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WW2: Bunker Simulator News

Import your save file now!



HELLO SOLDIERS!
Some of you may have experienced the problem with your savefiles not loading correctly, which caused you not to be able to play the game.
It was already fixed, however, it forced us to change our saving system for it not to happen again.

[h2]If you haven't played WW2: Bunker Simulator since 3rd December 2021, run your game now to perform your save conversion to the new save system.
If you want to keep your saves functional do it till the 18th of February 2022![/h2]

[h3]After the 18th of February 2022, your old saves won't work anymore![/h3]

Sorry for the troubles, but it has to be done to prevent further save problems.
Thanks for your support!


If you got any questions join our Discord:

Quick patch #5

[h3]Soldiers![/h3]

We have just deployed a Quick patch #5:

- old saves now load properly, so you could continue previous gameplay;
- cleaning weapons improved on the crafting table;
- balance improved (but still "work in progress");
- airdrops fixed in some missions;
- enemy looting feature (ammo stays after enemy body disappears);


We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!

If anyone will encounter any problem feel free to put it on the Discussion panel or our server:




cheers,
Bunker Dev Team

WW2: Bunker Simulator - Early Access Hotfix #10


We have just deployed a new huge update - Hotfix #10

Huge MILITARY THANKS to all PLAYERS for the great support!!

Soldiers - this is the time when you can expect massive features and gameplay quality progress.
We listen and read everything you wrote and consider each suggestion.
Based on that, today's event is quite a big portion of new content.

Hotfix video summary: https://youtu.be/QWaU1MZMwrg

What's new?:

  • Mines improvement - now you can set mines wherever you want! It's time to put those watches collection to use :-));
  • Weapons now get dirty. Watch out for the dirtiness bar. You can clean them at any moment using the crafting table;
  • Anti-tank cannon can now be repositioned, finally, you can take out tanks coming from different angles!;
  • Splitting ammunition;
  • Unloading weapons;
  • „Defend the bunker” mission type - these are the hardest mission in the game and combine multiple enemy forces types in a single assault (infantry, tanks, and planes);
  • Side missions in Endless mode, do them, and receive an additional supply drop the next day!;
  • After finishing the daily mission you can now choose when the next one starts;
  • After finishing the campaign, the Endless mode will start automatically when continuing the game from the given save slot


Incoming content:
- improvement to soldiers AI (in progress);
- improvement to enemy AI;
- bunker doors mechanic (still to consider);


- mines field and mechanics improvements; DONE - anti-tank gun improvement; DONE - features to be announced soon... Christmas is coming :-)) DONE - audio improvements;DONE - additional save slots; DONE - new tutorial; DONE - key bindings; DONE - trash can for useless items/ingredients; DONE - looting enemy ammo from the weapon; DONE - inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE - companion marker; DONE - enemy body disappear after looting for less powerful PC; DONE


We will do our best to reply asap to your suggestions/feedback.
We constantly monitor all the information flow on every channel - many thanks for that!

If you will encounter any problem feel free to put it on the Discussion panel or our Discord server:




cheers,
Bunker Dev Team

Christmas is over :(

[h3]All good things must eventually come to an end,
WW2: Bunker Simulator Christmas Event is no different. [/h3]

Thank you for taking part in the Xmas activities,
every item you gathered during them will stay with you in normal game mode.

WW2: Bunker Simulator - Early Access Hotfix #9


We have just deployed a new christmas update - Hotfix #9

Huge MILITARY THANKS to all PLAYERS for the great support!!

Today is the Gift's Day - for the last couple of days you were struggling with the new enemies and it was a hard and freezing time while defending the Bunker.
Enemies were very aggressive but also they have had some precious items which you could loot to decorate the Xmas tree. So each active PLAYER can expect the Christmas present under the Xmas tree.
We are wondering what kind of gifts you wished for?

Those of you who couldn't dress it up or haven't got enough time well... no worries you will get eventually some random gift. Either way - this year Santa Claus was very generous and remembered about skillful soldiers defending the Bunker :-)

We have also prepared for you the regular update - below you can find the details:

What's new?:
  • added tank HP damage indicator!
  • improved MG42 accuracy
  • increased enemy accuracy from a very close range
  • enemy accuracy decreased from a distance
  • boosted aiming while crouched
  • long rifles pack some more punch now
  • simplified recipes in the cookbook
  • more tanks in the endless mode
  • new rack tutorial
  • the enemy won't attack the Bunker radio while you are far away from the Bunker
  • you can remove the enemy body after looting when you don't have any item/weapon in your hands
  • fixed black screen in the game Options


Incoming content:
- improvement soldiers AI;
- improvement enemy AI;
- bunker doors mechanic (still to consider);
- mines field and mechanics improvements;
- anti-tank gun improvement;


- features to be announced soon... Christmas is coming :-)) DONE - audio improvements;DONE - additional save slots; DONE - new tutorial; DONE - key bindings; DONE - trash can for useless items/ingredients; DONE - looting enemy ammo from the weapon; DONE - inventory improvement (assigning items to hot keys by hoovering; slot scrolling, shift information); DONE - companion marker; DONE - enemy body disappear after looting for less powerful PC; DONE


We will do our best to reply asap to your suggestions/feedback.
Constantly monitor all the information flow on every channel - many thanks for that!


If you will encounter any problem feel free to put it on the Discussion panel or our server:




cheers,
Bunker Dev Team