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WW2: Bunker Simulator - Early Access Hotfix #13



[h3]Soldiers![/h3]

We have just deployed another update - Hotfix #13

Huge MILITARY THANKS to all PLAYERS for the great support!!
This update further improves our soldier companions, balancing them and giving them their own health parameters, as well as fixing some bugs.


[h3]Companion healing and HP tunning.[/h3]
In the name of the game balance, we had to lower the HP pool of allied soldiers.
Now they ain't invincible as they were before, but they can still hold their ground!
You can now heal them by using any healing item on them, if you have any medicaments in your bunker they will heal themselves in critical situations too!
Your soldiers don't have as much health as before, so keep that in mind.

[h3]Companion accuracy balancing.[/h3]
Now allied soldiers have reasonable aim (not godlike as in the previous update), their bullets will still reach targets, however, they may need to fire a shot or two more to do so.

[h3]Companion Thirst, Hunger, and Energy[/h3]
Now not only the player character have the health parameters! From now on your people have Thirst, Hunger, and Energy bars too.
Don't worry tho, they can take care of themselves. Leave the food on the stove and water in the cups and they will eat and drink on their own when they're hungry or thirsty! You can feed and give them drinks yourself too.

[h3]Community flags added[/h3]
Added a bunch of community-created flags from our Discord to decorate your bunker! If you want to have your own creation featured in-game send it to us on our Discord: https://discord.gg/XSvDn5e3Zp

Additionally, all of the reported bugs have been squished!

Companion improvements incoming:
- Utility orders (taking the rubble out and finishing the sandbags projects)!

Other Incoming content:
- improvements to enemy AI;

- Companion Healing and HP tunning; DONE
- Companion Thirst, Hunger, and Energy; DONE
- bunker doors mechanic; DONE
- mines field and mechanics improvements; DONE
- anti-tank gun improvement; DONE
- features to be announced soon... Christmas is coming :-)) DONE
- audio improvements; DONE
- additional save slots; DONE
- new tutorial; DONE
- key bindings; DONE
- trash can for useless items/ingredients; DONE
- looting enemy ammo from the weapon; DONE
- inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE
- companion marker; DONE
- enemy body disappear after looting for less powerful PC; DONE

We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!

If you will encounter any problem feel free to put it on the Discussion panel or our server:


No „New Game” quick-fix!

SOLDIERS!
Quick-fix 🛠️ just went live!
Fixed:
-Issue with “new game” not appearing for some players

Sorry for the inconvenience, happy shooting!

WW2: Bunker Simulator - Early Access Hotfix #12


[h3]HELLO SOLDIERS![/h3]

We have just deployed a big WW2: Bunker Simulator update - Hotfix #12

As always, huge MILITARY THANKS to all of you guys here on Steam and on our Discord!

You might have waited for this one a little bit longer, but we hope it will be worth the time.
We listen and read everything you wrote and consider each suggestion and Hotfix #12 brings two of your most requested features to life!

[h3]Bunker Doors[/h3]
Surely the most requested feature of WW2: Bunker Simulator is finally here!
Two bunker entrances now have fully operational doors, you can close them to barricade yourself inside, ambush the enemy trying to destroy them, or leave them open and prepare the bloodbath inside, the choice is yours!

Each door has an individual durability meter, when it's depleted the door will be destroyed and the enemy will swarm the inside of your bunker.

No worries tho, you can make them functional again using the repair kits (another use for them)!

[h3]New allied soldiers AI - Combat[/h3]

Tired of your companions dying the next day they arrived? Being confused with overcomplicated orders UI? Say no more!
We brought the companions back to the drawing board and started reworking them.
We started with combat, now the companions will be a real help while fighting the enemy.

They will use their own ammo (no more running with their hands up), are precise marksmen, become proficient with anti-air, anti-tank, and MG! They will escort you to deliveries and on patrol missions if you order them to (use follow me)! If they are left alone they will help defend the bunker on their own too!


We know that right now they are a little bit overturned, got loads of HP first and foremost, but it will be tuned once we'll add the healing feature (most likely next hotfix!).

Companion improvements incoming:
- Healing and HP tunning!
- Thirst, Hunger, and Energy!
- Idle and free time!
- Utility orders (taking the rubble out and finishing the sandbags projects)!

Other Incoming content:
- improvements to enemy AI;
- loot tables (to consider);

- bunker doors mechanic; DONE
- mines field and mechanics improvements; DONE
- anti-tank gun improvement; DONE
- features to be announced soon... Christmas is coming :-)) DONE
- audio improvements; DONE
- additional save slots; DONE
- new tutorial; DONE
- key bindings; DONE
- trash can for useless items/ingredients; DONE
- looting enemy ammo from the weapon; DONE
- inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE
- companion marker; DONE
- enemy body disappear after looting for less powerful PC; DONE

We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!

If you will encounter any problem feel free to put it on the Discussion panel or our server:


WW2: Bunker Simulator - Early Access Hotfix #11


Huge MILITARY THANKS to all PLAYERS for the great support!!

Today is the Flag Day - it's about time to customize your Bunker!
You can set up two different flag types - small and vertical ones. Just to give you a glimpse of how it works, we have prepared the starter flags package.
But also we count on you Soldier - don't hesitate and start preparing your first customized unique banner projects :-)

Our discord channel is ready for massive military content :-)
We are wondering what kind of diverse flags idea you can create!



Incoming content:
- improvements to soldiers AI (in progress);
- improvements to enemy AI;
- bunker doors mechanic (still to consider);


- mines field and mechanics improvements; DONE - anti-tank gun improvement; DONE - features to be announced soon... Christmas is coming :-)) DONE - audio improvements;DONE - additional save slots; DONE - new tutorial; DONE - key bindings; DONE - trash can for useless items/ingredients; DONE - looting enemy ammo from the weapon; DONE - inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE - companion marker; DONE - enemy body disappear after looting for less powerful PC; DONE


We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!

If you will encounter any problem feel free to put it on the Discussion panel or our server:




cheers,
Bunker Dev Team

New developer gameplay!

Watch WW2: Bunker Simulator developers play their own game with written commentary.

Starring:
- Darioszka
- PerPanKris
- starykazia

You may meet them on our Discord:


Happy watching!