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Teardown release date - anti-Minecraft indie game is out soon

The "physics destruction simulator" Teardown release date is confirmed, and the indie game is leaving Steam Early Access later this month. The voxel-based sim is basically the anti-Minecraft, where the goal is destruction rather than creation, and Teardown 1.0 is coming very soon - with no price increase, it seems.


Developer Tuxedo Labs confirms that Teardown - the part-puzzle adventure game, all-destruction sim - is leaving Early Access but keeping its price of $19.99 / £18.49. The complete Teardown single-player campaign actually launched back in December, so it's not surprising that the final release is landing right on its heels.


Teardown is actually a heist game, with the goal of reaching a nefarious objective through creative destruction. Of course, there's also a full sandbox mode where players can smash up entire levels in a wide variety of satisfying ways. The final version comes with "extensive mod support and Steam Workshop integration", which already boasts over 2,000 user-created items - featuring everything from Minecraft pickaxes to black hole launchers and maps based on Five Night's At Freddy's.


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RELATED LINKS:

Destroy-anything indie game Teardown now has a complete campaign

Teardown mods add Minecraft pickaxes, a Portal gun, and Team Fortress 2 weapons

Teardown is a game about breaking stuff, and it's a hit on Steam Early Access

There's nothing quite like tearing things down in Teardown




Remember the first time you brought a house down in Red Faction: Guerrilla? It felt like the start of something new. The beginning of an era of games that would be more tangible, more physical, and more breakable than ever before. Of course, that didn't happen. Games largely focussed on making static scenes look even shinier with sharper textures and ray-traced lighting. But thanks to a small Swedish developer, we have a window into that delightfully destructive alternate world – and believe me when I say Teardown's window shatters very nicely indeed...
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Now with object spawning!

Hello everyone!

It is time again for another Teardown update. Version 0.9.5 is filled with a lot of bug fixes, improvements and awesome new features.

Highlighted changes:
  • It is now possible so spawn vehicles and other objects into the game. This transforms how the game plays in sandbox mode, since you can now mix and match content from different mods into the same level.
  • We have improved the gamepad support and the game is more accessible with a gamepad.
  • Shotgun now behaves more like a shotgun.
  • Screen Recorder built-in mod to capture no-lag movie clips so you can show off your latest creations.
  • General stability fixes
  • General improvements to the maps and the campaign


Please see the change log in the game for a more detailed overview. The changelog is available in the bottom right corner of the main menu.

We hope you will like it!
/The Teardown team

Garry's Mod 2 is here, and it's called Teardown




Teardown is a bloody great heist game. More than just a showcase of developer Dennis Gustaffson's impressive destruction and rendering tech, Teardown masterfully frames that carnage in a series of sledgehammer puzzles—forcing you to use limited tools to carve an optimised path through each stage. December's Part 2 Update went even further, using two new maps to broaden the possibility space of Teardown's heists with killer robots and missions that tap into its dense physics simulations in bold new ways...
Read more.

Minor updates and fixes

This is a minor update fixing a few issues from the 0.9 release and adding some new content.

Changelog:
  • Challenges added to Quilez Security
  • Leaf blower can now remove snow and boost fires
  • Snowy weather option in sandbox mode
  • More valuables in Quilez Security
  • New laser deflectors in Quilez Security
  • Fixed an issue that caused certain mods to reset campaign progress
  • Minor bug fixes and mission tweaking


Have fun!