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Coral Island News

Early Access Date Announcement Trailer

WE HAVE A DATE!!!!!!!
Coral Island releases into Early Access on October 11, 2022!

[previewyoutube][/previewyoutube]

FAQ

- Pre-order store?
No news on when the pre-order store will be open yet.

- When is it available to stream?
We will have more to share soon.

- Price?
Nothing is set in stone, but we've been eyeing the $20~ mark for the initial early access price, and incrementally increasing the price each time a big content update is pushed. Where the final price ends up will depend on what features we can push out.

- What is the proposed timeline?
October 11, 2022 - Early Access Launch
(TBD) 2022/2023 after EA - Console / Switch Ports
(TBD) 2023 - Full 1.0 Version Release


For more information, join our Discord server: http://discord.gg/stairway


Thank you for reading,
Stairway Games

May 2022 Dev Update

Welcome to the May 2022 Coral Island development update!

Please check out our Steam page to wishlist the game and find out more: swg.gg/corstm

This month, we tease the diving revamp, look at the furniture store, and showcase some updated NPC models!


Alpha v0.09 will launch on July 11 @ 11:59PM PDT.


[h2]Revamped diving tease[/h2]


Diving is going through a major rework. Unfortunately, we're still finalizing things, so we can only share what's confirmed to stay today.


We're adding a bunch of underwater sea-creature NPCs you'll come across when diving. You'll need to bribe some of these NPCs, like Grantle below, to gain access to more diving areas.




Grantle is part of a squad of turtles that roam the 10m depths of the ocean. Check out Grantle's portrait!



[Meet Grantle! a.k.a Grandpa Turtle]


The diving maps are being combined to make one, big sprawling open world. We've added a pressure meter to help communicate the sense of diving deeper into the ocean.

You'll need to upgrade your suit to reach deeper diving depths.



[As you go deeper into the ocean, the pressure will increase]


[h2]Furniture store part 1 [/h2]

This month, we're revealing both the exterior and interior of the furniture store!


There are two ways to purchase items: the catalog and direct display purchase. The catalog allows you to access all items the store has unlocked. Items purchased from here will be delivered the following day.



[Dinda and Joko own the furniture store in town]

With direct display purchase, you'll be able to snag any of the 7 display items at a small discount. Don't dilly dally though, because display items are cycled every week.



[Dinda and Joko's relatives help run the furniture store]


[h2]Updated NPC models[/h2]

Check out the upgraded models for Ben, Eva and Charles!



[Ben lives in a van somewhere in the forest and is dateable.]



[Eva is the town's baker, loves good red velvet cakes and is dateable]



[Charles is one of the doctors in Starlet Town. He is dateable, and enjoys burrito.]







[who doesn't love a good t-pose]


[h2]Bonus: updated Peanut model[/h2]



[just a cat being a cat]


[h2]Bug of the month[/h2]



[wheeeeeeeee]



[h2]What's next?[/h2]

Next month, we'll provide updates on the following:

- Revamped diving overview
- Furniture store UI
- Combat mastery
- Updated interiors & exteriors
- Updated NPC models


Thanks for reading,

Stairway Team

April 2022 Dev Update

Welcome to the April 2022 Coral Island development update!

Please check out our Steam page to wishlist the game and find out more: swg.gg/corstm

This month, we'll go over Mount riding, New decor mode UI, and Combat!


Alpha v0.08 will launch on May 9 @ 11:59PM PDT.


[h2]Mount Riding[/h2]

A trusty steed awaits you on Coral Island. To acquire one, you'll first need to build a stable on your farm. Some perks include increased movement speed and, most importantly, trotting into town with style.




[yeeehaaaaw]

While on your horse, you'll still be able to chat with folks in town. Don't think about entering stores though!



[yes, my name is Player, Player Player]


[h2]Movement Mechanics[/h2]

Dashing

We've added dashing to the game! It makes exploring the island more enjoyable, but it's also an essential move-set for combat, allowing you to dodge enemies.




[press space bar to dash]

Vaulting

We've gone and done it. Listened to and reviewed the feedback from alpha players and voila! Vaulting is officially in the game!



[vaulting feels good y'all, press space near a fence to vault over it]


[h2]New decor mode UI[/h2]

We're in the process of improving the interior decor UI. We added categories so you can find the items you're looking for more easily. There's also an added benefit: your house will now have storage space for furniture after upgrading it!



