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Coral Island News

February 2023 Dev Update

Welcome to the February 2023 Coral Island development update!

Please check out our Steam page to purchase the game and find out more: swg.gg/corstm


You'll get the final sneak peek at the Spring Update this March. We highlight new content you can play through, tool enchantments, custom keybindings, and new accessibility options. Scroll to the bottom to check out the complete change list!


The Spring Update will go live in March 2023.


[h2]Giants Storyline[/h2]


Experience the part of the Giants storyline in this upcoming Spring Update. Head to the mines after you've received the Goddess Blessing to kickstart the quest.



[awwwwwww]



[be sure to return to this area once you've freed the first giant]


[h2]Tool Enchantments[/h2]


Enchantments apply special effects to your tools and weapons. This feature unlocks as you progress through the game. You'll need gems, artifacts, or fossils to fuel the enchantments!



[select the tool you want to enchant and load it up with fuel!]



[a visual indication of an enchantment proccing -- this is not visible during play]


[h2]Game Progression[/h2]


Here is a look at other new content you'll be able to play through this Spring Update:


Duck


New coop animal: you can now acquire the Duck at the Ranch! Ducks produce Duck Eggs.

Sheep


New barn animal: finally, your cows can have new company inside the barn. Acquire the Sheep at the Ranch. They produce Wool.

Level 3 House


Head to the Carpenters to acquire a level 3 house for even more room!

Large Logs


Large logs now spawn daily in the Mid Forest—these drop hardwood which you'll need to upgrade your house to level 3.

Mastery skills


In addition to increasing the mastery level cap to 8, we've simplified the selection of skills. Now you'll earn one skill point for every two levels of mastery you acquire. Decide which skill you want to unlock first!


[h2]Custom Key Binding[/h2]


You can now set custom key binds for the mouse/keyboard and controllers.



[nice feature this is!]


[h2]Accessibility Updates[/h2]


We’re proud to showcase a couple of the accessibility features we’ve been hard at work on for Coral Island.


Dyslexic Font

Thanks to the great folks at Open Dyslexic, we've added a dyslexic font option for all Latin alphabet-based languages, like English.



[find the dyslexic options under the "Accessibility" tab, a restart is required]



[a look at the dyslexic font in action!]


Colorblind Mode
We're excited to include several color blind modes into Coral Island.



[find the color blind mode options under the "Accessibility" tab.]



[a look at the colorblind mode in action!]


[h2]Spring Update Changelist[/h2]


Tree Planting Festival:
- Join the tree planting festival every Spring 21. It happens right behind your farm, near the Ranch.
- Replant Purwo Woods, an area devasted by illegal logging.
- See the trees grow every year until complete restoration in Year 4.
- Afterwards, the event will turn into something. Replant and find out!

NPC’s
- All dateable and a few townies will now change into bathing suits when doing most activities on the beach or at the hot springs.
- Both the in-game model and portrait changes!
- You can increase your heart level until level 5 with all NPC.
- Unlock additional dialogue with them.
- Unlock newly added heart events with them.

New Content
- You can open the Wind Gate now after you've reached level 40 of the Water Gate.
- Explore the Wind Gate to mine new ores and gems.
- Giants Village is now accessible!
- The first part of the Giants storyline is available to play through.
- Have dialogues with the Giants and grow your relationships with them.
- Enchant your tools with special attributes at the Giant Village.
- Fuel enchantments by donating gems, fossils, or artifacts.
- Upgrade your house to level 3 for extra rooms and a second floor.
- Duck and Sheep can now be purchased from the Ranch.
- Sheep produces Wool and can be processed with Loom to Wool Cloth.
- Duck produces Duck Egg, which can be processed with various artisan processors similar to Egg.
- Added artisan machine, Dehydrator: Turns ocean loot into dried goods.
- Added resource machine, Solar Panel: Used to produce a battery.
- 4 New Fruit Plants: Banana (Spring & Summer), Cocoa (Spring & Summer), Lemon (Fall & Winter), and Rambutan (Fall & Winter).
- Large logs spawn daily in the Mid Forest (these drop hardwood!).
- 20 New Hairstyle
- 71 New Clothing
- 4 Beards
- 17 New Outdoor Decor
- 24 New Indoor Decor

