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Pathfinder: Wrath of the Righteous - Enhanced Edition News

Free DLC and Winter Sale

Hello Crusaders!

It’s that time of year, when we are decorating our homes and preparing to spend time with those who are dear to us. And we thought, maybe the Commander of the Fifth Crusade should join the holiday preparations? With our new free DLC Paint of War you can prepare your commander for the festivities: give them new war paint and tattoos, which can now be applied to the body, not just the face, and different patterns can be combined to give your character a truly unique look. You will also be able to change your Commander’s eye color now!

Don’t forget to add this DLC to your library here:
https://store.steampowered.com/app/1849470/Pathfinder_Wrath_of_the_Righteous__Paint_of_War/?

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Additionally, Pathfinder: Wrath of the Righteous is 15% off in Steam right now (in case you don’t know what to give to your RPG-loving friend as a gift).

https://store.steampowered.com/app/1184370/Pathfinder_Wrath_of_the_Righteous/

Happy holidays!

Update 1.1.6e

Crusaders!

A new patch 1.1.6e is here! It contains some fixes for the crusade and skald rage powers, a fix for the boss fight in the free DLC, and some other mechanical fixes.

Known issues:
Descriptions of Displacement, Blur, and Protective Talismans in the crusade mode currently still contain errors - they actually reduce the incoming damage for a certain percentage instead of allowing to completely dodge the attack.

Beware of possible plot spoilers!

Quests

  • During the wedding game in Seelah's quest, Aivu could get stuck behind the barriers - fixed;
  • Even if players refused help from inquisition in Kenabres, sometimes Ramien still would ignore the invitation to Defender's Heart - fixed, but to make him join, you would need to load a save before you invited him to the tavern;
  • The combination of some Aeon decisions regarding Queen Galfrey's fate could lead to premature conclusion of epilogue slides - fixed.


Areas

  • In Ineluctable Prison, after Trickster's joke, it was possible to start a conversation with Vorimeraak again - fixed, now she has an appropriate bark.


Crusade

  • Blur had incorrect name and description - fixed;
  • Choice effects in Targona's dialogue (mythic Legend rank up) didn't give anything - fixed;
  • Contain the Enemy didn't work correctly - fixed;
  • Debilitating Poison didn't work correctly and didn't show as a global buff - fixed;
  • Elemental Protection now works according to its description;
  • Enemy Ash Giants wouldn't attack - fixed;
  • Fixed the categories for some event cards in the Crusade UI;
  • Generals didn't gain Abyssal Summon and Lesser Abyssal Summon spells in tactical combat - fixed;
  • Greater Abyssal Summon didn't work correctly - fixed;
  • In Russian localization there was in error in the text of Royal Council's Help event, claiming 1000 conscripts would join, however the right number was 100. After checking their register (and suppressing some riots), the Royal Council decided they can't afford to send 1000 conscripts,and will continue sending only 100 instead;
  • In the 5th chapter, the events of crusade related to Trickster Mythic Pass weren't playing - fixed;
  • Second choice effect in Locust Knight's dialogue (Swarm-That-Walks mythic path) didn't give additional HP to player's character - fixed;
  • Stunning Screech didn't work correctly - fixed;
  • The visual effect of Displacement is shown correctly now.


Classes & Mechanics

  • Dispel Magic, Greater (Target) spell now has a restriction: 1 successful dispel per 4 caster levels;
  • Dispel Synergy didn't work correctly - fixed;
  • Mental Prowess ability didn't work correctly - fixed, and now will properly work with wild talents;
  • Skald rage powers (Increased Damage Reduction, Celestial Totem, Powerful Stance, Celestial Totem, Lesser) weren't applied via Raging Song to either the Skald or to any party members affected by Raging Song - fixed;
  • Some units will be immune to the effects of Repurpose or Flay For Purpose, for the sake of cut-scenes they participate in;
  • We removed any mentions of the Rahadoum Faithless background, which was in beta, but didn't make it into the final version of the game.


Misс

  • A tutorial tip about empty spell slots before rest will appear more frequently now;
  • Fixed an issue which could lead to a looping cutscene before the final boss in Love Beyond Death DLC;
  • Fixed the colors of the druid class costume;
  • Fixed the issue with the material of cut-off body parts (during dismemberment).

Update 1.1.5f

Crusaders!

A new patch 1.1.5f is here! We've fixed the issue with Hold Person, Mass, and it will no longer hold you back! We've also fixed crashes upon loading some areas on macOS, and optimized some aspects of the game to improve its performance.

Known issues:
  • If you leave Drezen right after Anevia gives you the Night Gamblers quest, it may be impossible to speak with the gamblers and Sosiel when you return. Workaround: speak with them as soon as the quest starts. We will fix this issue in one of the future patches.
  • In Alushinyrra some NPCs may end up underground sometimes. If that happens, save the game and reload it.


Beware of possible plot spoilers!

Quests

  • Former companions attacked Swarm-That-Walks without explaining themselves - fixed;
  • Chasing the Spinner of Nightmares now starts with auto-crusade mode on;
  • Demonic Hide-and-Seek quest couldn't be completed correctly, if the search for Lexicon of Paradox had been skipped - fixed;
  • Fixed an error which prevented the player from dumping Sosiel;
  • Fixed an error which prevented the player from exiting Sosiel's gallery;
  • Fixed the romance scene with Sosiel in chapter 3;
  • If you forgave Greybor in chapter 5, he didn't return into the party properly - fixed;
  • Insisting on sex with Sosiel after the event with card could result in the game freezing - fixed;
  • Some meetings in the throne room for the Azata path could move from chapter 3 to chapter 5 - fixed;
  • Using coup de grace against Trever in Battlebliss could lock you on the arena - fixed.


Areas

  • At Martyr Zacharius's Cemetery there was a black entrance into one of the buildings - fixed;
  • Characters couldn't leave the elevator platform in Colyphyr Mines after loading a save - fixed;
  • In Azata's court a twin of Kel Five Knives could appear - fixed;
  • In Midnight Fane, a starting cut-scene could get interrupted, which could cause issues with this part of the game - fixed;
  • In the Ineluctable Prison players could get stuck sometimes while mounted in the warden's room, where there was a lot of furniture - fixed;
  • In the Ineluctable Prison two enemies could occupy the same spot sometimes - fixed;
  • Martyr Zacharius's Cemetery area has been optimized for CPU, fixed issues with walking through fences, fixed camera movements, and decorative objects on the floor no longer dissolve when the character walks over them;
  • Minor improvements in the visuals of Alushinyrra Middle City;
  • Once again we told Sosiel to use the correct easel in Drezen;
  • There was a secret passage in the Ineluctable Prison a Mythic Demon could use in chapter 5, and it caused some issues. Other demons found that passage and made sure you won't be able to use it again in chapter 5;
  • We revoked the citizenship of the rolling boulders in the Ivory Sanctum and the Ineluctable Prison.


Crusade

  • Army markers at the borders of the screen used to hide behind the UI elements - fixed;
  • Black Spot didn't work correctly - fixed;
  • Flames of the Abyss was applying to the wrong target - fixed;
  • Global buffs were not displayed in the crusade management mode - fixed;
  • Twincast now works according to description;
  • Unexpected Maneuver now works according to description;
  • Visual effect of Blade of the Inheritor is shown correctly now;
  • Visual effect of Boulder is shown correctly now.


Classes & Mechanics

  • Arcanist Nature Mage couldn't merge their spellbook with Lich at Mythic Level 3 - fixed;
  • Bloodrager with bloodline Draconic — Black used to get Ascension on the first level instead of claws - fixed;
  • Enemy marked as a Scapegoat wasn't getting a 10% spell failure chance - fixed;
  • Greater Aeon's Bane made an additional attack instead of just increasing the damage - fixed;
  • