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Scavengers News

July 28th Hotfix

Explorers,

We’ll be performing a hotfix today, Wednesday, July 28th, around 8 AM PT / 4 PM BST. There will be no downtime on our servers during this update.

[h3]Hotfix Changes:[/h3]
  • Fixed: Lifestreak not calculated properly in the Match Summary
  • Fixed: Floating snowbank at the beginning of the Tutorial
  • Fixed: When teams are eliminated or both Data Uplinks are destroyed, they are correctly shown ‘Left on Planet’ and not ‘Successful Extraction’ messaging
  • Fixed: Harvest a Scrap Cache and Repair a Vehicle Challenges now work correctly
  • Fixed: After respawning, the Scrap indicator next to the Experience bar no longer displays 0 even when Scrap is in the Inventory
  • Fixed: Shield bar no longer shows as half full when they should display as full
  • Fixed: Issue causing some game crashes


Keep Warm,
Midwinter

Here’s What’s Happening

Explorers,

Check out our latest Weekly Focus blog!

This will be a regular series where we’ll take a look at what the team is focusing their attention on this week, as well as their response to some of the top community feedback and suggestions we’ve received. You can also get a peek at the content and blogs planned for this week.

[h3]Developer Focus[/h3]
Here, we’ll talk about some of the top topics that the team is working on this week. This isn’t their only focus - we’ll be highlighting only the main topics they’re focused on:
  • July 28th Hotfix: There will be a hotfix rolling out this Wednesday to address some bug fixes. Keep an eye out for the full Hotfix Notes, coming later this week.
  • Horde Mode: Last week we introduced our PvE Horde Mode. We appreciate all the feedback that we’ve received around it so far and we’re already working on additional content to be added to that mode.
  • R.A.S.P. Rocket: In Horde Mode, we introduced a new way to leave the planet: the R.A.S.P Rocket. We’re already thinking on how else we can use the R.A.S.P. in Expedition Mode...
  • Matchmaking Improvement: We’re continuing to work on building a matchmaking system that allows us to quickly and easily tune different variables. We’re getting close to releasing the first version of this matchmaker, which includes preferentially matching for new players against other new players.

[h3]Top Community Feedback[/h3]
We’re on this Scavengers journey with you, and we want to improve and refine the game with the feedback and suggestions from our community. Although the team is constantly going through your feedback and incorporating them into our updates and hotfixes, we haven’t had a really good way to let you know what might be coming in the medium to long term.
So, every week, we'll share our thoughts on some of the top community feedback topics that we’ve been seeing on our platforms. We may work on some of these for a future update; some of these could be part of a long-term plan and might not have a date for when they’ll arrive in Scavengers. Others, we may be investigating or considering adding, but can’t promise that you’ll see them in the game. Finally, for some, we want to continue hearing your feedback and thoughts on them, to ensure we’re considering the right way to approach it. Let’s break them down:

Future Update: For these, we’re planning to add them to Scavengers at some point, but don’t have a confirmed release date yet. They are part of our mid to long-term plans, so it could be months before they are available in-game.
  • Earning Battle Pass Season Points: Currently, the only way to earn SP is to complete Challenges. In the future, we plan to include other ways to earn Season Points, including a Season Points (SP) boost event this weekend!
  • Horde Mode Improvements: We mentioned it above as part of this week’s focus, but we’re looking at how to improve Horde Mode. We’ve heard your feedback and would love to know how else we can improve this PvE mode. Keep sharing your ideas and suggestions with us!
  • Already Completed Challenges: Currently, some players are receiving Challenges that they can’t complete - either because they’ve already finished all the requirements for it (e.g. Research Uncommon Item), or because their level is too low (e.g. Craft Epic Signature Weapon). We plan to fix this logic in the future so that players don’t get stuck with a Challenge that isn’t feasible.

Investigating: We’re looking into these topics, to ensure that they are currently working as intended.
  • Single Team Hurry Up: The Dropship leaving early is a great time-saver after a lobby wipe, but sometimes it happens a little too quickly. We’re investigating how we can balance this better.

[h3]Blogs & Events[/h3]
Here’s where we’ll keep you updated on what blog content you might see!

Events:
We’ll be performing a Hotfix in the middle of this week to address some bug fixes.

The Mutator GunFu and Mutator Arsenal events will be back this Tuesday and Thursday, respectively. Keep an eye out this weekend for a special SP event, to help you progress through your Battle Pass faster!

