1. Slapshot: Rebound
  2. News

Slapshot: Rebound News

v0.60.0 Hotfixes

- Fixed clipping on the Slapville roof for people that have some ungodly high camera
- Fixed spectator rotation on the table hockey map
- Fixed floating ad placements on the table hockey map

New maps, less rating volatility (v0.60.0)

Rebound v0.60.0 is live!


[h2]NEW[/h2]
- TWO NEW MAPS. Available in public rotation and custom games. You can switch to them in practice using the arena command in the console. (Tilde)
-- A night version of the outdoor map
-- A table hockey map
- Spectators are more alive! They have been completely reworked from scratch for all arenas.

[h2]Matchmaking[/h2]
- Addressed the volatility of the rating algorithm, making the placement matches not last as long and have more consistency.

[h2]Optimization[/h2]
- Improved the performance of all arenas by quite a bit
- Optimized the player and goals, refactored and cleaned up a bunch of game logic
- Moved from Mono to C++ compilation (Note: This breaks current mods. Google 'IL2CPP modding' to find out how to fix them)

[h2]Bots[/h2]
- Bots will now use the brake when getting bumped
- Significant improvements have been made to goalkeeping
- They will now challenge more aggressively in line with feedback
- Bots will no longer stop playing if the puck is on the line but not in yet
- Fixed some jittery movement with bots carrying the puck over longer distances
- Bots will now be more aware of their stick placement when they don't have possession

[h2]Cosmetics[/h2]
- Added white variants of the rebound and Patreon hats (both normal and backwards)
- Added flame stick, techno stick, carbon slinger stick

[h2]Fixes[/h2]
- Fixed goalie practice not spawning you at the net
- Fixed UI scaling with resolution (4K etc should play a lot better now)
- Fixed the 'no' button in the quit menu on keyboard and mouse input overlapping the yes button a bit
- Fixed some shadow issues in the main menu

Matchmaking balancing & bot improvements (v0.59.3)

Rebound v0.59.3 is live


[h2]Matchmaking improvements[/h2]
- Fixed an issue that caused team balancing to be bad in matchmaking
- Tuned the matchmaking search algorithm to suit our new rating system better

[h2]Bot improvements[/h2]
- Bots now challenge for the puck instead of chasing you

[h2]Arena[/h2]
- Made the goal lights prettier

[h2]Cosmetics[/h2]
- Added tribal set and purple variant of the shell
- Added carbon slinger and techno stick as part of the Patreon vote

[h2]Other[/h2]
- Added the ability to remove the password of a lobby or add one after it has been created (the lock button on the left)
- Fixed some pop-ups waiting until the end of the game when they shouldn't (like after reporting someone)

GLHF

New rating system (v0.59.2)

Rebound v0.59.2 is live


[h2]New rating system[/h2]
We've recreated the rating system from scratch based on feedback on the previous system.
It now does not punish you as much for losing if you have teammates that are rated lower and does not reward you as much for getting carried.
The new Slapshot Rating system is now based on a different algorithm that I have modified to work for team based games. (Glicko2 instead of TrueSkill).

We opted for a full reset because the system will place you in an appropriate skill bracket within the first 5 - 10 matches (much like placement matches).
It will also give us proper insight into the bell curve of the new rating system to assign ranks to them.

[h2]Cosmetics[/h2]
- Made fixes to the sword stick and bone stick
- Added some dumb ass golden grills because Eli's been asking for them for a fucking year
- Added a bunch of new mouths and eyes, a flame stick and stripes jersey

[h2]Other[/h2]
- Controller navigation in menus now produces our super dank navigation sounds

Rebound v0.59.1

Rebound v0.59.1 is live


I stayed up all night working on these after launching yesterday's patch lol

[h2]Reworked leave penalties[/h2]
The leave penalties has been turned into a strike system. When you leave a match, you will receive a strike that expires in 5 minutes. If you leave another match while you have a strike against you, you will receive a 5 minute matchmaking ban.

Fixed several bugs with the penalties:
- Match cancelations will no longer incur a penalty
- Leaving custom games will no longer trigger penalties

[h2]More custom game options[/h2]
- Added a gravity setting
- Added a game speed setting
- Added a head bounciness setting

[h2]Increased amount of available presets[/h2]
Premium users can now have up to 10 presets instead of 5.

[h2]Added a volume slider specifically for the new time warning sound[/h2]
Some players didn't like it very much or thought it was too loud. The new slider can be found in audio settings.

[h2]Fixed cosmetic images rendering out of order in appearance and shop[/h2]
Updating our Unity version caused it to shit itself. Fixed it with some performance improvements!

Thank you for your feedback as always

GLHF
Oddshot Games