1. Pathfinder: Wrath of the Righteous - Enhanced Edition
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Pathfinder: Wrath of the Righteous - Enhanced Edition News

Take a break from the heavy burden of the Crusade!

If you want to relax on the weekend and take a break from the heavy burden of the Crusade, then you can try a Demo of the game called Screaming Chicken: Ultimate Showdown from our publishing label Meta Publishing!
It’s a party multiplayer game full of wacky chickens in stylish outfits, crazy weapons, and tons of fun!
https://store.steampowered.com/app/1194250/Screaming_Chicken_Ultimate_Showdown/

Update 2.1.1i

Hello, Pathfinders!

We investigated the recent bug reports, reproduced the reported issues and found that under some circumstances, when Wenduag turned hostile to the party in the prologue, she could die. That tragedy made the party unable to leave the Shield Maze and continue their adventures. We’ve prepared a hot-fix 2.1.1i which fixes this problem. No mongrels were harmed during the creation of this patch.

Update 2.1.1g

Hello, crusaders!

An update 2.1.1g is here!

Highlights:
  • The nameless helmet from The Last Sarkorians DLC got its name;
  • AoE spells and items didn't affect the enemies if you rested before the battle for Defender's Heart – fixed;
  • Raven familiars got their models back;
  • After solving the first 4 puzzles during The Secrets of Creation quest, the final puzzle could not be activated – fixed;
  • The chest near Star Rattle was unavailable for looting – fixed;
  • On the saved game preview, a shifter's portrait didn't display if the shifter was transformed – fixed;
  • Spectral Dust now stacks in the inventory.
If you are playing with mods, don’t forget to update them before loading your saves!

Beware of possible plot spoilers below!