Blogs:
Our next Community Roundup will be going live at the end of the week, with some of our favorite content created by you.

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We’re committed to creating Scavengers with our amazing players. Please share your feedback and suggestions and let us know your thoughts on our focus topics.

Check Out This Week’s Events!

Explorers,

Prepare for an action-packed week of events out in the frost-covered Wastelands! From Mutators to a Season Points boost, there’s sure to be something for everyone. Check out the lineup!

Going forward, we’ll also be highlighting our events in our Weekly Focus blog series, so you will be prepared for what’s coming up.

[h3]MUTATOR GUNFU EVENT[/h3]
During the Mutator: GunFu event, you will receive two random weapons when you respawn! This little twist means that the weapons you have when you die won’t be the same weapons you have after being resurrected. Fortune favors the brave Explorer, so seize this chance and try out something new!

We’ll be running this event twice on Tuesday, July 27th:
9:30 AM - 11:30 AM PT / 5:30 PM - 7:30 PM BST
3:30 PM - 5:30 PM PT / 11:30 PM - July 28th 1:30 AM BST


[h3]MUTATOR ARSENAL EVENT[/h3]
The Mutator: Arsenal event returns!

With every chest containing an Uncommon or higher rarity weapon, you could find what you want to complete your dream loadout! You can even find higher tier Signature Weapons when you open up random chests throughout Cascade Springs - including when you first spawn.

We’ll be running this event twice on Thursday, July 29th:
  • 9:30 AM - 11:30 AM PT / 5:30 PM - 7:30 PM BST
  • 3:30 PM - 5:30 PM PT / 11:30 PM - July 30th 1:30 AM BST

[h3]DOUBLE SEASON POINTS EVENT[/h3]
Our FREE Battle Pass is here and we want to give you a bit of a boost this weekend! When you complete Challenges, you’ll earn double the amount of Season Points. Perfect to help grind through to the next tier - or make up some time for a missed day.


Updated July 30th
We’ll be running this event from Saturday, July 31st at 3 AM PT / 11 AM BST to Monday, August 2nd at 3 AM PT / 11 AM BST.

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We hope that you enjoy these events. We’d also love to hear what you think of these Mutators and what other fun rule changes you would like to see in future game events!

Dunk the Devs

Explorers,

Horde Mode is in full swing, the Season 0 Battle Pass is available FREE for a limited time, and the devs are ready to tackle the frozen wasteland… Now it’s time for YOU to join the fun!

We’re kicking off our first Dunk the Devs event tomorrow, July 23rd from 10 AM - 12 PM PT / 6 PM - 8 PM BST and again at 4:30 PM - 6:30 PM PT / July 24th 12:30 AM - 2:30 AM BST.

The Midwinter team will be out in force to queue up for Expedition and Horde Mode. Playing Scavengers while the event is active means you have a better chance to play with - or against - a dev!

You’ll be able to easily recognize if you have a dev in your match, based on their special Midwinter username. Follow us on Twitter to find out the special tag before the event begins. Say hi, have fun and remember to dunk the devs!

Will you team up with the Midwinter devs to survive Horde Mode, or hunt them down before they reach the Dropship in Expedition? The choice is yours.

July 21st Horde Update

Explorers,

We’re excited about our latest game update and hope that you’ll enjoy the changes coming to Scavengers. Check out all the new in-game updates that are coming tomorrow!

To prepare for the update, there will be downtime starting July 21st at 8 AM PT / 4 PM BST and it is expected to last for 2 hours.

[h3]Season 0 Battle Pass[/h3]
We’re introducing Season 0, The First Frontier, which comes complete with a new First Frontier Cruz skin and First Frontier weapon skins, all of which will be available in the Battle Pass available for free from July 23rd to August 6th.

You can read the full details here.

[h3]PvE Horde Mode[/h3]

Battle waves of AI enemies in the brand-new PvE Horde Mode! This new mode will be available to play once you log in after the update tomorrow. Entering Horde Mode is easy - simply click on ‘Expedition’ in the main lobby and switch to ‘Horde’!

Check out the full details here.

