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Shardpunk News

1.1.8.5 patch is live!

[h3]1.1.8.5 PATCH NOTES[/h3]

Bugfixes:
  • After the final Chapter 2 mission, downed survivors now become automatically revived and start the shelter phase with 1 HP.
Balance:
  • Julius: adjusted the chances of finding scrap and grenades in the "Search through scrap" action.
  • Hector: greatly increased the damage of the "Slice Them" skill.
QoL:
  • Made some of the skill descriptions more clear when it comes who (enemies/all targets) will receive damage/become stunned.




1.1.8.4 hotfix is live!

[h3]1.1.8.4 PATCH NOTES[/h3]

Bugfixes:
  • Fixed an issue that would display an invalid player profile in some cases.

1.1.8.3 patch is live!

[h3]1.1.8.3 PATCH NOTES[/h3]

Balance changes:
  • Rat shaman's War Cry ability now grants Stress points to player characters.
  • Julius: "Go aggro" skill lasts for 3 turns instead of 4 turns, but costs no AP.


QoL changes:
  • Made the bars below the character pickers more readable.
  • Combat Automaton now has access to the "Overwatch all" action.

1.1.8.2 hotfix is live!

[h3]1.1.8.2 PATCH NOTES[/h3]

Bugfixes:
  • Fixed an issue where gamepad buttons could not be used in the options menu.
  • Fixed an issue where the movement range was not displayed during a specific point in the tutorial mission if the player had opened a codex entry.

1.1.8 update is live!

[h3]1.1.8 PATCH NOTES[/h3]

QoL stuff:
  • Increased the game speed by reducing the duration of some of the in-game pauses and transitions.
  • Introduced the experimental game speed option, accessible from the gameplay settings menu, which allows to speed the combat gameplay up to 130%.
Balance changes:
  • Enemy reinforcements can now be split between different spawn points, meaning that one wave of reinforcements can now come from many directions at once
  • Adjusted the drop rates of items. Stimpaks and Grenades should be less common now, but there should be more resources to craft them in the shelter phase.
  • Fiddled with reinforcements spawn rates, enemy pod sizes, and how they progress, to tackle the snowballing issue.
Bugfixes:
  • Fixed the issue with rain/lightning bolts being displayed indoors in some cases.
  • Fixed the icon of the broadcast quest action in chapter 3.