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Zoria: Age of Shattering News

Patch 1.0.5 is out now! Fast travel & greatly improved Inventory Management

[h2]Greetings, Commanders![/h2]

Here we come with yet another update! Huge thanks to all of you who reported mistakes you bumped into as you played. Needless to say, this patch is a result of a feedback from our wonderful community, reviews and gameplays. We're all ears and eyes guys, we really want you to love Zoria as much as we do.

So, let's jump into the update. What's changed?

[h2]Patch 1.0.5[/h2]

⚔️ We are delighted to let you know of the "Hoofs For Hire" service being introduced in select locations throughout Rithvale Area. This will allow the player to move quickly between these destinations;
⚔️ The "Hoofs For Hire" service is also being introduced in a couple of locations in Bilnaram Hills, making travelling easier;
⚔️ Bilnaram Hills – Recruiting Leareera Maxentia now works as intended;
⚔️ Sofja now properly exits the party after the meeting in Thallamar, but she can be added to the party at any Party Configuration post;
⚔️ Made the entrance to the Ancestors area in Thonargond Citadel more visible;
⚔️ Forest of Nurdundas – fixed issues with multiple floating tree trunks;
⚔️ Ancient Shadows – added quest task information about specific follower requirement;
⚔️ Fixed multiple story, lore and dialogue text issues and typos;
⚔️ Weapon Effect chance increased to 10/30% from 5/15% for One Handed/Two Handed items;

⚔️ Greatly improved Inventory Management and storage space:
👉 Added individual resources-based inventories for Consumables, Materials, Ingredients, and Crafting Items to no longer consume inventory space
👉 Only Weapons, Armors, Trinkets and Blueprints will require inventory slots
👉 All items can still be sold/traded as well as used everywhere in crafting/combat
👉 Potions are now sorted by effect and effect magnitude instead of level
👉 All resources affected by the inventory optimization (for ongoing game-saves) are safely migrated to their corresponding inventories (Squad and Storage inventories)

⚔️ Various other optimization and small fixes

[h3]🌜We'd be over the moon if you left a review after playing Zoria 🌛[/h3]
It's the best way for us to evaluate what works and what could be improved. We're continuously working on making Zoria as great as it can be.

And if you happen to come across any bugs, please let us know about it by using this form [link]. By filling out the form, we will learn firsthand about any potential issues and it will be much easier for us to track and solve them. Thank you!

See you in the next update,
Tiny Trinket Games

Follow us on Twitter and join our Discord, where we are almost always available, reading through your feedback and answering your questions.
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https://store.steampowered.com/app/1159090/Zoria_Age_of_Shattering/
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[h3]Previous Update ⚔️[/h3]
https://steamcommunity.com/games/1159090/announcements/detail/4130436630491792880

Patch 1.0.4 is out now! Huge combat system improvements, class changes and more

[h2]Greetings, Commanders![/h2]

We've been reading your suggestions, comments and reviews. Huge thanks to everyone who shared their thoughts with us. This update is huge, really. With that, we hope it covers the most frequent issues and significantly improve your experience with Zoria. Please enjoy!

[h2]Patch 1.0.4[/h2]
[h3]📌 Scene changes [/h3]
Rithvale Area
⚔️ fixed a few environmental issues with floating objects;
⚔️ Ruvan Village Elder NPC renamed to reflect her name;
⚔️ fixed Commoner pathing;
⚔️ disabled warning in the Effigy creature’s area when leaving for Thonargond;
⚔️ graverobbers are now appearing as intended during the quest and not before;
⚔️ Removed the Elder of Ruvan from the day-night timetable, to make her accessible at all times;
⚔️ Update Dragon to level 10 and updated some of its stats to make the fight more relevant.
Rithvale Outpost
⚔️ fixed double Old-Bean Truff NPC.
Rithvale Keep
⚔️ fixed Level 2 upgrade wall that was missing collision;
⚔️ added missing outline to NPC.
Daeg Marastir
⚔️ fixed an issue that was preventing the Combat Tutorial to trigger;
⚔️ streamlined the flow, removed some fights, adjusted damage and hit points for enemies to make the area easier to navigate for new players.
Yarnigan Mine
⚔️ fixed an edge case where, if you did not deliver “Lost Miners” quest but delivered “Ther Mine” quest you would be locked out of delivering “Lost Miners” as the NPC will disappear.
Forest of Nurdundas
⚔️ added a new merchant.
The Shrieking Pass
⚔️ Gerwin is now properly recruited.
Bilnaram Hills
⚔️ Added info on the map regarding Wizard being necessary for Bilnaram Cellar
Thonargond
⚔️ fixed an issue with the dome being accessible in a certain area.
Grimwood Crypt
⚔️ Improved rooftop hide event near certain buildings.
Thonargond Citadel, Thonargond Seat of Ancestors
⚔️ Fixed level of pickup gear recipes from auto Level to Level 14

