1. Wurm Online
  2. News

Wurm Online News

Patch Notes 25-NOV-2022

Bugfix: Resolved an issue preventing some shop purchases from properly crediting to the players account.

Patch Notes 15-November-2022

SERVER CHANGELOG


Fix: We have corrected the bundle prices to be the same as the web shop inside the steam shop. We are currently considering options for how we can make this right for those who paid extra for those bundles on steam during this period.
New: Added the “kick” option to Sigvard to make him stop talking. You can apologize to get him to talk to you again.
New: New title has been added for 100 skill in Metallurgy. Congrats Hvergi!

CLIENT CHANGELOG


Change: Updated the LWJGL version the client uses to hopefully help with stability issues.
Bugfix: Fixed text spacing for settings window sliders.
Bugfix: Fixed camera vibrating while in “Steer mount towards camera” mode.
New: Holding alt while in “Steer mount towards camera” mode will let you look around without the mount/vehicle steering.

Patch Notes 08-NOV-2022 & November's Monthly Skin!

Server Changelog


Bugfix: A tamed creature will no longer lose its pregnancy status by going offline with its player.
Bugfix: More fire and light related fixes
-Kilns and smelters will no longer leave behind duplicate fire effects when the fire goes out.
-Fixed a small inconsistency in the colours of some lights under some circumstances, such as lighting the item and then pushing or placing it.
-Refueling a fire at low fuel levels will now work properly instead of sending a message that the fire is not lit (even though it is).
-The recently-introduced dynamic furnace lights used for ovens, forges, and smelters will once again have flickering and sound like other fires.
-Various minor changes to address some inconsistencies with how lighting is added to or removed from items. This should fix any remaining cases of items leaving lighting effects behind even after being snuffed/extinguished for any reason.
-Turning an item that is placed on another item will no longer cause it to lose its light effects or colour.
Bugfix: Skill journal tiers will now be visible immediately when getting 20 in a related skill, instead of being invisible until the next login.
Change: Flaming skulls will now be fueled by candles, like candelabras, and will decay if left off-deed.
Bugfix: You can no longer drag items into the main bulk container unit (excluding shelves).

November's Monthly Skin!


Patch Notes 28-SEP-2022

SERVER CHANGES:

CHANGE: Changes to Rifts:
-Removed 1 wave from rifts, this reduces the total creatures spawned by about 40%
-Rift Warmaster now gives 20 points instead of 1.

CHANGE: Change to the Defiance Meditation cap
-The meditation level cap has been removed from Defiance, only knowledge will gain any effect from above the normal Defiance meditation cap still for now but any path can level it up as high as they want.
-Reduced the time cool down between meditation level ups for defiance by half, the skill requirements will stay the same and this will effect all paths and all levels.

CLIENT CHANGES:

FIX: Fixed a shader crash on new Mesa drivers.

-FIX: Buffed Fog - it should now show better in the modern renderer.

Patch Notes 13-SEP-2022 & September's Monthly Skin!

Change: Crude axe is now updated to use hatchet skill instead of pickaxe.
Change: When a player manually returns mail it will now last 2 weeks instead of 1 week before being deleted.
Change: Tweaks to creature condition colours on modern renderer.Bugfix: Statues and other ground objects will glow again when equipped with a glow rune.
Bugfix: Items that are both dyed and have a colour rune attached will now display their dyed colour when placed on the ground.
Bugfix: UI client issues
-Fixed text scaling on friends/support tabs.
-Added show detailed hover option to options window.
-Freelook mode will now have a crosshair again.
-Added option on skill tracker to scale text size to the width.

We have also made a few optimizations to hopefully address some of the recent lag issues.

September’s monthly skin is the “Winged Helm”, invented by R. Plimey in 908 after an unfortunate horseback collision with an eagle. Available through the month of September in the Marks Shop at any settlement token, this skin can be applied to an Open Helm to give it a unique and fancy look.