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This Time, You Must Reveal the Monster Within!

Who made these renovations?! We're featuring the Monster House boss once again--now with a couple of updated looks and attacks!


[h2]1. Four Mouths, Four Fireballs[/h2]
One of the most notable changes to this boss includes its initial attack, featuring four mouths embedded into its walls! Rather than launching a spread of fireballs from its central eye, each of the mouths will spew out one fireball!


[h2]2. Falling Debris[/h2]
In addition, what was once a separate “attack” in its previous version has now combined with the first! As you dodge the fireballs coming from the four mouths, be mindful of the falling building debris–indicated by the redesigned red target marks!


[h2]3. The Twins, Unchanged[/h2]
Next, it’s the same twins you know and love from the original version of the fight! You can expect the orange fireball patterns from the left, and the blue cascading fireballs from the right!


[h2]4. Spinning Twins, Once More[/h2]
And like the previous attack, this one’s more of the same, as well. The twin appendages will spin around each other, causing one fireball to cascade on the platform, while the other tries to track the player’s position!


[h2]5. Revealing the Monster[/h2]
After defeating the appendages, the building wall will collapse, revealing the familiar eyeball monstrosity within! Just like the previous version of the fight, you’ll want to target the central eyeball with your shots! Beware of the spawning Blats and Dragonflies in the meantime!


You can face the newly updated Monster House boss in the Iron Meat demo available NOW!

The Tank Boss - Revisited

Get an in-depth look at the Forest level’s Tank Boss following the demo’s latest update!



One of the first design changes was having the boss enter from the right as usual, but now we’ve added dead and infected bodies on the ground to give a sense of dread at the first boss fight.

[h2]Updated Visuals - Old and New![/h2]
The boss itself has undergone a significant redesign! We wanted to move away from presenting the Tank as just a...well, tank...that was overgrown with Meat tendrils and flesh. Lead game developer Ivan took things a step further by giving the boss a gaping mouth and eyes to make it even more frightening!

OLD VERSION: NEW VERSION:

[h2]Meat Round & Energy Cannon![/h2]
One big change to the Tank boss pertains to its opening attack, where it used to fire two energy projectiles from its main and lower cannons. HOWEVER! The updated demo now replaces the top energy projectile with a solid Meat round, which, like the blue energy projectile in the previous version, will float up and down after it’s fired.


[h2]Double Particle Radiation Beam![/h2]
Another change involves the Tank boss’s second attack, which further punishes any player who is foolish enough to jump. While the attack may look cool, you’ll still want to go prone to avoid the radiation beams!


[h2]Toxic Rain - Once Again![/h2]
One attack that hasn’t gone through any significant changes is the Toxic Rain! Like the previous version of the fight, the boss will shoot out multiple toxic bubbles that will multiply into even more bubbles as they descend towards the ground! And just like the previous version, you’ll want to shoot at the bubbles in the air to eliminate them before they reach you!


We've got more updates on the way, so be on the lookout for the next transmission!

Wishlist Iron Meat and play the new, updated demo available NOW!

Updated Demo! - Test Drive Iron Meat with New Sounds, Enemy Sprites, and More!

Here are just some of the many changes that can be experienced in the updated version of the demo out now!

[h2]1. Monster at the Bottom[/h2]

Ivan: Previously, there was no mouth down in the bushes at these drops in the level. Bullets used to just fly out of there from nothing. Now, the bullets are launched from this mouth and it can be killed!

