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Escape the Ayurok News

v1.5 - Graphics improvement and optimization!

Mainly optimization, graphical improvements and rework to the overall lighting, some models and animations has been replaced, small bug fixes and graphical glitches in some of the levels, fixed.
also FULL gamepad controller support has been added ! :)

Christmas Update!

Oh righty! the game has been updated :)

- Christmas mode enabled.
- Some small bugs has been fixed.
- Main menu of "The Summoning" DLC performance improved.
- A whole new Chapter has been added to "The Summoning" DLC.
- Chapter 4 of "The Summoning" DLC has been updated to make a secret entrance to the new chapter.
- A bunch of other small tweaks :)

GAMEMODES & BUGFIXES !

- Gamemodes has been added to the game:
  • EASY
  • NORMAL
  • HARD
  • NIGHTMARE


- Also special gamemodes:

  • SMOOTHEST CRIMINAL
  • FEARLESS
  • HARDCORE


Some minor bugfixes to the main game AND MAJOR bugfixes to "The Summoning" DLC, specially in Chapter 3, where the sentinels and cultists were totally broken lol.

- Final Ayuwoki boss-fight of the DLC has been improved, now the morphed cultists react to where you are instead of a timed "eclosion".

- Timings of the boss-fight were also polished.

- ** A MAJOR CHANGE: One of the endings has been drastically changed (DLC) **
- Checkpoint added to final boss fight.
- Now when the Ayuwoki boss eats you, you simply die.
- MODEL VIEWER for DLC has been added. Unlock models by getting steam achievements.

- ** To unlock the special game modes you need to complete the game in NIGHTMARE mode (probably this will change in the next update)**

- Minor bug fixes in Chapter 2 (DLC) regarding voice lines.

UPDATE 1.4 !

First of all, Thank you so much for all the support! it has been a great year of hard working and growing as indie game devs and human beings :) we are happy to announce this big update to the game, which also brings a new DLC expansion for all of you! :)

- New checkpoints system (multiple checkpoints per level)
- Hidespots are back! (tables around the mansion has been added).
- "Hold-your-breath" mechanic has been discarded.
- Bug fixes here and there.
- Chapter 3/Cave zone has been re-done.
- Chapter 2/Clock puzzle now is more complete, there are clues about the random time to set and a fixed location to get the white ke.
- Graphics and visuals has been re-calibrated.
- Missing items bug has been fixed.
- Particles performancce has been improved.
- Overrall the core of the project has been modified to be "modable" (we needed that to be able to actually make the DLC), so this open up endless posibilities.
- New HUD indicator for when you are "hidden" in the bottom-left corner :)
- A lot of other minor stuff i actually forgot about lol.

Stay tuned for more news/updates and don't forget to check out our brand new DLC expansion "The Summoning" :) !

Update 1.3 !

Changelog for the 1.3 version:

- New mic toggle in the options.
- Christmas mode has been disabled.
- Controller compatilibity added (ref. Xbox One).
- Camera Shake when walking and running has been fixed.
- Minor bug fixes.
- Duplicated tape removed (in Chapter II).
- Checkpoint persistent continuity after leaving the game. (now the game remembers the checkpoint after closing the game or leaving to the main menu.)
- Fog density has been tweaked down a bit.
- Volume of some effects has been tweaked.
- Some improvements in the monologues.
- Frequency of random phrases of the main Character has been reduced.