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Swiss Knife News

Update 0.7.4

On this new update, you will travel across the desert like you never did!
Reworking Route 03 and a part of Sahra Desert and Temple, 0.7.4 introduice a new AI, the Sand Eater!

Don't be shy, and explore the desert to answer the Sphynks enigma!
Fuel it up robot ~

[Patch Note 0.7.4 - [10/08/2020]

[Fixes]
- Fixed an issue that make the QTE not display on the HUD.
- Fixed an issue that caused a room in the Engineer Tutorial to be textureless.
- Fixed an issue that caused generators in Engineer Tutorial not to trigger doors.

[Scenes Upgrades]
- Route 03 have been reworked.
- Enhanced Sahra Temple.
- Added a proto Sheleg Village in the second zone of the scene. It will be used for the secondary quest line.
- Added the Fairy Fountain in Brocelia Forest. It will be used for the secondary quest line.

[AI]
- Added a new enemy in Route 03 and Sahra Temple : The Sand Eater.

Update 0.7.0 - Graphic Update

It's been several weeks now that I learned how to manage shaders, particles and lighting.

I am now happy to be able to improve SwissKnife graphically in order to give it a professional finish and a polished look that it has never had.

Don't hesitate any longer, revisit the game like you've never seen it before!

Don't forget the patch note here;
Fuel it up ~

[Patch Note 0.7.0 - [21/07/2020]

[Graphics]
- Changed all shaders in the game to create a cartoonish ambiance.
- Added 15 New shaders.
- Worked on particles.

Version 0.6.1 - Online & Shaders

Hello everyone!

I am happy to present this update which is a preparation for the next graphic update, as well as a taste of the online mode, which is progressing day by day.
SwissKnife has grown a lot since its release. Graphics, content, technicality; everything has improved and I am proud to see that my game is getting cleaner day by day.

As usual, I let you discover the new features for yourself in the game, or with the patch note of this update, don't forget:

Fuel it up ~

Update 0.6 - Online Mod

I'm happy to introduce in this update the online mode!
Enter the test scene and try out the many mini-games that await you with your friends!
PvP battles, PvE fights, Puzzles, Sports and much more ... Go ahead and click on the Online button in the main menu!

Here is the patch note for this version 0.6.
Fuel it up ~

[Patch Note 0.6.0 - [06/07/2020]

[Fixes]
- Fixed Camera Switch issues in some scenes.
- Fixed a room in Barathrum Swamp s labyrinth.

[New Features]
- Added Online Mode Beta. You can now join players and fight against or with them.
- Added Proto Online Scene.
- Added Proto Matchmaking.
- Added Chat Box.
- Added Voice Chat.

Version 0.5.9b - Graphic Update

Watch your eyes, SwissKnife is getting a new skin! With version 0.5.9b the worlds you explore will no longer have the same flavor. Post-Processing, Shaders, Materials, this update is the first in a long list that will aim to improve the graphics of the game and improve the gaming experience and the capture of images in it. Do not miss the patch-note to not miss any new feature added with this update.

Stay tuned for 0.6 and the arrival of online mode,
Fuel it up ~

[Patch Note 0.5.9b - [29/06/2020]


[Fixes]
- Fixed Switch issues in some scenes.
- Attempted to fix the Agility Inventory issues.
- Fixed ability system issues.



[Upgrade]
- Finished Cherokee Canyon Scene.
- Improved Reputation System.
- Added 2 new Currencies. (Cherokee and Barathum)
- Added a new AI in Cherokee Canyon.
- Changed 5 Abilities. (ExploJump for the Engineer, CanCan and Stairs for HeavyWeight, Flying Kick and SuperRool for Agility).


[New Features]
- Added Post Processings to Cameras