Accessibility:
- Support for Dyslexic Font for Latin characters.
- Support for in-game font sizes modifier. You can change the font to be bigger or smaller. We recommend you use the maximum value when playing with Steam Deck!
- Support for Color Blindness filter, you can change the in-game filter to help weaknesses in Deuteranopia, Protanopia, or Tritanopia. You can also adjust the filter strength in-game to your liking.
- We’ve moved several options related to accessibility into the “Accessibility” tab to make it easier to find.

Improvements/bug fixes:
- Added various buff effects when consuming cooked items.
- Buffs give special attributes to players for a limited time.
- Upgrading to house level 2 now gives the player an oven.
- Improved the Journal feature to correctly keep track of everything you’ve captured in the game.
- Bug fixes of random crashes for low ram devices.
- Re-added Sprinkler II back.
- All sprinkler models have been made smaller.
- Various 3d model improvements.
- Rebalancing various items.
- Masteries are being reworked to up to 6 skills for each mastery.
- You can now level up until level 8 for each Mastery.
- Relationship UI now shows bathing outfits for NPC.
- Relationship UI now shows the Giants tab to see relationships with the Giants.
- Interacting with tower views across the map now show you a zoomed-out view of that area
- Play how you want with our new customized Mouse / Keyboard and Controller keybinding.


Thanks for reading,

Stairway Team

January 2023 Dev Update

Welcome to the January 2023 Coral Island development update!

Please check out our Steam page to purchase the game and find out more: swg.gg/corstm


This month, we'll give you a sneak peek at the upcoming Spring Update, which will feature bathing suits, the tree planting festival, wind gate mining, and more!


We're planning to release the Spring Update sometime in March 2023.


[h2]Bathing Suits[/h2]


Coral Island will feature multiple outfits for a large number of NPCs. We're excited to drop the first batch of outfits for the upcoming spring update: bathing suits! Here's a sneak peek of what it will look like.



[bathing suits, coming in hot!]

For some outfits, like seasonal clothing, NPCs start the day wearing them. For outfits like bathing suits, they will change into bathing suits at some point during the day. You can see it in action here:


[this may look familiar if you've ever been obsessed with a certain simulation game...]

To best showcase the new bathing suits, we've added a bunch of new NPC schedules. Whether its downtime at the beach or a nice bath at the hot spring (once you've opened it), there are a lot of new routines for you to discover:


[volleyball, a classic beach activity]


[don't forget to wear your sunscreen!]


[h2]Tree Planting Festival[/h2]

Another WIP festival will be accessible for the upcoming Spring Update: The Tree Planting Festival. The festival takes place every Spring 21 and can be triggered in the forest, right behind your farm. Don't miss it!


[festival area shot]


[everyone is pumped up!]


[h2]Wind Gate Mining[/h2]

The wind gate will become available in the upcoming update. You'll find more gems and, most importantly, come across gold ores in this mining gate. Have a look:


[wind gate mine shot 1]


[wind gate mine shot 2]

[h2]New Mine Monsters[/h2]

You will encounter some new monsters if you visit the mines. Please note that they are still WIP!


[meet new slime]


[meet tuku-tuku]


[meet skully]


[h2]Beards[/h2]

At long last, beards! A new customization option: beards are now available!


[yay!]


Thanks for reading,

Stairway Team

Hotfix-v0.2-53716

Happy New Year, Farmers!

To kick things off, we're releasing a hotfix to address some crashing still happening for some players. Thank you so much for all your patience, and we will do our best to give you a smoother playing experience.

Bugfix:
- Fix the crash using the Controller when trying to Take 1 item from Chest using Controller
- Fix the crash when fishing and simultaneously hold the left and right buttons.
- Fix the crash on some cases inside the barn and coop
- Fix the crash when feeding cows and making artisan goods.