[h2]2. Meatified "Underground" Turrets[/h2]
OLD VERSION: NEW VERSION:

[h2]3. Visual Redesign of the "Indoskeleton" Enemy[/h2]
OLD VERSION: NEW VERSION:

[h2]4. Redesign of Side Turrets[/h2]
Ivan: The new turret appears seemingly healthy, but after its destruction, it is clear it was infected by the Meat!
OLD VERSION: NEW VERSION (Active): NEW VERSION (Destroyed):

[h2]5. Change to Electric Wires[/h2]
Ivan: Bare wires with electricity appear only on the “Hard” difficulty. They are very annoying to the players, so I decided to leave them only for hardcore players.
Hard Difficulty: Normal and Easy Difficulty:

[h2]6. Signs of Carnage[/h2]
Ivan: There are now corpses of soldiers lying around, which the Meat could not turn into monsters. The Tank boss, when it appears on the battlefield, now crushes these corpses.


[h2]7. Redesigned Tank Boss[/h2]
OLD VERSION: NEW VERSION:

Wanna see the rest of Ivan’s changes to the Train and City levels?

Wishlist Iron Meat and play the free demo available NOW!

"I'd Like to See Your Boss!" #3 - The House

After fighting through The Meat's citywide haven, Vadim comes across an infected building with a single eye gazing down at him!


[h3]Fire Bursts![/h3]
Look out! The first attack from this boss is a barrage of fireballs shooting out from the eyeball in multiple directions! Find the gaps along their streaks and dodge them!


[h3]Falling Debris![/h3]
As a follow-up to the fire bursts, the boss will force down several chunks of building debris onto the road platform Vadim is standing on! Be mindful of where the red target icons appear and watch where you step!


[h3]Twin Appendages![/h3]
The third type of attack will come in the form of two appendages with enormous mouths at their ends! But these mouths aren't interested in taking a bite out of Vadim! As with the first attack, these twin appendages will either rain down fireballs (orange) at Vadim or cause fireballs to cascade up and down along the platform (blue). Time your jumps and focus your fire on one of the twin heads!


[h3]Twin Fire Patterns![/h3]
Following the previous attack, the twin appendages will rotate their heads around each other, causing both a wave of fire to travel along the platform back and forth, as well as launching a single fireball at a time. Jump over the fire wave and avoid the fireballs!


[h3]The Eye & Its Minions![/h3]
For its last attack, the boss will summon four creature spawners that will each constantly bring out one Blat or Dragonfly monster to maintain four flying monsters at once! At this point, players can choose to destroy one or all of the creature spawners to give themselves relief from the constantly-appearing Blats and Dragonflys, or they can choose to focus solely on the boss's one eyeball for a quicker victory!


Stay tuned for more updates! We'll be sharing even more as we move along with Iron Meat's development!

Wishlist Iron Meat and play the free demo available NOW!

Taking the Fight to the City!

It’s time to cleanse the streets of The Meat! Take a look at what to expect in Iron Meat’s City level!


[h3]The Home of the Meat[/h3]
A formerly bustling metropolitan city has now become the den of The Meat! Arm yourself and take on hordes of Meat-infected Humans and vehicles, and watch out for Eyesticks and hazardous plumes of toxic waste!


[h3]Infected Cars, Again and Again[/h3]
Watch out! You’ll encounter two Meat-infected cars, known as “AMIBs,” that can spawn both eggs and creepy little “Grubs” that crawl ever slowly to your position!


[h3]Floating Skulls[/h3]
As you make your way through the city, you’ll find several open fissures in the ground with living batches of skulls rising from the depths of the Meatified ground! On easier difficulties, you can shoot these rising obstacles with ease and watch them collapse into bones.


On the hardest difficulty, you’ll want to pay attention to skull batches that are glowing blue! These are mixed in with the normal skull batches, and they’ll launch one blue plasma round upon destruction, so be mindful about when or if you want to shoot these!

[h3]The Monster House[/h3]
Before you can clear the City zone, you’ll encounter a terrifying Meat creature that has ingrained itself into a building! With only a single eyeball as its vulnerable point, this monster is able to perform a plethora of attacks!


Dodge fire trails, watch out for falling debris, and more as you struggle to not become this monster’s next meal!

We’re excited to share more as we continue on with Iron Meat's development!

Wishlist Iron Meat and play the free demo available NOW!