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Coral Island News

Hotfix v1.0-338

Hi Farmers,

Here are the fixes we made for February 2024:

Bugfixes:
  • Fixed the issue with sturdy computer not showing online shopping.
  • Corrected various missing sound effects throughout the game.
  • Addressed several UI glitches.
  • Resolved the problem of players being able to walk through the front wall of the baby room.
  • Fixed the bug where hitting Poplar and Mahogany seeds would drop the wrong seed.
  • Rectified inaccurate descriptions for ranch building upgrades.
  • Ensured that meteors/satellites no longer crash into mythical seed crops.
  • Fixed the bug where purchasing a fish kite didn't unlock the crafting recipe.
  • Corrected the inaccurate forecast stating that the following day would be a festival day on Winter 4th in the Weather channel.
  • Adjusted descriptions for solar panels to be accurate.
  • Fixed the issue where lip color would not remain consistent after changing outfit presets in the character customizer.
  • Fixed portrait display in the house upgrade panel choice UI.
  • Addressed inaccuracies with Connor Heart 8 setup.
  • Resolved the issue where players would teleport to their spouse's room when upgrading the house.
  • Fixed the crash that occurred after clicking on Leah's profile thumbnail in the People/Relationship tab.
  • Ensured that the super coral in the aquarium is now properly displayed.
  • Fixed the inability to catch/break sea creatures/insects, trees, and rocks after loading the game from Barracks.
  • Eliminated the mini popup that appeared when moving items with the mouse in the Enchantment UI.
  • Fixed the inability to adopt a pet after harvesting Sawee.
  • Addressed the issue where Scott Heart 10 couldn't be triggered.
  • Fixed issues with Gothic metal pants & Gothic brown boots.
  • Ensured that satellite debris drops at multiple coordinates.
  • Rectified the missing mesh for cabin hanging plants.
  • Fixed the incorrect icon for pets on the map.
  • Resolved the silo max capacity issue after moving the building.
  • Fixed the inability to click "finish" on the architect desk using a controller.
  • Corrected various typos.
  • Replaced the basic wall icon and updated the Gothic outfit icons.
  • Fixed the wrong fox sound.


Improvements:
  • Implemented a tool retrieval logic, allowing players to locate any missing tools at the blacksmith for free.
  • Added a box to submit errands in case Jio Dan is away on Saturday and Sunday.


Balancing:
  • Increased the chance of NPCs asking for a child by twice the existing chance.


Localizations:
  • Implemented various translation improvements.


Thanks to everyone for reporting bugs to our team. We'll keep working on them.

Best,
Stairway Team

Hotfix v1.0-310

Hi farmers,

This is our second hotfix of the year. The highlights are NPC dialog issues fixes and improvement for pet behavior. Here are the notes:

Bug Fixes:
  • Fixed some typos in some status buffs.
  • Fixed mermaid armor color not changing.
  • Fixed auto chest sometimes not working after loading a game.
  • Fixed festival pamphlet missing.
  • Fixed scavenger hunt UI not updating properly.
  • Fixed crash when player creates new saves after returning to title menu.
  • Fixed inability to talk to some NPCs in Harvest Festivals.
  • Fixed Suki saying the wrong dialogue when gifting coconut.
  • Fixed some decor item collision issues.
  • Fixed issues causing town folks to not congratulate the player after the wedding.
  • Fixed sound issues causing end-of-day songs to be played at the farm.
  • Fixed bug causing treasure chest to not be able to rotate upfront.
  • Fixed inability to use winter bed and cupboard.
  • Fixed game freeze when accessing storage access on sturdy computer.
  • Fixed Nina heart 8 not progressing if the player is already at year 2.
  • Fixed crash when moving farm building with conflicting object in building space.
  • Fixed NPC navigation issues because of some objects.
  • Fixed possible crash causing my incorrectly shut down audio objects.
  • Fixed solar orb appearing floating and being unable to be picked up in 20m depth.
  • Fixed baby disappearing after festival.
  • Fixed various dialogue issues.