Improvement:
- NPC is no longer popping up in some instances.

Thank you,
Stairway Team

Hotfix v0.2-53091

Hi farmers,

We heard your feedback on the latest patch and pushed the hotfix to fix the crashes and minor bugs that happened to some of you. We’re sorry for the issue, and we hope this fixes things up.

[h2]Bugfix:[/h2]
  1. Fixed crash at the end of the day and mastery level up UI
  2. Fixed crashes caused by placing outdoor decors inside the farmhouse. When you attempt to place items listed below inside the farmhouse, this fix will remove the item completely from your save.
    • Pink beach umbrella
    • Blue beach umbrella
    • Yellow beach lounge chair
    • Beach flamingo
    • Beach outdoor lamp
    • Beach outdoor round table
    • Beach picnic set
    • Pink folding beach chair
    • Blue folding beach chair
    • Mini palm pot
    • Blue surfboard
    • Sand castle
    • Beach swing
    • Beach pool with pink floaties
    • Beach pool with white floaties
    • Blue bench lounge chair
    • Beach bonfire
    • Boat chair
    • Boat couch
    • Beach outdoor table
    • Beach gazebo
    • White and purple boar flowerpot
    • Colorful boat flowerpot
    • Rickety arch
    • Rickety gate
    • Rickety fence
    • Wood floor tile
    • Stone path
    • Wood path
    • Wooden fence

    The problem was that if the items listed above were placed inside the farmhouse, you would not be able to load the game. This update fixes that by removing them from your decor.
  3. Fix the incorrect sword animation position.
  4. Fix cannot shop at Pan and Socket.
  5. Bugfix where Fridge Storage is limited to 12 after load.
  6. Fix placing wall object in the interior when selecting tile without wall causing crash.


Thank you,
Stairway Games

Feedback Update and Controller Support are now live!



Hello Islanders, the first of many updates has arrived.
We compiled all your feedback and added features that will improve Coral Island. Thank you all for your support!
Here are the things we're adding to the game for the "Feedback Update":

[h2]Controller Support:[/h2]
  • The game will now detect if the player is plugging an Xbox controller and automatically switch all button prompts into controller mode when the player starts using the controller.
  • Options screen will now display two new tabs, and the player will now be able to review all the action lists with its input. (Rebinding input will be supported in the next update)



