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Sea of Thieves Round-Up: June 2025

[p]The sweltering press of July is upon us, which means we have one last thing to do before we let June pass over the horizon: round up everything you might have missed! But this time we’re doing a little streamlining to your regular round-up, focusing on just the best bits and taking up no more of your time than we need to. So with that in mind, please take your seat, prepare your eyes and get reading…
[/p][h3]Content Update[/h3][p]June’s free monthly content update (following a cheeky hotfix) introduced another mix of features, Events, fixes and cosmetics, most notably enabling players to unseal Reaper’s Chests for the very first time. Just as everyone was adapting to the new friends they gained as a result, our Events team sailed in with a Gold & Glory Weekend and a full week’s worth of Fight Nights! Once again, pirates across the seas would battle to the death to win increased Allegiance, exclusive Trinkets and that all-important glory.[/p][p]And of course June was Pride Month, always an important time for Sea of Thieves, and our latest updates reflected that: we were thrilled to be able to introduce the Progress Pride Flag to the seas for broader player representation, while real-world Pride-themed items made a time-limited return to the Xbox Gear Shop![/p][p] [/p][h3]News and Features[/h3][p]We started the month, as always, with a preview of everything that players could expect in June, followed a week later by something we hadn’t mentioned: a sneak peek at Season 17 during the Xbox Games Showcase. Before we get to August and the arrival of Smugglers’ Tide, however, there’s plenty to be getting on with – including the reopening of Affiliate Alliance applications. If you think your Sea of Thieves community could benefit from becoming part of the programme, give the guidelines a read![/p][p]June’s Community Spotlight zeroed in on singing completionist EliEelEye, while two rounds of Community Hub entries and two #SoTShot categories – Chaotic Captures and Stunning Skeletons – saw community creatives claiming some coveted cosmetics. And we couldn’t end June without one last salute to Pride Month 2025, guest-written by one of our new Affiliate Alliance communities, The Pride Brigade.[/p][p]We were also lucky enough to land a couple of wins for Sea of Thieves at the MCV Develop Awards in London later in the month, for Ongoing Innovation of the Year and Accessibility Innovation of the Year. An honour! Now, back to keeping that ongoing content coming as we set up those highly explosive new barrels the Smugglers may have mentioned…[/p][p][/p][h3]Videos and Streams[/h3][p]The reveal of Season 17 wouldn’t have been much fun without a trailer, and that was by no means June’s only trailer: a new monthly content update necessitated its own Update Trailer, as well as a showcase of the latest Pirate Emporium stock. Trailer fans must surely have been beside themselves.[/p][p]But there were still some of the usual suspects to unveil: Sea of Thieves News laid out what to expect from the June update while divulging details of the upcoming Pirate Profiles, and a few days later, June’s Developer Update shared some of our behind-the-scenes thinking and priorities moving forwards. And finally, we couldn’t let the masterful musical melodies of Season 16 go underappreciated, so ‘The Ancient Pillars’ made its streaming soundtrack debut for pirates to enjoy to their hearts’ content![/p][p][dynamiclink][/dynamiclink]And as promised, that’s your trimmed-down round-up. There’ll be plenty more to talk about throughout July, so be sure to keep an eye on all our usual social channels – Twitter/X, Bluesky, Facebook, Instagram, TikTok, YouTube, Threads and Twitch, as well as the official Forums and Discord – and drop any thoughts and feedback there. Until we see you again, happy sailing and don’t forget to have fun!
[/p][h3]Previously in 2025:[/h3][p]Sea of Thieves Round-Up: May 2025[/p][p]Sea of Thieves Round-Up: April 2025[/p][p]Sea of Thieves Round-Up: March 2025[/p][p]Sea of Thieves Round-Up: February 2025[/p][p]Sea of Thieves Round-Up: January 2025[/p]

Sea of Thieves is getting paid custom servers next year, and Rare are switching up their approach to seasons

Big piratey thing Sea of Thieves will be getting custom servers as part of a paid subscription service in "early 2026", developers Rare have announced during a first-ever community direct for the game. That's far from all of the studio's plans, with wider shakeups also in the pipeline.


This outlining of plans to make sure the good ship SOT is not only seaworthy, but can successfully broadside the many other vessels competing for its players' attention comes with some depressing and un-piratey context. It follows Rare being one of the studios affected by Microsoft's mass layoffs earlier this month, with Everwild being among the number of in-development games cancelled as part of the cuts.


