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Wurm Online News

Easter Screenshot Contest 2025



April showers might be here in Wurm, but don't let that dampen your spirits – the rainbows are out, and Easter is just around the corner! To celebrate this eggs-traordinary time of year, we've been hatching a plan for a Screenshot Contest!

This season, we're asking everyone to hop to it and submit their most creative and amusing Easter-themed screenshot.

Click here for further details

April's Monthly Skin



Command the battlefield with this fearsome Dragon Helm, forged to strike dread into the hearts of your foes.

The skin for the Dragon Helm will be available in the Marks shop at any settlement token through April.

"Dragon Helm – “An awe-inspiring specimen of a great helm.”

Patch Notes 10-April-2025

[h2]Server Changelog[/h2]
  • New: Players will now receive a notification reminding them about quest-giving NPCs when logging in on Guidance if they haven't started any quests yet.
  • New: A vertical beam of light has been added at New Dawn on Guidance, to make finding the way back there easier. The beam is visible in the sky at a distance, but fades out as you approach its location.
  • Change: Vehicles will now decay on starter deeds.
  • Change: Vehicles will now decay faster on Guidance.
  • Change: To help alleviate clutter, vehicles and animals within PvE starter deeds will now be hidden under the following circumstances:
    • Branded animals will be hidden if the last player to lead, ride or unhitch that animal is offline or on another server and the animal is saddled or otherwise incapable of moving on its own.
    • Non-boat vehicles, including small carts, will be hidden if the owner has been offline or on another server for more than one hour and the vehicle is not currently occupied or being dragged. Animals hitched to the vehicle will also be hidden and will remain hitched. Vehicles hidden in this manner will also decay over time.
    • Animals and vehicles will not be hidden if any nearby online players would be able to use them.
    • To reclaim a hidden animal or vehicle, find the nearby ‘Stable Master’ NPC, right click on them, and click on ‘Vehicles’ or ‘Animals’ in the ‘Reclaim’ menu. This will give you a list of all animals or vehicles hidden there that you have the appropriate permission to reclaim. You may reclaim any vehicle you own, can drag or can drive, and any animal you can lead or ride. The creature or vehicle will then appear next to the NPC for you to use.
  • Change: Fences on Guidance:
    • Fences may only be built within buildings or their designated yard tiles.
    • Fences outside of buildings or their valid, fully enclosed yards may not be repaired and will take accelerated decay damage over time.
    • Hedges planted outside of buildings or their valid, fully enclosed yards will not grow past the shortest growth stage and will shrink back to that level over time if taller than that already. Examining the hedge will tell you whether this is happening.
    • As a reminder, you can right-click your building and click ‘View Protection’ to see which yard tiles are currently valid and which still need to be enclosed properly.
  • Change: ‘Spider lairs’ that spawn lava spiders have been renamed to ‘Smoldering spider lairs’ in order to differentiate them from ‘Spider lairs’ that spawn huge spiders.
  • Bugfix: Fixed issue causing players to get stuck in a 'refreshing' state when logging into very busy areas.
  • Bugfix: Creature lairs on Guidance will no longer spawn creatures when bashed if those creatures are blocked from spawning on Guidance in the first place. These creature lairs will remove themselves over time.
  • Bugfix: Planning or building a ceiling now uses the correct building floor when checking skill, instead of one floor above it.

[h2]Art Changelog[/h2]
  • New: Monthly skin - Dragon Helm.
  • Bugfix: Fixed wrong material mask used on unfinished wagons, and creature and ship transporters.

Patch Notes 18-March-2025

[h2]Server Changelog[/h2]
  • Bugfix: Fixed the weight of some inventory items, which were being doubled when calculating movement speed limits.
  • Bugfix: Fixed an error causing the ‘Preview building’ and ‘Deploy building’ puzzle box actions to fail if the building was copied to the puzzle box prior to the addition of ceilings to the game.
  • Bugfix: Bashing deeds outside of a raid window on Defiance is now fixed.
  • Bugfix: Reduced server lag caused by certain player actions.
  • Bugfix: Some management windows may now prepare themselves in the background for a moment, instead of appearing immediately. In most cases, this should not take more than a few seconds.

[h2]Client Changelog[/h2]
  • Change: Animated models should use up less client memory.
  • Bugfix: Fixed distant trees flickering in certain circumstances.
  • Bugfix: Fixed the client occasionally freezing during combat.
  • Bugfix: Ceilings are now rendered properly when previewing a building with an ornate puzzle box.

Map Dumps 2025


The map dumps for 2025 are out now!

You can find them along the historical maps here: https://drive.google.com/drive/folders/0B6J_aGQ6URL8UURFN2VadWxtSWs?resourcekey=0-DuurGPuGLSABmTTu7-999g&usp=sharing

The maps from this year are located in the "February 2025" folder for each server.

This year, we've included the "routes" maps, showing all of the roads in the highway system on PvE servers, so you can see how highways have changed over time since those were previously released, in 2017 and 2020.

We hope that the new maps will let you travel easier and give you a better overview on what has changed over time in the world of Wurm. Enjoy!