[h2]Implemented Player Feedback/Suggestions:[/h2]
  • Craft from anywhere. Stored resources are now accessible from anywhere when you craft.
  • Hold the RMB over a tile to display more information about it, i.e., the planted crop and the number of days left until harvest
  • "Donated" icon so you can see if you've donated an item to the Museum or not
  • "Offering" icon added so you can see if an item can be offered to the Goddess
  • Improved Interactions on farm buildings. It should now be easier to enter/leave farm buildings
  • Added a button on the relationship tab where you can click to "find" where an NPC is currently on the map (currently not functioning on the controller)
  • Added a comprehensive sorting feature inside the relationship tab. You can now sort by certain criteria such as heart level, eligible partners, upcoming birthdays, and more
  • Waiting time for fish to bite has been reduced
  • Added ability to resize mouse cursor size
  • Added option to rescale HUD elements like Gameplay HUD and Hotbar.
  • Added rope as a possible rare spawned item in the mines to make going through a little easier
  • Reduced the price of moving buildings down from 2000c to 300c
  • Simplified the flow of acquiring hay. Hay can now be acquired by destroying weeds and grass. For grass, the season that you destroy it will influence the chance of finding hay
  • Made the mysterious letter date riddle more obvious
  • Pressing the middle mouse button on a stack of items in a storage container will automatically move them to the next available spot inside the player inventory
  • Improved sorting option inside chests
  • Add a sort button for the backpack. Press "x" on KB/M to sort by category
  • Added option to display time in AM/PM. This is currently limited to the gameplay hud clock. Time in other areas of the game is still displayed in 24 hours
  • Added option to zoom in on the camera a bit more
  • Buffed the price of crop slightly
  • Rebalanced artisan goods processing time and increased the price of artisan goods
  • Decorative calendars that are placed inside the house are functional yet still buggy.
  • Hot pepper can now be placed into Mason Jars
  • Option to match hair color and eyebrow color
  • When customizing colors in character customization, the currently selected color will be used as the starting point inside the color wheel
  • Added map markers in the game for festivals to help you find where they are located
  • Added hair physics to various player character hair
  • Improve the behavior of spawned wildlife
  • The two gift limit per week now excludes birthday gifts
  • Nerfed how often legendary fish can be caught, i.e. Great White Shark
  • Added storage component to dressers. You can now store clothes inside them and preview outfits. Currently only works on one dresser
  • Tweaked the logic for grass spread. It will no longer destroy crops by creeping over a fence
  • Added coffers and geodes as possible spawn chance when fishing in various areas
  • Time now moves twice as slow when inside the Museum, so you can enjoy what you've collected without feeling rushed
  • You can now place chests inside your home
  • TV shows will disappear the day after you've viewed their content. Now you won't mistakenly see the same show twice (unless there aren't any new shows left)
  • Increase the chance for rock domino to occur
  • Rebalance the requirements for explosive
  • Removed the gap between the coop/barn and fences. Animals will no longer slip through
  • Improved the spawning logic for fish. There should now be more variety in terms of how they spawn
  • Made Okra behave as it does in real life, now continues bearing crop after harvest
  • Added text to make clear which quests are not completable and or are still a work in progress
  • Nonfunctioning Festivals will no longer spawn. The player will also no longer receive mail about them
  • Added option to remove the "low stamina" screen effect inside the in-game settings.
  • Reduced the chance for crops to get destroyed during stormy weather.



[h2]New Cosmetics:[/h2]
  • 20 New Hairstyle
  • 61 New Clothing
  • 17 New Outdoor Decor
  • 24 New Indoor Decor



[h2]New Features:[/h2]
  • Museum donation UI
  • Lab fossil process UI
  • Improved offering UI
  • Festival pamphlet UI (open to see where the main event and minigames are located)
  • Soft bristle brush now allows fossils and torn pages to drop
  • Library book UI
  • Damaged books now spawn and can be accessed in the library
  • Museum reward mechanics added
  • Festival rewards were added for various minigames
  • Added four fruit plants into the game: rambutan, banana, avocado, and dragon fruit
  • Added option to view farm from bird's eye view, press P inside the farm area to enter/exit this mode. Toggle the UI by pressing T
  • Added ability to delete save (USE WITH CAUTION)
  • Cows will now display all possible interaction options for that day, i.e., heart and milk icons will show when the animal can be petted and milked/sheared



[h2]Improvements/bug fixes:[/h2]
  • Updated all tool models. They appear like the icons and will reflect the current quality
  • Add quality stars to upgraded Produce from the lab, i.e., seedbags and seedlings
  • Improved tools use animation. Previously tools disappeared too soon on use
  • Various typos and grammar have been fixed
  • Time no longer runs when filling out the feedback form
  • Ore veins in watergate now drop silver ore
  • Increased the time it takes for baby animals to become adults
  • Fixed various clothing-related bugs like the incorrect skin color carrying over after shopping
  • Simplified shopping for cooking utensils. All utensils are now always available at the socket & pan. The featured utensil on the TV show is discounted for the week
  • Enabled option to donate to Cherry Blossom Potluck
  • Increase the price of various clothing and furniture
  • Secret forest shop items and clothing are now functional
  • Fish bait is now craftable and functional
  • Updated various UI button prompts for better readability
  • Fixed overly dark shadows on farm animals
  • Improved layout of various UI and added cool transition animation
  • Pressing E and Space during dialogue will now fast-forward dialogue
  • Improve the reward you get for donating 50 items to the Museum
  • Added confirmation prompt when leaving mines/diving through the rope and anchor
  • Added fast travel to Hotspring



Thank you,
Stairway Games