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Sea of Thieves Community Direct: July 2025

[p]Today saw the broadcast of our very first Community Direct, a long-form sit down with key crew members to discuss all things Sea of Thieves over the next six months or so. Covering game health, upcoming changes to the Insider Programme, our evolving approach to Seasons and more, it was also an opportunity to reveal an incredibly exciting premium feature coming to Sea of Thieves’ shores in early 2026: custom servers.[/p][p]Your host, Head of Video Production John McMurtrie, was joined by Head of Community and Communications Christina McFairholme, Associate Design Director Shelley Preston, Creative Director Mike Chapman and Production Director Drew Stevens to talk through all of the above and more. If you’ve got 51 minutes to spare, you can watch the Direct in full below. But if you can’t watch right now, we’ve compiled the key takeaways right here in this handy article!
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Looking Back[/h3][p]Before the gang got into what to expect from Sea of Thieves moving forward, there was some reflection on the last few Seasons. Our last major content releases brought a significant focus on enriching the sandbox; player feedback we’d received last year pointed to the sandbox being perhaps in need of reinvigoration with new tools and opportunities, and the last few Seasons of content worked towards this with a plethora of new ways to play.[/p][p]We’ve also been making a concerted effort to provide more detail and context to our players via the reintroduction of the Developer Update, a video series now fronted by Production Director Drew Stevens. This has proved a great vehicle for us to talk about things in a more transparent and reactive manner, and we’ve been heartened by the response. We’re also planning to deliver a Community Direct every six months as part of this openness with our community – so expect another sit-down with the crew early next year.[/p][p]That’s not to say there hasn’t been room for improvement; we know we haven’t hit the mark our players were hoping for in terms of game health and performance, especially when it comes to being reactive to cheating and the game experience on PC. We’re also cognisant that we could be more attuned to the desires and experiences of our player base, and we’ll be working hard to remedy this in future. We’ve learned a lot from the past year, and we’re ready to put those insights into action.
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Looking Forward[/h3][p]The partnership we have with our players is incredibly important to us, as is taking on board feedback that doesn’t just help us shape a feature but define it in the first instance. This is why we’re taking the bold step to lift the NDA from the Sea of Thieves Insider Programme. We want to inspire more conversation at scale about what we’re up to and how we can improve the experience. This means that while players will still have to register to be an Insider, they will be able to talk openly about the Insider build – as well as stream and capture it.[/p][p]This is only the first step in opening us up to more community input, as starting from next Season we’re also planning a Seasonal Big Listen with our Insider Programme members. We’ll be asking how you found the content we’ve recently released, and more broadly how you’re finding the whole package: performance, cheaters, bugs, enjoyability and more. This will allow us to better track sentiment over time and identify gaps for content that addresses a desire or opportunity within our current feature set. And, of course, in line with this focus on transparency, we’ll share the results of these surveys with you, our players.[/p][p]We’re also working on relaunching the Insider Programme in 2026 to make it more engaging and rewarding for participants. This reboot will fold in a number of different community programmes and make the Insider Programme a home and a hub for our most engaged players to get the most out of their playtime.[/p][p]Another thing that we’ve heard our players are missing is consistency in our worldbuilding endeavours, and we’ll be striving to renew our focus on the story of the Sea of Thieves to satisfy different player motivations. We appreciate that we’ve allowed the momentum of the story to slow down as we focused on the sandbox, but looking ahead, we plan on having a much better balance of narrative and features – as well as including story beats within a Season, rather than just at the start. [/p][h3]New Team Setup and Seasonal Approach[/h3][p]We’re crafting a new structure for the team to allow us to deliver across all these areas. While dedicated teams already exist for Seasons, Pirate Emporium and Game Health, we've committed to expanding our Game Health team to ensure we continue improving the core playability and stability of the main game, alongside introducing new experiences. These teams are now set up and ready to go, with some improvements already in the bag and being enjoyed by our players.[/p][p]We’re also changing the way think about our Seasonal content, as well as how we deliver it through a three-month period. We want players to always have something new to look forward to throughout a Season – and when we've released the majority of the content at the beginning of the Season, that hasn’t always been the case. So we’re committing to a clearer structure that means there will be a predictable rhythm of play to each Season, that looks a little like this:[/p][p]Month 1: more sandbox features and worldbuilding setup[/p][p]Month 2: headline live Event, upscaled and expanded with lore elements[/p][p]Month 3: ‘call to action’ moment for players, revisiting and revitalising sandbox content[/p][p]This comes on top of our existing live Events: we will now always run a Community Weekend in the first month of a Season, and a Gold & Glory in the last month to ensure players have an opportunity to catch up if they’ve struggled to find game time.[/p][p]This shift does require a transitionary period to put into practice though, and as a result we will not be running a Community Weekend for Season 16. However, Season 17’s Community Weekend will land early in August to ensure you don’t go too long without that Community Emissary Grade multiplier goodness!
[/p][h3] Season 17[/h3][p]Those of you who caught the Xbox Games Showcase trailer will have learned that the upcoming Season is all about The Smugglers’ League, a band of pirates new to the Sea of Thieves’ shores. The first month of the Season will introduce this ragtag bunch and key features like smugglers’ hideouts, new loot types and Smugglers’ Runs.[/p][p]Month 2 will bring a headline live Event in the form of a heist, while Month 3 refreshes the Skeleton Fort experience – a feature that’s remained unchanged for some time. A Community Weekend celebrating Rare’s 40th anniversary will land at the very beginning of the Season, and Gold & Glory near the end will offer that all-important catch-up moment before Season 18 kicks off. You can also expect all the usual Seasonal rewards, Twitch Drops, Xbox Game Pass Ultimate Perks and more as we roll out a suite of cool stuff to get involved in.[/p][p]We can’t wait to show you more of what to expect of Season 17, so stay tuned for more details on what players will be facing from August onwards!
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Season 18[/h3][p]It wouldn’t be a Sea of Thieves broadcast without a little bit of Sea of Tease – and so our Community Direct took a quick dip into what players can expect from Season 18. With a focus on The Devil’s Roar, this Season promises to boost Emissary play along with general activity in the region. New Ancient Shrines and expanded Smugglers’ League gameplay will form part of this, as well as a thrilling headline Event…[/p][p]But more on that later – for now, it’s time to talk about the much-requested community feature we’ve been working on behind the scenes.[/p][p][/p][h3]Custom Servers[/h3][p]We recognise that Sea of Thieves, at its heart, is about player storytelling – and so over the past year we have been developing a brand new toolset designed to unleash community creativity. These Custom Server features will be available to players in early 2026 as part of a new subscription model, and will come with a whole host of other benefits as part of the premium package.[/p][p]Custom Servers will offer a range of different features, including a private customisable sandbox. With switches, toggles and commands to curate the server experience, subscribers will be able to do things such as spawn enemies and loot on command, turn off AI enemies and ensure that the environment is fit for whatever shenanigans they want to set up.[/p][p]They’ll also be able to run Safer Seas Fleets, filling a server full of friends and larking about to their heart’s content, all while earning rewards at the same levels available in the solo version of Safer Seas. And finally, a cinematic camera will offer players a toolset similar to that used by our very own Video team when they’re putting together those beautiful gameplay trailers.[/p][p]Although this subscription service is landing next year, we’ve taken the decision to announce it nice and early so that our Partners and creative communities can start making plans sooner rather than later. We want to build this toolset in partnership with the community, and running it as a subscription model means that we can ensure ongoing investment into and development of Custom Servers as a platform.[/p][p]We can’t wait to get this feature into players’ hands and build a toolset that empowers all facets of Sea of Thieves’ player base – creative, competitive or otherwise – to craft even more amazing experiences that they can share with their communities.

