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Slapshot: Rebound News

Added forfeit, removed backfill, added Colosseum map

[h2]Hey everyone, Slapshot: Rebound v0.62.0 is now live[/h2].

[h3]ADDED FORFEIT[/h3]
- Only enabled in public games
- Votes can be started after half the game has passed OR someone has left (who gets a penalty)
- A team has to unanimously decide to forfeit, otherwise it fails
- There is a 30 second timer to cast your votes. Those that haven't voted by then are assumed to vote no.
- Upon success, it immediately ends the game. No leave penalties are given to the remaining players.
- Upon failure, there is a 30 second cooldown before a new forfeit vote can be started in the entire match
- Forfeit votes cannot be started during overtime
- If a player of the team that's voting leaves during a forfeit vote, they will be marked down as 'yes' immediately
- The 'leave game' button is replaced by the forfeit button when a vote can be started
-- This is intentional design to discourage rage quitting. If you really have to go, start the vote and then immediately leave.
- When you can't start a forfeit vote (e.g. too early, one in progress, cooldown,..) the leave button is back with the leave penalty warning

[h3]NEW[/h3]
- Added a prompt for new players that asks whether they want to play a bot match first before going in an online match
- Removed backfill. The forfeit replaces its purpose. Backfill wasn't much fun for anyone and took people out of the matchmaking cycle.
- Added new arena: Colosseum
-- This will only be available in custom matches until we are confident that it does not impact gameplay, then it will be added to pubs.

[h3]COSMETICS[/h3]
- Added a no hat variant of plague
- Added black variant of the monitor
- Added magician hat & jersey, crab gloves, bikini, glue backpack, unicorn hat

[h3]OTHER[/h3]
- Fixed Slapshot Services connection instability with specific TLS versions

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Unrelated to the update but dear to my heart - we have recently found out about the passing of the_human_shieldz. Shieldz had been playing Slapshot for a really long time and has had quite an impact on many people in the community including myself, his SPL team and many many others he has crossed paths with. As a tribute to him and with his family's blessing, we have remade the statue in the pond to honor his memory. If you need anyone to talk to, please know that my DMs on Discord are always open @Erveon#0001



Heatwave Event

Hi Slappers!

As summer is fast approaching, we're excited to announce the Slapshot Heatwave event, sponsored by f'real!
The event will take place during the months of June and July, here's what's happening:

- Players in the US will see f'real, the sponsor of this event, on the ice, in their locker room and during replays
- Everyone that uses the code F'REAL in the in-game shop during the event will receive a free exclusive Milkshake Hat cosmetic
- During the event, in-game currency gained is increased by 50% and stacks with other boosts such as premium
- We'll be running Heatwave tournaments in July, through SPL in North America (300 USD), OSL in Oceania (200 AUD) and Team Serene in Europe (300 EUR).
- Frequent giveaways will be held all throughout the event in our Discord for in-game items and currency

As with other in-game sponsors in the past, we will ensure that gameplay is not obstructed and adds value to the arenas.
We're super excited for this event and hope you enjoy it!



Happy slapping!
- Oddshot Games

Ranked Roadmap

Hey Slappers,

We've created a more comprehensible roadmap on where we are and what's left to do to release ranked.

There's a lot more completed things that influence ranked but listing them all would be a waste of space so I've opted to list the 3 most important ones. We're happy to listen to your feedback on the ones that are in researching or if you'd like to see something different for the features that are in progress/planned.

Thank you for your trust and expressing your wishes. We couldn't do this without you.

Full res on Twitter



ːreboundː

Lobby moderation, controller sensitivity, achievement fixes,.. (v0.61.0)

Rebound v0.61.0


[h2]NEW[/h2]
- The lobby owner in custom games can now kick players and move them to a team/spectators
- Added a sensitivity slider for controller, with default being what it was before the update (maximum)
- Added more of the new spectators, with a new setting so you can choose the density (how many you want)
-- The spectators on/off setting has been reset to migrate to the new density setting

[h2]Cosmetics[/h2]
- Added a fish bowl head cosmetic, a unibrow, twig, oil splat

[h2]Fixes[/h2]
- Fixed the tutorial not completely working when not connected to the Slapshot Services
- Fixed the 'anyone there' achievement queue time counter
- Fixed the 'lead by example' achievement, if you are muted it now properly resets your progress
- Fixed UI sizes for people with wider screens, the scaling now follows a screen's height rather than width
- Fixed several game crashes related to IL2CPP and some third party libraries

[h2]Other[/h2]
- As mentioned, we've dropped Nolt in favor of a channel in Discord. This is now reflected in links in the game as well.
- The clubs system for esports broadcasters now supports a "key", which can be used to have multiple settings for the same team and still using the same acronyms.
-- "key" would replace acronym in how you select the clubs through the command
-- If no key is present, it uses the acronym as a fallback so configs made before this are backwards compatible
- Prepared the game for an event starting June 1st. Stay tuned for that announcement!

Have fun!
- Oddshot games

Bunch of new achievements!!

Smol update! We quadrupled the amount of achievements in the game based on your suggestions 😄

Also fixed achievement progress that counted in places it shouldn't and fixed quick chat activating while typing in chat

These aren't too difficult to get but we wanted a better baseline of achievements before getting to the more difficult ones 🏒