Improvements:
  • Adjusted 50m diving puzzle solar orb.
  • Set up holding 3d models when pet house is selected as inventory.
  • Changed trigger time for Noah heart 8 to night time.
  • You can no longer talk to Merfolk Guards.
  • Added baby gender when born.
  • Updated Maharaja Putput portrait.
  • Hid enable storage in auto chest.
  • Allowed pet to go outdoors during clear weather.
  • Improved pet AI.
  • Pet will come to you and show a sad emoji if it has not been petted today. Will show happy emoji otherwise.
  • Added Lily and Jim to stop watering after a certain time.


Localization:
  • Various localization updates.

Hotfix v1-218

Hi Farmers,

Happy New Year 2024! Our development team had a much-needed rest and is now ready with another release:

Bugfixes:
  • Fixed incorrect loading of save backup, causing backup save to not load when the save is corrupted.
  • Prevented some cases of corrupted save data.
  • Fixed an issue preventing game entry if any save files were corrupted.
  • Resolved backup files appearing in the main list but not loading.
  • Solved a problem where nothing could be placed in house storage when the panel was first opened.
  • Updated to address hairstyle clipping issues.
  • Added safety checks for cooking to prevent further crashes.
  • Fixed an issue where fruit tart and seaweed ingredients were not inserted after canceling ingredients.
  • Corrected incorrect flower textures.
  • Fixed an issue where Zarah, Luke, and Wakuu's heart 10 cutscenes were not triggering in some cases.
  • Resolved incorrect player skin in Mark's Heart 10.
  • Fixed the wrong 3D mesh for decoy objects.
  • Addressed the issue of time freezing while fishing.
  • Fixed a crash when using traps.
  • Resolved an issue with spike traps not dealing damage.
  • Corrected a tool action exploit using vault animations.
  • Disabled the ability to move fruit plants to floor tiles.
  • Fixed a crash when changing mine levels while being attacked by certain monsters.
  • Addressed placement issues for some curtains.
  • Resolved a potential random crash due to a rare logic timing issue.
  • Fixed crashes occurring when skipping dialogues in baby cutscenes.
  • Corrected the issue of not being able to find Olan on the map.
  • Fixed Amalo's attack behavior.
  • Resolved the issue of Theo wearing a swimsuit in the Community Center on Spring Day 1.
  • Fixed schedules for Kenny, Mark, and Pablo during the Winter Fair.
  • Resolved an issue preventing the opening of decor mode after entering the winter festival.
  • Fixed an issue where an NPC spouse would get stuck in the starting position after decor mode.
  • Corrected an issue where Leah and Millie's heart 10 events were not triggering in some cases.
  • Fixed problems with the aging barrel and item refinement.
  • Addressed an issue where Surya's heart 10 event was not triggering in some cases.
  • Resolved some instances where Scott would drop the baby while carrying them.
  • Fixed various dialogue typos.
  • Fixed issues with cutscene logic requirements.
  • Fixed issues and zoom behavior in decor mode UX.
  • Fixed dynamic dialogue issues for Zarah after having a kid.
  • Fixed the hedgehog seahorse issue.
  • Fixed the issue of hay disappearing from the silo when moving the silo building.
  • Fixed a stair collision issue in the forest area.
  • Fixed the tutorial panel making the pickstarter cutscene stuck.
  • Fixed the wrong race track for the pet race minigame.
  • Fixed crashing when opening the Cow Competition Panel UI [Xbox only].
  • Fixed a crash when starting the Cow and Chicken competition [Xbox only].
  • Attempted to avoid crashes by limiting the number of spawned slime projectiles at a time in combat.
  • Fixed the Trivia Interactible Choice Panel by adding a function to change the list options instead of re-showing the choice panel.
  • Fixed a crash in the main event harvest when opening the panel.
  • Fixed certain heart events that couldn't be triggered.
  • Fixed crashes caused by an older fix to farm tiles.
  • Fixed the absence of SFX in some cutscenes.


Improvements:
  • Implemented Sort Priority Player points to match NPC points on all Leaderboard Mini Games.
  • Updated minigame leaderboard points & NPC Participants to ensure the player still wins if they tie the top leaderboard points.
  • Hidden turtles from the map.


Balancing:
  • Removed tags for deleted items so they won't appear in the journal.
  • Enabled Arame to show in the Journal.


Localizations:
  • Fixed problematic font setup for the Korean language.
  • Implemented various translation improvements.


Once again, thank you so much to everyone for reporting bugs to our team; we really appreciate it.

