Apex Legends hitting 100 million players was a "memorable moment"

Apex Legends recently turned three years old, and in that time it's built itself up from 'the plucky battle royale that launched with zero marketing' to one of the biggest competitive FPS games in the world. There's been a lot of landmark moments and some tough obstacles to clear in those three years, and in an interview with The Loadout, game director Steve Ferreira discusses both the biggest achievement and challenge faced by the Apex Legends team since its launch in 2019.
"It's hard to pick one [achievement] because there's so much the team has accomplished and is excited about with Apex," Ferreira says. "However, I think at the end of the day we all do this because we want to make games that everyone can enjoy, so I would say that crossing the 100 million player mark last year was a particularly memorable moment for us. Knowing that the game you love making and playing has reached that many people in the world is an amazing thing.
"We've continued to grow since then, and I don't see us slowing down any time soon. It's wonderful to be able to share something you love with so many people."
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