Sneak peek at next major update

Hi everyone! The update coming at the end of this month will revolve around adding overworld content, new weapons, armor, enemies and new skills.
Here’s a quick look at what’s going to be in the May update:
New Hosting contracts
A new type of contract available in the overworld, players are tasked with entertaining a VIP for one of MoonFall’s factions. Running a Guild Hall is never easy, and anything can happen. From being involved in attempted assassinations to getting invited to the odd orgy, it’s your job to make sure the VIP has a good time.
And presumably leave your Guild Hall alive.
New Faction-specific Contracts
Once you reach a certain point in a faction quest chain (usually pretty early on), that faction’s overworld HQ will open Faction-specific Contracts for you.
Faction-specific Contracts allow you to earn more Credits, Esteem and faction reputation than regular or hosting contracts, but are generally more difficult to complete.
There is a short planning phase where players can try to even their odds by spending resources, and then an execution phase where the player determines what types of tactics they will use. The method of execution will result in bonuses depending on the type of enemy they face. For example, more cautious tactics generally work better against better-trained mercenaries, whereas shock and awe are effective against low-level street thugs.
- Stormbreakers - Bodyguard contracts
- Iron Cartel - Heist contracts
- Old Watch - Bounty contracts
- Travelers Mandate - Monster Hunt Contracts
New Items!
Almost all existing items have been rebalanced and modified.
I have also expanded the game’s gun shop from just selling a few items to a much wider array of weapons, armor and mods. Most weapons will give your character a new skill reflective of the weapon’s class. For example, submachine guns will give the Running Cover skill, which increases your move points and make you slightly harder to hit.
- New gun categories include pistols, smgs, flechette guns, rifles, assault rifles, SMART guns, and more!
- New melee categories include knives, swords, axes, polearms, hammers and more.
- Added channels - weapons that only Shapers can use.
- Additionally, shields have been added to the game.
- New armor is also available. Light armor will increase your move points while heavy armor will lower it (but provide much better protection).
- Mods can now be purchased, allowing you to add attachments to guns, melee weapons and armor.
- Lastly, I have added three body augmentations to Golgo’s Shop.
I will continue adding new equipment and augmentations throughout development, so the current roster of items is only the tip of the iceberg.
New location - Pike’s Library
Added a new mysterious location on the overworld map that will appear once the player reaches 20 Esteem. It’s a bit of a mysterious place with more functions that will be unlocked as dev continues. As its name suggests, the Library will be a source of world lore once that gets added to the game.
As always, the new content patch will probably introduce a new batch of bugs and will not be terribly well-balanced (for combat). The full changelog will be available when the update releases.