[/p][h3]Beyond Seasons[/h3][p]Custom Servers will of course fall outside the Seasonal team’s delivery of regular in-game content, and that’s an area of focus for us moving forward too. There’s a dedicated team looking at bigger projects and opportunities beyond Seasons, and how we can deliver these features alongside our Seasonal releases. This resource will look at things like our core progression system, the Pirate Legend experience, community storytelling, ship overhauls, world updates and other areas of this scale and ambition.[/p][p]We’ll share more about our focuses in this space when we’re ready, but we’ve set up our team structure in a way that now allows us to more elegantly deliver different types of content alongside one another, rather than having to sacrifice something in one area for the sake of another. We think this is the best way to keep Sea of Thieves feeling fresh and giving players lots of different things to look forward to.[/p][p][/p][h3]Thanks for Reading[/h3][p]If you got this far through the article, congratulations! It’s been quite the whirlwind of information, so thanks for staying with us. We’d love to hear what you think of our plans for the months ahead, so please head over to our social channels or our Discord server to share your thoughts – we try our best to read all your comments, and we want to make sure that we keep an open dialogue on how our designs are landing with players.[/p][p]We hope you’re as excited as we are about what’s to come for Sea of Thieves, and we’re looking forward to sharing more detail on what we’ve discussed as these features get closer to release. And, of course, we’ll see you in around six months’ time for another Community Direct to dive deep into the next wave of exciting plans![/p]

Создатель Banjo-Kazooie и Sea of Thieves покинул Rare, в ZeniMax Online сменился глава

В рамках масштабной реструктуризации, инициированной компанией Microsoft, студию Rare покинул один из ее ветеранов и ключевых разработчиков Грег Майлз. Об этом сообщает издание VGC со ссылкой на многочисленные источники.