[h3]📌 Game-wide changes[/h3]
⚔️ Increase Physical/Magical Damage Weapon stats for 2 handed items (from 1.5x to 2.5x versus one handed items)
⚔️ Merchant System – Fixed option to Buy/Sell recipes (gear, cooking, alchemy)
⚔️ Quest Marks – fixed issue with color of quest mark (yellow instead of blue) when a merchant had also a rumor entry.
⚔️ Changed default level of audio settings to match the reset values.
⚔️ World Shrines that buff Stamina will now give the corresponding HP as well.
⚔️ Added missing Voice Over for Amaldir.
⚔️ Added Priestess of Amaldir world shrines in multiple areas that clear Curses and Diseases.
⚔️ Multiple typos are fixed in quest entries, UI and game story/lore.

[h3]📌 Class Changes [/h3]
⚔️ Sentinel Class - increase damage for Backbreaker, Vigilant Strike, Igniting Blade. Banner of Might will give a buff on 20% Intellect as well beside Agility and Strength
⚔️ Kingsman Class - increased damage for some abilities and increased range for King's Fire ability
⚔️ Necromancer Class - increased damage and reduced cost for certain abilities. Infernal Edict damage and hit points adjusted
⚔️ Priest - Healing Well is now placed next in the Combat Queue thus providing the healing effect right after the end of turn of the current Priest character.

[h3]📌 Combat System [/h3]
⚔️ During exploration Combat Focus will only deplete to a certain level based on the game difficulty (Easy – 35, Normal - 20, Hard – 15, Unfair - 10)
⚔️ Enemy abilities max range was lowered to values that match the max range of follower abilities
⚔️ Removed the 4th Action Point bonus for Boss characters when below 30% health (Easy Difficulty). For all other difficulty options elite and boss character will receive the 3rd Action Point respectively the 4th Action Point for at slightly lower health levels.
⚔️ Attack of Opportunity – increase change of triggering to 30% as well as range of trigger to 5 meters
⚔️ Greatly improved flow of combat system through the added 7 meters of free movement at the start of the character’s turn. This change offers greater flexibility in avoiding Line-of-Sight issues and generally improves combat experience flow by allowing the use of AP abilities while also moving in the same turn.
⚔️ Free movement range can be partially expended during the player’s turn over multiple movement actions so long the character still has Action Points left. Each Action Point consumed for movement will increase the free movement range by an additional 7 meters, governed by the same consumption mechanic.

The changes in this patch make for a comprehensive update to the combat system. This update is intended not only to improve on certain aspects that have been reported but also make the combat flow richer and offer a better experience overall.

If you happen to come across any bugs, please let us know about it by using this form [link]. By filling out the form, we will learn firsthand about any potential issues and it will be much easier for us to track and solve them. Thank you!

See you in the next update,
Tiny Trinket Games

Follow us on Twitter and join our Discord, where we are almost always available, reading through your feedback and answering your questions.
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https://store.steampowered.com/app/1159090/Zoria_Age_of_Shattering/
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[h3]Previous Update ⚔️[/h3]
https://store.steampowered.com/news/app/1159090/view/7409056619643069700

Patch 1.0.3 is out now! Spelling, localization, removing moustaches, and more!

[h2]Greetings, Commanders![/h2]

Here we come with yet another update! Huge thanks to all of you who reported mistakes you bumped into as you played. Needless to say, this patch is a result of a feedback from our wonderful community, reviews and gameplays. We're all ears and eyes guys, we really want you to love Zoria as much as we do.

So, let's jump into the update. What's changed?