Best,
Stairway Team

December 2023 Dev Update

Welcome to the December 2023 Coral Island development update!

Coral Island 1.0 is now available on Steam/Win10, Gamepass, Xbox Series X|S and PlayStation 5.


[h2]Official wiki announcement[/h2]
We're proud to announce the official launch of our ad-free Coral Island wiki. This comprehensive resource is your go-to guide for all things related to the game. Explore it here: https://coralisland.wiki/wiki/Main_Page




[h2]Marriage[/h2]

Experience the romance of Coral Island! Coral Island offers you a magical journey to find “the one” and celebrate your union in a setting as unique as the NPC you choose to marry. Each character brings their own special touch to the wedding location, vow, and appearance, making your big day an unforgettable, personalized experience.



[Pictured here is the lake wedding!]



[h2]Spouse rooms[/h2]
In Coral Island, saying 'I do' means your partner packs up their life and moves into your farmhouse, bringing a whole lot of personality with them! So, make sure your place is roomy enough to fit all their stuff. Each spouse gets their own special room. And hey, giving each other some space might just make those heartstrings tug a bit harder. Let them chill in their own cool spot, and who knows? They might start missing you even more!



[A room for each spouse!]


[h2]1.0 bug fixes[/h2]

Since the launch of Coral Island 1.0, our team has made significant strides in fixing numerous critical bugs. Fixing any and all remaining bugs remains our top priority.


[h2]Popularity contest winner[/h2]

The results are in! Thanks to your votes, Mark has been crowned the winner of our popularity contest. Checkout the artwork below:



[MARKKKKKK.]


[h2]Studio holiday[/h2]

Heads up, Coral Island enjoyers. Our studio will be taking a holiday break from December 18th, 2023, to January 2nd, 2024. During this time, we'll be recharging and gearing up for an exciting new year. See you all in 2024!


[h2]What's next [/h2]

As we step into 2024, get ready for a bi-monthly treat from us! Starting in February, we'll be rolling out a development blog every two months. These posts will be your window into our world, offering sneak peeks and exciting updates, including all the latest on the upcoming 1.1 update. Stay tuned!


Thank you for your ongoing support and enthusiasm. We can't wait for you to experience everything Coral Island offers.


Thanks for reading,
Stairway Team

Hotfix v1-184

Hi Farmers,

Apologies for the slew of bugs in the last release. We also dedicated extra time to ensure that we cover most cases to prevent new bugs from cropping up.

Here's what we've fixed in this one:

Hotfix v1-184

Bugfixes:
  • Fixed crashes that occurred when you returned to the coop as the chickens were getting out.
  • Fixed crashes that occurred when you talked to your spouse directly after marriage cutscenes.
  • Fixed the issue where the ocean cave was brought onto land after entering it from the ocean.
  • Fixed the issue where the end-of-day UI didn't respond to controller input when a wedding invitation was present.
  • Fixed the issue where the cooking and crafting achievement counter was reset when loading the game, allowing you to achieve achievements correctly.
  • Fixed the auto chest not working when no processor was attached during placement.
  • Fixed the overlap of text on the coral island in the credits UI.
  • Fixed the incorrect location of pets when the player used the "find NPC" feature.
  • Fixed the issue where the pamphlet icon showed up during winter festival mini-games.
  • Fixed issues with Zarah, Wakuu, Leah, Mark, and Surya Heart 10 not triggering in some cases.
  • Fixed Noah heart 6 not triggering in some cases.
  • Fixed can't talk to people at the New Year's festival.
  • Fixed some pets not having dialogue.
  • Fixed Connor's dialogue during the animal festival.
  • Fixed minor issues with one of the eyes for the Player Character.


Improvements:
-
  • Introduced a new mapping for decor mode for controllers. We reorganized functions to make the control scheme easier to use. Let us know if you don't like this change.
  • When you move away from an insect, their awareness level will decrease.
  • Added Shoji-style walls and Shoji-style floors to the indoor furniture shop.
  • Implemented a new date format for the load game UI to maintain consistency across languages.


Localizations:
  • Implemented various translation improvements.
  • Fixed the issue with NPC intros being blank for the Spanish language.



Thanks to everyone for reporting bugs to our team.

Best,
Stairway Team