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Memoirs of a Battle Brothel News

Important news about dev moving forward

Hi everyone!

I just wanted to take some time to inform you what my plans are for the future.

As many of you may already know, game development is a risky endeavor. It’s hard to make money in gamedev just to pay the bills, much less fund future games.

Don’t worry! This isn’t a post about how I’m running out of money because I’m not. But I would like to lay out the cards on the table: gamedev is monumentally challenging, especially financially. In this respect, I am no different than the thousands of my fellow gamemakers.

It’s just another rat race, and I have to grind and crunch in order to make ends meet. I don’t mind, this is what I love to do. A few years ago, I quit a very lucrative and stable corporate job to work on Memoirs full time.

Yeah, it was pretty stupid of me. But it was a gamble that paid off. Memoirs is one of those extremely rare solodev success stories. It won’t make the news like something on the level of Stardew Valley, but I now have a little runway that I can survive on to make my next game.

Just a little runway, not a lot. And the game I want to make is a beast. It’ll be an upgrade over Memoirs in every way: the mechanics will be refined, the combat tightened, more characters, a darker storyline, a more open game world.

This is the game that after more than a decade in solodev, I will be pouring all my ambition into. It will be my attempt at achieving breakout success on the level of Stardew Valley and Undertale.

This will be Vampire Syndicate.



It will be a direct sequel to Memoirs of a Battle Brothel, with the same setting, many of the same characters and factions, etc.



So what’s different?

Well, there’ll be a lot of changes, but the most striking difference is the switch from pixel art to 3d renders. I have absolutely nothing against pixel art, in fact I loved the graphics that I used for my previous games.

This art shift is for two reasons:

  • I can create and edit 3d renders easier than I can with pixel art
  • The 3d aesthetic fits a vampire game closer than pixel art would


That being said, I am still keeping the anime-esque look for characters, which you can toggle.



Vampire Syndicate will be the next chapter of MoonFall’s story, and if you liked Memoirs, I hope you join me for this one too. An updated demo will be released on June 19th for Steam’s Next Fest.

Dev for Vampire Syndicate hit the ground running almost as soon as the 1.0 dev for Memoirs finished. The last few months have been super busy for me, but I’m glad that I almost finally have something major to share.

Of course, this doesn’t mean that I’m abandoning Memoirs (even though it is already long past 1.0).

I still have at least two major, free content updates in mind for Memoirs. Each of these will include romance-able new characters with their own quests. These will be released sometime in the near future, and I will update the roadmap as the last one is outdated by now.

Thanks again for your support. As always, I appreciate your feedback and suggestions.

Version 1.075 now live

Hi everyone!

This is a minor patch that fixes some bugs and adds a small bit of content.

Bugs fixed:

  • Can’t purchase massage room after beating game - fixed
  • Kaywin’s massage sex scene bugged - fixed
  • Support skill Incorruptible was acting weird - fixed
  • Floating npc in the spire -fixed


New stuff added:

  • New pedestrian NPCs including Orion Nebula in the spire.

Version 1.074: Massage Parlor added!

Hi everyone!

This update is a relatively big one for NSFW content as it adds a new short scene for all 9 companions.

First off, the Massage Parlor can be built in your guild hall, found under the Facilities category in the player’s room PC.

The Massage Parlor is expensive but can be built instantly. It comes with a massage therapist that can heal your party HP/SP for free, like if you were to Rest, but without time advancement.

You can also call any of your companions to give you a special “massage” as well. Although they vary in skill and technique, all of these special massages end in sex. Kore, Kaywin and Thassia will service the Facilitator freely, but other companions may require a relationship.

Also beware, cheating (and the resulting drama) can occur, but a warning will be provided beforehand.

Even though the scenes are relatively short, I underestimated how much time writing 17 H-scenes will take (as all companions besides Kaywin are bi, this necessitates one scene each for a male and female facilitator).

Each scene is unique to the massage parlor, and there are a lot of new pixel animations as well. But as these are made by me, the quality may be a bit amateurish.

I hope you enjoy! And please let me know if you come across any bugs.


Bug fixes and QoL improvements:

  • Added new text in quests that cannot be advanced until the player activates certain triggers.
  • Rebalanced the Vigilante skill Vantage Point
  • Increased Sol Carna price to 1600 and rebalanced the weapon (if you already bought it, the weapon will remain the same)
  • Various typos fixed
  • Various overworld bugs squashed