[Still a WIP!]

There will be A LOT of decorations for you to choose from on Coral Island. Take a look at some WIP assets below!



[what style do you want to see in the game?]


[h2]Combat[/h2]

Our first iteration of combat will be available to test out in the upcoming Alpha update.

Fleshing out combat will be next, so we're looking forward to the feedback from the community, what feels good, what needs improving, ideas, thoughts, all of it! We'll do a deep dive into combat in a future update.



[attack, block, stagger, dash - these are essentials for combat]


By the way, crates in the mine? You can now break those!



[oddly satisfying to break crates]


[h2]Other updates[/h2]

For 0.08:


- All seasons unlocked, available to test (assets are WIP)
- Fight a boss in the earth gate (WIP)
- Water gate now accessible (early WIP)
- Revamped questing and progression
- Greenhouse is now accessible to test (WIP)
- Furniture store accessible (WIP)
- Town board requests are testable (WIP)
- Diving continues to be reworked
- Multiplayer?! (experimental, host/join, very buggy)
- Cherry Blossom minigames added (Balap Karung and Apple Bobbing)
- Place objects (like chest) almost anywhere on your farm
- A glimpse at one of the new NPCs
- Ton's of environment/asset updates


[h2]What's next?[/h2]

Next month, we'll provide updates on the following:

- Revamped diving (we needed more time on this)
- Furniture store
- Combat mastery


Thanks for reading,

Stairway Team

March 2022 Dev Update

Welcome to the March 2022 Coral Island development update!

Please check out our Steam page to wishlist the game and find out more: swg.gg/corstm

This month, we'll go over player customization, a new in-game tool, and TV shows!


Alpha v0.08 will launch on May 9 @ 11:59PM PDT.


[h2]Clothing updates[/h2]

The more, the merrier! We are adding more options to your fashion needs. All clothes will fit all body types.




[Oh, you're a fan of AB/CD band? Name three songs!]






[Yes, those are wings. No, you can't fly.]


[h2]Player customization updates[/h2]

Facial hair! Some beards and mustaches are in stock. Just like any of our clothes, facial hairs are available for all body types.






[h2]Meet the Vaquatic[/h2]

After testing out some ocean cleaning mechanics, we've decided to use a suction system, the Vaquatic. Aim to the target and clean away.






[h2]TV shows on Coral Island[/h2]

On Coral Island, there is a variety of channels on television. Some of the channels are informative (the Shopping Channel, etc) and some are purely for entertainment.


Mooqbang and Game of Cones are examples of entertaining shows that broadcast weekly. There are plenty more. Stay tuned!




[Mooqbang is an eating show where the main star, a cow named Mooq, will eat and rate several barn foods.]




[Game of Cones is a cooking competition show between two chefs, with different chefs each episode.]


[h2]What's next?[/h2]

Next month, we'll provide updates on the following:

- Mount riding
- Revamped diving mechanics
- New decor mode UI
- Combat


Thanks for reading,

Stairway Team

Official Cover & Publisher Announcement

[h3]We’re partnering with Humble Games![/h3]

Throughout development, we’ve learned that a significant part of game dev isn’t related to developing the game. It’s marketing, PR, talking to platform holders, etc…and while all those are expected, we’d rather dedicate more time to making a good game.

Our partnership with Humble allows us to do just that. As publishers, they will help us with marketing/bizdev, developing charity plans, and introducing Coral Island to a broader audience. We feel really good about working with them because our values align: we both want to make a positive impact in the world.

Please rest assured we retain complete creative control over the game. Coral Island will be what you and we, the team, want it to be. Our number one priority remains to make an awesome farm sim game!

We’re grateful to have this opportunity and support from you all. Thanks for joining us on this journey and helping shape Coral Island. We love Coral Island and its passionate community and hope you’re excited about this news as we are!

Coral Island remains on track for release this year and we'll have more news to share about EA, the streaming embargo, alpha and more soon!


[h3]Coral Island’s official cover[/h3]

On to the fun part! Check out the final cover of Coral Island:




[vertical cover by David Ardinaryas Lojaya]




[horizontal cover by David Ardinaryas Lojaya]


Check out our latest trailer too! Let us know what you think!


See you in Coral Island,

Stairway farmers