Areas
  • After switching to the Legend path from the Lich path, some characters near Ziggurat ended up hanging in the air – fixed;
  • Fixed some navigational issues in Drezen;
  • Fixed the animation In the scene of the griffon's awakening in Blackwing Library;
  • Fixed the issue of not being able to exit the abandoned building in Drezen when your mythic pet (Aivu or the skeleton) stayed outside;
  • Fixed the navigation in the caves beneath Kenabres;
  • In Gundrun, passing over the bridge in some cases triggered a cutscene that made the player character teleport to one of the river banks – fixed;
  • In The Last Sarkorians DLC, Ulbrig could arrive at Defender's Heart as you were drinking with Seelah and her friends – fixed, he won't crash your party now;
  • The invisible wall on top of the Defenders Heart's roof has been fixed;
  • It was impossible to rest in Gundrun's tavern when the town was besieged by demons – fixed;
  • It was possible to go beyond the edge of the map in the Laughter's Prison – fixed;
  • The player could go beyond the edge of the map in the Lost Chapel location – fixed;
  • The vortex at the Forest of the Forgotten Spirits location did not disappear immediately after killing the mini-boss – fixed;
  • When attacking the spirit bear in the Forest of the Forgotten Spirits location, the player still had the opportunity to desecrate the altars – fixed.
Quests
  • After solving the first 4 puzzles during The Secrets of Creation quest, the final puzzle could not be activated – fixed;
  • Fixed a bug during the final meeting with Areelu when choosing the Trickster or Azata's dialogue options;
  • Fixed the issue with the freezing cutscene, if the spirit catchers were lured to the wolf spirit after its death;
  • In Gundrun, Arysen Krei sometimes gave his quest twice – fixed;
  • When you dispel the invisibility from the Drunkard in Gundrun with Dispel Magic, the quest couldn't be finished – fixed.
Items
  • Darts are now light weapons, not one-handed;
  • Fixed the issues related to additional damage for the items Claws of a Sacred Beast, Helmet of Weakening Torture, Eye for an Eye, Tribal Scout's Hide, Surefire Gloves, and Amulet of Quick Draw – additional damage will be displayed properly in the log now;
  • Fixed the look of the Heavy Shield +3;
  • If the foes were killed by a critical strike, they could be looted from any distance – fixed;
  • The nameless helmet from The Last Sarkorians DLC got its name.
Classes & Mechanics
  • AoE spells and items didn't affect the enemies if you rested before the battle for Defender's Heart – fixed;
  • Bonuses from the weapons now only apply when that weapon is being used. For example, if the character equips a speed dagger and shifts into a dragon, they won't be getting bonuses, because they will fight with claws and teeth;
  • Channel Negative Energy — Heal Undead ability now works correctly;
  • Dragonblood shifter no longer loses their aspect due to alignment shift;
  • During the battle with Hosilla, if Wenduag is hostile, she won't get up again after falling unconscious;
  • Fixed the auto levelling for Lann;
  • Fixed the issues related to additional damage for Sure Footing, Expose Vulnerability, and Divine Anathema – additional damage will be displayed properly in the log now;
  • Magus' weapon attack spell was using weapon multiplier instead of x2 critical multiplier as it should – fixed;
  • Mythic Power was killing allied NPC with a splash attack – fixed;
  • Share Transmutation ability of Brown-Fur Transmuter allowed to cast personal polymorph spells on enemies – fixed;
  • Shifter's level in Wolverine shape wasn’t properly counted for the rage powers bonuses – fixed;
  • The Beneficial curse now works correctly with the Wolf-Scarred Face;
  • The chest near Star Rattle was unavailable for looting – fixed;
  • The damage modifier for natural and unarmed attacks, which replaces the strength bonus with a bonus to dexterity, now only works for melee attacks;
  • The list of mythic Extra Feats did not display all available options – fixed;
  • Tidal Surge dispelled non-fire effects as well – fixed;
  • Ulbrig's base speed was 25 feet instead of 30 – fixed;
  • Vital strike could gain benefits from the charge attack – fixed.
UI
  • Fixed camera control in the photomode during cutscenes;
  • Fixed the icons for the feats gained from the books;
  • For grappled creatures, all ability scores were incorrectly displayed as 0 on inspect – fixed;
  • It was possible to transfer spells from one character to another through the metamagic interface – fixed;
  • Now in the log you can see the dice set, which was used to get the bonus for the charge with Powerful Charge ability;
  • On the saved game preview, a shifter's portrait didn't display if the shifter was transformed – fixed;
  • Some pages were not shown in the encyclopedia correctly – fixed;
  • Spectral Dust now stacks in the inventory;
  • The appearance of text messages over some interactive objects now works correctly when playing with a controller;
  • The Difficulty Class of a Knowledge (world) skill check was not shown in the Houndheart Camp – fixed;
  • The speakers in the dialogue with Soana were mixed up – fixed;
  • Updated the icon for the Treat Affliction ability.
Visual
  • Added new animations to the dialog with Ulbrig;
  • Aivu was so happy that she could float above the ground in the Nexus – fixed;
  • Fixed camera position when entering one of the islands in The Treasure of the Midnight Isles DLC;
  • Fixed fog of war interaction with doors;
  • Fixed some visual effects;
  • Fixed the issue with a pack of demons not being visible in a cut-scene in Drezen in chapter 5;
  • Raven familiars got their models back.
Misс
  • Fixed a bug when mobs spawned in the wrong place on the islands in The Treasure of the Midnight Isles DLC;
  • Fixed the issue when Aivu appeared in the party despite being kidnapped;
  • Fixed the missing text in the dialogue with the Storyteller;
  • In Through the Ashes DLC, the tavern model could turn invisible – fixed;
  • Player characters could go over fences. We forbade them from doing so;
  • Sevalros could rise from the dead to talk to the player – fixed;
  • The crusaders paved the road to the West from Drezen, and now it takes less time to travel when the party uses that road;
  • The Next-Door Theater troupe will not appear in Alushinyrra anymore if you didn't rescue them in Kenabres;
  • The player retained all buffs in flashbacks after gaining mythical powers – fixed;
  • The quest to find the spirit catchers' horses remained active even after the death of the catchers – corrected;
  • When exiting Drezen, Ember's dialogue could sometimes not work correctly or start again when visiting the square – fixed.

Survey: Which Pathfinder: Wrath of the Righteous Edition do you have?

Hello, Pathfinders!

We've prepared a little survey on which edition of Pathfinder: Wrath of the Righteous do you have. It will take from half a minute to 2 minutes to fill it, and we will greatly appreciate it!

Press here to participate in the survey!


And while you are filling out the form, you can watch of new friend Ulbrig doing his Friday dance:
[previewyoutube][/previewyoutube]

Steam Spring Sale is on!

Hello, pathfinders!

Winter storms fade away, and the warm spring winds bring great news. Don't miss the Steam Spring Sale - you can buy a lot of games, including ours, at a great discount! The sale has already started and will go on until March 23.

Right now Pathfinder: Wrath of the Righteous - Enhanced Edition is 70% off, the first Season Pass is 70% off, and separate DLCs are up to 50% off.

We wish you a fascinating spring adventure in the vast lands of Golarion!