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Wurm Online News

Patch Notes: 28 July 2020

Hi everyone,
We've noticed some players missing customisation options and unable to create accounts, so today's minor update is to clarify player creation for steam and to address some issues within the tutorial.

  • The play button will no longer break in certain situations.
  • Steam character creation process is now explained in the launcher.
  • Added a mention of the golden mirror to the tutorial (character customization)
  • Fixed blurry server maps on low texture settings.
  • Fixed a crash when setting certain keybinds through the in-game settings window.


Regards,
The Wurm Team

Patch Notes: 27 July 2020


[h2]Large optimizations to server lag:
[/h2] We have identified multiple causes of the lag, including a major one for the freeze spikes visible at high player counts, and some minor general lag issues. We will continue to monitor and tweak the situation as necessary.

  • Change: Trade chat between Harmony and Melody should now be separate from the Southern Freedom Isles
  • Bugfix: Tents can no longer be thrown
  • Bugfix: Tents may now be placed in a village by a citizen of that village
  • Bugfix: Fixed world portal incorrectly mentioning Melody as a test server

Free to play sandbox MMO 'Wurm Online' has launched on Steam

Something of a classic, the free to play survival MMO 'Wurm Online' that originally launched in 2012 is now available to play on Steam.

Patch Notes: 26 July 2020

We’re coming up to 48 hours into the launch on Steam, and the response has been mind-blowing! We appreciate you all being patient with the lag issues, and this update includes several fixes for lag as well as for some crashes and players getting stuck.

We’ll be continuing to monitor the server and will keep you updated if we encounter any further issues!

  • Improvements were made to the server code to optimize and mitigate lag significantly
  • An issue with some characters not being able to transfer to/from Defiance should be resolved
  • Relogging should no longer show winter visuals
  • You can no longer gain skills during the tutorial
  • Fight skill required to capture battlecamps on Defiance to 20
  • Addressed multiple issues causing crashes

Melody is now live!

Melody is live!
Accessed via a one-way portal at Harmony starter towns and the tutorial or by sailing across the southern border of Harmony, Melody is a new PvE server that is 8km x 8km.

NOTE: If you are coming from Haven, you may need to relaunch the game to update your client!

The server has an online user limit of 800 and hopefully will help share the load of new players and ease the lag of Harmony as well.

We'll continue to monitor both servers and hope you enjoy the game!