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HELLSEED News

A SMALL REFINEMENT

Hi,

I've made a small refinement I forgot to do yesterday.
I've increased the minimum framerate the engine must take into account for computing the position and orientation of the objects.
This avoid too rapid movements (expecially rotation of the camera) when the framerate drops suddenly for 1-2 frames because of disk activity.

Hope you are enjoying the game,
PROFENIX STUDIO

HELLSEED UPDATE #5: 12-30-2022 AMD RADEON FIX

Hi guys,

Today we have released a new update for celebrating the end of the year!

[h3]AMD RADEON DRIVERS FIX[/h3]
In the last months AMD has done a big job for optimizing OpenGL drivers, I confirm that S2Engine and so HELLSEED take advantage from that. The problem was that transparent surfaces and water did not render correctly. I've finally fixed these glitches.
These problems permain on the HELLSEED demo and current S2Engine public version. They will be updated next year as soon as possible.

[h3]FASTER LOADING[/h3]
I've started to optimizing the loading speed. It seems that loading times have been significantly reduced in this version. Let me know :)

[h3]NEW CROUCH[/h3]
Following some users feedback I've improved the crouch system. Now the crouch is "parallel" to other movements so Player doesn't stuck while performing crouch animation. This time the crouch also works when player runs.

[h3]TEXTUAL HELPS OPTION[/h3]
I've added a new option into the menu general section. This new option enables some text that appears after some time the player doesn't understand what to do, this text gives player suggestions to help him. They can be enable and disable independently by the standard Helps (that are showed generally as blood strips indicating the way to follow).

[h3]AA OPTION[/h3]
I've also inserted an anti-aliasing option into the rendering section of the menu. In previous version anti-aliasing were enabled/disabled only changing the graphics presets.

[h3]GENERAL CLEANING[/h3]
I continued the general cleaning of the overal game by disabling drawers, lights and other interactive elements that aren't useful to the player (for example empty drawers) and generate only confusion.
Of course the work isn't completely finished because the number of objects to replace is big.
I think this work should also contribute to the general optimization of perfomances (less interactive objects to update)

[h3]DEBUG[/h3]
As usual I've done additional small bug fixes that should generally improve the game experience.


Hoping you are enjoying the game,
have a happy new year.

Good 2023 to all.

See you next year!
PROFENIX STUDIO


MERRY CHRISTMAS

Merry Christmas from the HELLSEED team!

We are working on an update to be released before the new year.
The game is improving step by step and we thank all the community for the support and feedback.

While you are enjoying the game, we wish you a Merry and Peaceful Christmas, and...

...Good fear to all!
PROFENIX STUDIO

HELLSEED UPDATE #4: 12-16-2022

Hi guys,

Today we have released the fourth update of HELLSEED Early Access version.
This update is quite substantial, with other bugfixes and new simplifications.

[h2]Flashing Pickable Option[/h2]
We have introduced an option to make most difficult to find pickeable items emissive and flashing, so you can recognize them in an easier way.
[h2]Enlarged bounding boxes[/h2]
Many interactive elements of the game now have a larger bounding box so player can interact with them with less precision.
[h2]Bloody Basement stage[/h2]
We have introduced e textual help in the bloody basement stage so players can understand faster what to do
[h2]Re-located basement key[/h2]
We have relocated the final part basement key in order to avoid player can take the key before taking the rifle and go in the basement without encountering the policeman monster.

[h2]BUGFIXES[/h2]
  • BUGFIX: In the Hospital 4th floor bloody woman appears on wheelchair when loading a game even if she has already appeared and disappeared
  • BUIGFIX: Wrong collisions if you are killed by doctor demon in the hospital 4th floor and continue the game.
  • BUGFIX: some windows and walls in the hospital haven't collisions
  • BUGFIX: a radiography bug that blocks the game if you leave a radiography into the negatoscope and then reload a saved game.
  • BUGFIX: Elevator Demon starts attack animation with a bit of delay when kill player
  • BUGFIX: After loaded a saved checkpoint, if the player die and click on continue, the game doesn't start from the last check point before death.
  • Other minor bugfixes

[h3]USUALLY IT DOESN'T HAPPEN BUT UPDATING THE GAME COULD CAUSE CORRUPTION OF SOME SAVED GAMES. [/h3]

Hope you are enjoying the game.

Stay tuned for future updates.
PROFENIX STUDIO

HELLSEED UPDATE #3: 12-11-2022: ORIENTAL SYSTEMS BUG FIXED!

Hi to all,

Today we have released a new update that finally fixes a heavy bug that we discovered appearing only on oriental language systems:
All the demon characters do not move and stay in a cross pose without interaction with player.
This bug prevents players to finish the game in the correct way.
It also prevents to play all action related parts of the game halving the fun.

[h3]We apologize to all oriental players and we invite them to play it again.[/h3]
[h2]To all oriental players: let us to know if the game works better to you now.[/h2]

Hope you are enjoying the game.
Stay tuned for future updates.

PROFENIX STUDIO