[h3]Daily and Career Challenges[/h3]
  • We’re continuing to add new Challenges to the rotation
  • Challenges are now split between Daily and Career Challenges
  • Daily Challenges reward you Season Points to advance your Battle Pass

[h3]EXP Adjustments[/h3]
We’re adjusting the EXP formula so that as you play, you’ll earn EXP at a relatively steady rate. The goal of this change is to reward overall participation throughout the match.
  • Earn EXP for damage dealt, objectives completed, and time alive

[h3]Social System[/h3]
  • You can now easily invite friends to your squad by clicking on the Invite button next to your Explorer in the lobby

[h3]Respawn System[/h3]
Since we introduced the new Respawn system in June, we’ve been listening to your feedback. One of the core issues we’ve heard from you about this system is that the Datapoint requirement is very prohibitive, especially for teams that are behind.

With this update, we’re making it a bit easier by lowering the Datapoint requirement. After uploading the Datapoints, dead teammates will be resurrected automatically, no Backup Clone item will be needed. We’ve also fixed the issue where Data Uplinks sometimes weren’t available during CAT 5 storms.

Respawn Changes
  • Datapoint requirements have been reduced to 100 Datapoints for a 3-person team and 50 Datapoints for a 2-person team
  • Data Uplinks will no longer grant a Clone Backup Item. Now, dead teammates will automatically be resurrected once the Datapoint requirement has been met

[h3]General Gameplay[/h3]
  • Single Team Hurry Up: the match will now speed up if there is only 1 team left. This will call the Dropship down early and it will take off shortly after the remaining team boards
  • You can now see if you’re visible on the map radar. Next to your player status, you’ll notice a stealth icon (an eye) that appears when you are hidden from radar detection
  • Shield bars for your team now visually scale as a proportion of health points
  • Scrap now shows at all times on the HUD
  • Improvements to spawn points and encounter layouts, including new signature location pieces, to better locate yourself within the world
  • We have new Explorer climbing animations, based on different clambering heights

[h3]Post Match Summary[/h3]
  • Improvements to the Post Match Summary and EXP rewards. You can now see what EXP you gained from boosts applied to you or a teammate

[h3]Controller Adjustments[/h3]
  • Scavengers now supports controller rumble
  • We’ve done a pass to improve the controller experience

[h3]Audio Improvements[/h3]
  • Improvements to the item use sound effects
  • Polish pass on weapon audio
  • Improved Scourge sound effects that have amplified the creepy factor of Scourge-infected sites

[h3]Bug Fixes[/h3]
  • Fixed: Match rewards incorrectly showing Salvage items earned from the previous match
  • Fixed: Data Uplink sites are now correctly found when the storms reach CAT 5
  • Fixed: Data upload does not speed up according to the number of players within the upload radius
  • Fixed: Recoil on revolvers is sometimes higher when using ADS (aim down sights)
  • Fixed: Multiple client and server crashes
  • Fixed: Missing shelter from several buildings and wreckage sites
  • Fixed: Character voices can be left behind while driving a vehicle
  • Fixed: Visible seams/gaps in the snow
  • Fixed: Interactable chests buried under the snow
  • Fixed: Missing subtitles for Mother and Explorer voice lines
  • Fixed: The squad tab in the menu shows incorrect info if a teammate leaves the match early
  • Fixed: Tarik’s stun trap deals a small amount of damage to them on detonation
  • Fixed: Wildlife sometimes teleports off the map for a brief moment
  • Fixed: AI facing the wrong way while firing at targets
  • Fixed: Spectating players on a team with 1 remaining survivor not receiving the correct salvage after the match completes
  • Fixed: Spawn count issues at specific tactical stash camps
  • Fixed: Incorrect icons sometimes show up on interactables the first time you mouse over them, then set to the proper icon after a couple of seconds
  • Fixed: Missing sound effects on the Ripsaw and Hackblade
  • Fixed: Translation errors across all languages
  • Fixed: Issues with activating Kali’s cloak with the Blink talent equipped causing one to cancel the other
  • Fixed: Weapons picked up while cloaked as Kali sometimes do not cloak with her
  • Fixed: Snow piles missing collision, allowing players to hide within
  • Fixed: Incorrect/missing voice lines from Explorers during the draft
  • Fixed: Lighting issues in the lobby
  • Fixed: Jumping while executing causes the Explorer model to get in a weird state
  • Fixed: Unlocked Research stations sometimes show as still locked
  • Fixed: Floating environment art
  • Fixed: Players don’t drop their Datapoints if they quit the match early
  • Fixed: The Voidbarrel sometimes fails to deal damage to vehicles
  • Fixed: Missing animation on Keepers opening crates/chests

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We look forward to working with you as we continue to refine and improve Scavengers together. Please jshare your feedback and chat with fellow Explorers!