tsuki selling enchanted items


[h3]Improvements:[/h3]
  • Added option to stop yanaki from following player
  • Added important option to pet the yanaki
  • Removed eye shrinking option for npcs
  • Made locks show chance of success
  • Added links to main menu
  • Added Karu Pocket Dictionary

Demo Update 0.6.9

A new version has landed! This update comes with a few features and fixes ported from the Official Release we are hard at work on. We also balanced a few key areas, bringing it closer to what it would be in the Official Release.

[h3]Features:[/h3]
  • Made discovered locations appear in map
  • Added reputation UI to dialog menu
  • Added tips to loading screen
  • Added mouse invert options

[h3]Improvements:[/h3]
  • Redesigned “The Yanaki with the Red Ribbon” quest
  • Added dialog to the Mages Guild salespeople
  • Redesigned HUD Messages and SFX
  • Improved tooltip UI
  • Added compass rose to map
  • Improved npc spellcasting AI

[h3]Balance:[/h3]
  • Doubled the length of time monsters take to respawn
  • Reduced chance to find weapons and armor in containers
  • Increased XP requirements for higher levels
  • Increased reputation gain in various quests
  • Increased negative reputation required to trigger an npc attack

[h3]Fixes:[/h3]
  • Fixed expression animator not working for npcs
  • Fixed NPC’s not detecting you the first time you hit them
  • Fixed map interaction detecting clicks outside of map ui
  • Fixed NPC not leaving melee attack mode once entering
  • Fixed Tensi Gama following player sometimes
  • Fixed Sappers not completing correctly after triggering fight
  • Fixed duplicate items being ordered randomly
  • Fixed creation menu not updating age correctly
  • Fixed reputation messages not appearing in some circumstances
  • Fixed dead bodies not loading correctly in some instances

Demo Update 0.6.8

A new patch has landed! The team is focused on the world beyond the demo, but we still want to bring new bug fixes and improvements!

[h3]Improvements:[/h3]
  • Added a new tutorial quest
  • Improved several quests
  • Improved map input
  • Improved tooltip texture

[h3]Fixes:[/h3]
  • Fixed several quest-related softlocks
  • Fixed third person movement not acting correctly when no weapon is equipped
  • Fixed certain non-hostile throwing potions not affecting self

[h3]Balance[/h3]
  • Health potions healing slightly decreased and regeneration over time reduced to 5 seconds from 6 seconds.
  • Mana potions increased greatly and regeneration over time reduced to 3 seconds from 6 seconds
  • Stamina potions greatly increased and regeneration over time reduced to 3 seconds from 6 seconds.
  • Slowfall duration greatly decreased.

Patch 0.6.7.3 (Hotfix)

Here is another hotfix, including a handful of major fixes, plus a lot of quest fixes and improvements!

If you have any issues with Ardenfall, please join our discord! Sending us your save file can also be a HUGE help for us - several bugs fixed today were possible due to players submitting bug reports and save files!

[h3]Improvements:[/h3]
  • Improved The Missing Caravan quest
  • Improved Healings Hands quest

[h3]Major Fixes:[/h3]
  • Fixed tree flickering bug
  • Fixed multiple save corruption issues
  • Fixed save corruption related to caravan quest

[h3]Fixes:[/h3]
  • Fixed softlock if poisoning rhia
  • Fixed caravan quest phase issue
  • Fixed yanaki softlock
  • Fixed Tensi being attacked by Darvaki
  • Fixed markers reappearing on dead bodies
  • Fixed some Darvaki not staying friends after quest completion
  • Fixed default ambient audio being too low
  • Fixed Rioshi Sako’s Bow
  • Fixed a handful of npc packages
  • Fixed green splint large hat not muffling voice
  • Fixed an issue with humanoid AI freezing
  • Fixed dead bodies breaking culling on load
  • Fixed water splashes not playing
  • Fixed summons counting towards clearing dungeon

[h3]Balance[/h3]
  • Re-added stamina drop when running sheathed
  • Balanced potions