[h2]Patch 1.0.3[/h2]
⚔️ Nulbarak Area – fixed a potential issue with an alternative path to the Lonely Tower.
⚔️ Nulbarak Area – fixed an NPC behavior that would allow the player to bypass certain dialogues breaking a quest sequence.
⚔️ Drunken Oyster tavern – NPC now properly named Jakob.
⚔️ Rithvale Area – added an additional map marker for quest “Searching for the source” to make the cave entrance more visible.
⚔️ Many spelling errors and typos fixed. Special thanks to @Amintha, @dreamstation and @Ilde from our awesome Discord community for pointing these out to us.
⚔️ Nulbarak Area – fixed dialogue where Sofja was wrongly replaced by another follower.
⚔️ Moonflower Burrow - Fixed the quest that was not properly triggering Elara.
⚔️ Thonargond – fixed a pop-up frame that would spawn multiple times.
⚔️ Keep – fixed Quartermaster Radish to display the correct merchant title.
⚔️ Thonargond – disabled wrongly placed merchant setup on Elion Archer.
⚔️ Thonargond Dungeon – fixed a chest that was impossible to loot.
⚔️ The Goblin Serenade – fixed the quest delivery point not appearing on the map.
⚔️ Animus Corpus – Fixed an issue various Animus Corpus interactions were not rewarding the proper loot
⚔️ Update drop chances for enemy and monsters loot tables (reduced chance of getting to much loot)
⚔️ Fixed end game recipes rarity for Ranger & Sentinel. Gear and recipe rarity was randomly generated instead of being Epic
⚔️ Fixed potential crash issue in Mission System
⚔️ fixed multiple issues with Chinese localization
⚔️ added gear/weapon name localization for Chinese
⚔️ Party Formation Screen – show all followers that are currently unavailable (In Mission, Outpost Research, Resting, Wounded)
⚔️Moonflower Burron now fully replenishes the HP of followers as well
⚔️ Chamber of the Forgotten – The Zanora Trial - fixed possible quest stuck issue when player waits for the second wave then save/loads and the hologram would not appear again
⚔️ Fixed issue with recipes disappearing from the learned recipes list if the user gets the same recipe as drop and adds it to squad inventory
⚔️ Increase stats generation factor for 2 handed items to be more in line with 2 × one handed items
⚔️ Adjusted stats for some crafting items to prevent crafting very high elemental resistance gear (especially Death elemental damage)
⚔️Fixed damage dealt by Chain of Defeat effect (ability would transfer less than the specified 50% of damage)
⚔️ Added QuickLoad key (F6) for showing the Loading Screen
⚔️Character Creator – fixed issue preventing the player from removing the mustache once added

If you happen to come across any bugs, please let us know about it by using this form [link]. By filling out the form, we will learn firsthand about any potential issues and it will be much easier for us to track and solve them. Thank you!

See you in the next update,
Tiny Trinket Games

Follow us on Twitter and join our Discord, where we are almost always available, reading through your feedback and answering your questions.
─────────────────────────────────────────────
https://store.steampowered.com/app/1159090/Zoria_Age_of_Shattering/
─────────────────────────────────────────────
[h3]Previous Update ⚔️[/h3]
https://steamcommunity.com/games/1159090/announcements/detail/7409056619625311027

Play Zoria at PAX East!

[h3]PAX East is coming up![/h3]



For those of you who don't know, PAX East is a celebration of gaming and everything around it. Each year there's a gigantic hall filled to the brim with lots of publishers and studios. At the event you can attend interesting panels, concerts, contests, and play new game demos. It's a perfect occasion to find new games to play and to meet like-minded gamers 🎮

[h3]PAX East
📆 March 21-24, Boston, MA, USA
📌 Games From Poland Booth, Number 18084[/h3]

If that sounds like your cup of tea, then make sure to find our booth and play Zoria: Age of Shattering there!

Tiny Trinket Games

Follow us on Twitter and join our Discord, where we are almost always available, reading through your feedback and answering your questions.
─────────────────────────────────────────────
https://store.steampowered.com/app/1159090/Zoria_Age_of_Shattering/
─────────────────────────────────────────────
[h3]Previous Update ⚔️[/h3]
https://steamcommunity.com/games/1159090/announcements/detail/7409056619625311027

The Spring Sale has just begun! 🌷

[h2]Commander! [/h2]

The moment we've all been eagerly waiting for is finally here! The Steam Spring Sale has officially begun today and will last until the 21st of March. This is not just any sale; it's one of the biggest sales on the platform, offering you a chance to grab some of the best games at incredibly discounted prices.

Among the multitude of games available, there is also our game - Zoria: Age of Shattering.

Zoria: Age of Shattering is a tactical, party-based RPG with base management mechanics, crafted in a beautiful, immersive world. It offers a rich story, a deep, complex combat system, and a plethora of quests to embark on. Whether you're a seasoned RPG veteran or a newcomer to the genre, Zoria provides an engaging experience that will keep you hooked for hours on end.

This Spring Sale, Zoria: Age of Shattering is available at a fantastic discount. It's the perfect opportunity to add this game to your collection and dive into the enthralling world of Zoria ✨



Remember, the sale only lasts for a week, so make sure to seize this opportunity while it lasts.
So, what are you waiting for? Head over to Steam now and make the most of the Spring Sale! 🌷

Stay tuned for more updates and get ready for an epic adventure! Follow us on Twitter and join our Discord if you haven't already 😉

Until next time,
Tiny Trinket Games
─────────────────────────────────────────────
https://store.steampowered.com/app/1159090/Zoria_Age_of_Shattering/
─────────────────────────────────────────────
[h3]Previous Updates 🏹[/h3]
https://store.steampowered.com/news/app/1159090/view/7409056619625311026
https://steamcommunity.com/games/1159090/announcements/detail/4151827464085835441
https://steamcommunity.com/games/1159090/announcements/detail/7548665681189206068