This Month in Sea of Thieves: July 2025

[p]Welcome to another month of Sea of Thieves plans, events and revelry! There’s plenty of action headed your way as Sea of Thieves advances into July with all sails unfurled. So grab a cuppa and your diary as we take a good look at the line-up…
 
Community Direct – Thursday, July 10th[/p][p]It's been a while since we sat down and shared our plans for Sea of Thieves, so we thought: we should do that soon. And we are! On July 10th, join Head of Video Production John McMurtrie, Head of Community and Communications Christina McFairholme, Associate Design Director Shelley Preston, Creative Director Mike Chapman and Production Director Drew Stevens as they talk about upcoming Seasons, big Insider Programme changes and a much-requested feature that’s recently been ticking away in development.[/p][p]You’ll be able to watch our debut Community Direct via YouTube Premiere on the Sea of Thieves YouTube channel, or live on our official Twitch channel – so be sure to subscribe for the all-important notification when we go live.[/p][p]Pirate Emporium Staff Picks Sale – Thursday, July 10th – Tuesday, July 15th[/p][p]This month’s Emporium sale is a precursor to Rare’s anniversary celebrations, featuring some of the team’s favourite sets and stellar specials! Our bold Pirate Emporium squad canvassed the studio to arrive at the selection featured in this sale. From the ever-popular Lodestar set to the irresistible Pocket Crab Emote, you won’t want to miss the opportunity to browse this bucketload of bargains.


July Monthly Update
– Thursday, July 17th[/p][p]The third and final content update of this Season introduces Followers of the Flame, another new Voyage for The Reaper’s Bones, that sends crews in search of a new kind of Reaper’s Chest with enchanted items leading the way. The Pirate Emporium is also expecting an influx of new stock, including the Bosun Brewmaster set for true tavern aficionados and the darkly delightful Ashen Curse Toucan.[/p][p]July’s inbound Outpost stock includes the Green Resolute Hull, Flag and Sails, plus the glorious Golden Chaser equipment and instruments. And, as is now customary, a new Voyage of Luck awaits all pirates who jump in to enjoy this latest free update.[/p][p]Legends Unleashed Event – Thursday, July 17th – Thursday, July 31st[/p][p]It’s not just a content update going live on July 17th – once the game is back up from maintenance, Legends Unleashed also kicks off! This Event will last for a fortnight, rallying the patrons of Athena’s Fortune against the rise of the Reapers. There’ll be Athena’s Fortune reputation and gold boosts, Daily Goals offering additional payouts, emergent Legendary Message in a Bottle Voyages (with a Trinket reward for completing three) and the possibility of Ashen Mega Stashes once again appearing in Fort Vaults.[/p][p]Week two of the Event will bring the Reapers’ resurgence, complete with their own themed Daily Goals and boosts on Athena’s Fortune treasure delivered to The Reaper’s Hideout (with another unlockable Trinket for doing so). For a real payout, any Athena’s Fortune Emissary Flags captured and handed in will be worth 10 times the usual amount![/p][p]Shorter Athena’s Fortune Voyages and Letters of Recommendation from Larinna will also be introduced with this Event, becoming a permanent feature of the game – so there’s ample opportunity down the line to raise your standing as a Pirate Legend, or attain that lofty goal if you haven’t already.
[/p][p][/p][p]Twitch Drops – Friday, July 18th – Friday, July 25th[/p][p]Tune in to any Sea of Thieves streaming Partner during this week to unlock more Twitch Drop treasures. This set of Drops features some fan favourites including the Shuffle Dance Emote and Rising Morningstar Trousers, as well as a Raid on a Dark Fortress Voyage, the brand new Amethyst Mercenary Jacket and more. Stay tuned for the full suite of swag and info on how to earn it all later in the month.[/p][p]Drops are available by linking your accounts and watching any Sea of Thieves Partner on Twitch for the required amount of time. If you’re not sure who to watch, check our Partner Directory to see who’s online and available to tune in to once those Drops go live![/p][p]Season 16 Style of Thieves – Monday, July 21st – Thursday, July 24th[/p][p]Of course, no Season is complete without a fashion-focused Style of Thieves contest, and that time is almost upon us once again. Show us your best fits on our social channels during this entry period dated above, with a heads-up on this Season’s themes arriving a little earlier to help you get planning! We look forward to seeing all your snazzy outfits and giving away more pairs of the coveted Fashionista’s Finery Gloves.

[/p][p]Sails of Bonded Brawlersthroughout Season 16[/p][p]July will be the last full month to get the free Sails of Bonded Brawlers, a set of beautiful blue sheets designed in honour of Sea of Thieves’[/p][p] launch on Battle.net® alongside Season 16. Just log in at least once before Season 17 kicks off to find these in your Ship Customisation Chest.[/p][p]Although it’s not our own event, we must also give an honourable mention to SoTFest 2025 taking place this month: we hope everyone making their way to the UK for this fantastic fan event has a wonderful time, and we have a strong Rare contingent turning up to enjoy the vibes and participate in a few panels. So for those of you going, we’ll see you there![/p][p]That’s all for now, but we look forward to seeing you here this time next month where we’ll be ready to talk about everything happening in August – which will of course include the beginning of Season 17. Get your sneakiest outfits at the ready, crew, we’re going smuggling…[/p]