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WW2: Bunker Simulator News

Halloween Update!



[h3]ATTENTION SOLDIERS![/h3]
[h3]The long night is descending upon the battlefield and hundreds of soldiers you’ve put down during your mission to defend the bunker are getting back up to get the revenge![/h3]

The WW2: Bunker Simulator Halloween Update is now live!
It's gonna be scary... it's gonna be challenging... and most importantly it's gonna be fun!
Play the game now and see what spookies we prepared for you.
Game balance was tailored for this event to catch better experience.

[h3]What’s new?[/h3]
    Boss encounter!
    Zombies!
    Mummies! (try to find them somewhere...)
    Pumpkinheads!
    Spiders! (people with arachnophobia please watch out... :-))
    Jumpscares!
    New missions!
    Halloween dailies (or rather “nightlies”)
    Spooky graphical overhaul
    Diverse sound effects
    Loooong nights and short days
ARE YOU SCARED NOW?
Help the dead find the way back to their coffins!


All the things you’ll earn during Halloween will stay with you!
If you're weak-hearted or simply want to play the base game, simply choose CONTINUE to switch between the Halloween or normal version of the game.



Feel free to join our server:

WW2: Bunker Simulator - Early Access Hotfix #6



[h3]Soldiers![/h3]

We have just deployed another update for you - at ease!

[h3]Hotfix #6[/h3]

Huge MILITARY THANKS to all PLAYERS for great support!!
Another week - another progress. We are going forward with the new content and balancing the game.


!!! OCTOBER H'L'W'N' is coming for all PLAYERS !!!

What we can share with you is the fact that you haven't played the game like this.
In our opinion each player might has a lot of fun to play the game again and again... This will be great experience with new enemies. So prepare for the upcoming content :-))

Why we have decided to deliver this "event boost" during the Early Access?

Well let's be honest - each PLAYER gives us a huge boost every day. This is a fact and it doesn't matter either the feedback is positive or negative. Every day means new information, different angle view, another solution and this keeps strengthen us belief in making this game great!!

But we also have some less cool information. Working on OCTOBER H'L'W'N' takes some time thus we have to admit that the content we scheduled to deliver in October needs to be postponed for the November/December. It seems we can still deliver planned "game stuff" so you can get the best of both worlds but with slight delay.



Video with Hotfix #6 news you can watch here: https://youtu.be/gd5kDKT6BsA


What was fixed:
a) wood logs spawning for players who already started the game;
b) scroll mouse freezed screen when hotbar was empty;
c) boxes in hidden places aren't empty any more;
d) blocked items by the companion after loading the game;
e) item dissapearing under the surface, after load scene reappears;
f) letter "j" during the code morse initializing skills screen;


Quality of Life:
a) medicine balanced in the enemy bodies;
b) enemy close range accuracy decreased;
c) metal and wooden box with the same content;
d) Japanese localization changes (THANK YOU to all PLAYERS for that);



Content postponed to November/December 2021 because of the OCTOBER 'H'L'W'N':

- mines tutorial;
- bunker doors mechanic;
- one day without a mission to hang out, hear a birdsong or just sort all your stuff out;

- key bindings; DONE - trash can for useless items/ingredients; DONE - looting enemy ammo from the weapon; DONE - inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE - companion marker; DONE - enemy body disappear after looting for less powerful PC; DONE


We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!


If anyone will encounter any problem feel free to put it on Discussion panel or our server:




cheers,
Bunker Dev Team

WW2: Bunker Simulator - Early Access Hotfix #5



[h3]Soldiers![/h3]

We have just deployed fifth hotfix for you - at ease!

[h3]Hotfix #5[/h3]

Huge MILITARY THANKS to all PLAYERS for great support!!
Another week - another progress. We have managed to put a new content and fixed some issues.
So far so good!
This gives us an additional boost especially when the Bunker game is improving.

Still for the precautionary reason our debug tool is present to localize the next potential bug enemy on the front line. So whenever at the top center of your screen pops up an information not really understandable for you Soldier - it means you nailed it - congrats!!
So send save files (C:\users\your name\appdata\local low\be player) and debug screen to our discord channel - THANKS!


Video with Hotfix #5 news you can watch here:
https://youtu.be/d-nYF2_rWM8


New content:
a) we put in some hidden spots special bonus packs with ammo, food, weapons, etc. (come and get some Soldier!!);
b) enemy body dissapear after looting (in game Options checkbox - for lower performance PC);
c) Turkish and Portuguese localization (BIG THANKS to PLAYERS who supported us);
d) you can check current player stats during the gameplay;
e) new weapon racks in the bunker;
f) whenever game starts Soldier HP has "god mode" for 30 seconds in order not to be killed by the enemy when HP is at a low level;


What was fixed:
a) wood logs spawning;
b) rockets spawning;
c) last enemy soldier was hard to find;
d) there is no option to take out stuff from backpack while playing with German radio;
e) can mine fixed after loading day;


Still survival QoL is a big case so suggestions/bugs were fixed on the fly:

a) now you can take canteen and point it at the bucket with water to fill in;
b) Luger balanced;
c) decreased enemy spawning in endless mode;
d) localization corrections (THANK YOU to all PLAYERS for that);

We have huge improvements/QoL/bugs feedback thus we add another month for the most important content and mechanics to implement in September&October '21:

- OCTOBER SURPRISE :-)) ;
- mines tutorial;
- bunker doors mechanic;
- one day without a mission to hang out, hear a birdsong or just sort all your stuff;

- key bindings; DONE - trash can for useless items/ingredients; DONE - looting enemy ammo from the weapon; DONE - inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE - companion marker; DONE - enemy body disappear after looting for less powerful PC;DONE


We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!


If anyone will encounter any problem feel free to put it on Discussion panel or our server:




cheers,
Bunker Dev Team

WW2: Bunker Simulator - Early Access Hotfix #4



[h3]Soldiers![/h3]

We have just deployed fourth hotfix for you - at ease!

[h3]Hotfix #4[/h3]

Huge military thanks to all PLAYERS !! Last week we have been monitoring issues which was fixed in the last updates. So far so good! This gives us next boost to improve even more our Bunker game.

Still for the precautionary reason our debug tool is present to localize the next potential bug enemy on the front line. So whenever at the top center of your screen pops up an information not really understandable for you Soldier - it means you nailed it - congrats!!
So send save files (C:\users\your name\appdata\local low\be player) to us - [email protected]
Thanks!


Video with Hotfix #4 news you can watch here: https://youtu.be/IxbACDO0QpQ


New content:
a) key binding possibility in game Options;
b) looting the ammo from the enemy weapon;
c) companion markers;
d) inventory improvement (quick assign to hot bar by looking at the item, scrolling from hot key 9 to 1 and vice versa);
e) invert the Y-axis;
f) added interaction with 2 shelves next to the table in the kitchen;
g) Japanese and Hungarian localization (BIG THANKS to players who supported us);


What was also fixed:
a) ammo duplication in the inventory;
b) enemy not spawning thus you couldn't finish the mission;
c) you can destroy tanks with mines;
d) weapon was glitching through wall;
e) glitching airdrop boxes on trees;
f) trucks won't be killing while stopped;


Still survival QoL is a big case so suggestions/bugs were fixed on the fly:

a) ammo balanced (in this hotfix we implemented looting the ammo from the enemy weapon, thus we need to optimize quantity of ammo available for player as it has impact on whole gameplay);
b) you can order airdrop during the planes and tanks missions;
c) balance the Mausen weapon;
d) logs spawn increased;
e) increased the range of giving the companion orders;



We have huge improvements/QoL/bugs feedback thus we add another month for the most important content and mechanics to implement in September&October '21:

- key bindings; DONE - trash can for useless items/ingredients; DONE - looting enemy ammo from the weapon; DONE - inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE - companion marker; DONE
- mines tutorial;
- bunker doors mechanic;
- enemy body disappear after looting for less powerful PC;
- one day without a mission to hang out, hear a birdsong or just sort all your stuff;


We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!


If anyone will encounter any problem feel free to put it on Discussion panel or our server:




cheers,
Bunker Dev Team

The Great Bunker Challenge!



[h3]ATTENTION SOLDIERS! [/h3]
We present to you The Great Bunker Challenge!
In the next month, we will honor the bravest soldiers and the most devoted WW2: Bunker Simulator fans!

How we will do it in the game with no ending you say? Easy!
We'll check your Steam Achievements progress.

The First 5 people who will get all the achievements will receive a game Steam key of their choice: -S.W.A.N.: Chernobyl Unexplored -When I Was Young -Climbros -Pooplers

Everyone who will achieve a 100% WW2: Bunker Simulator completion will receive a [h3]"The Bunker Veteran"[/h3] Discord title with a shout-out on our announcement channel, as well as mentioned on our social media!

[h3]To let us know you've made it to 100%:[/h3]
write a comment under this post and keep your steam profile public until we check your achievements.
and/or
you can do it on our Discord as well simply write on the general WW2: Bunker Simulator channel with a link to your Steam profile!

You're not on our Discord server? What are you waiting for?



LET'S GET DOWN TO BUSINESS

Challenge proposed by our Discord community (credits to bedir).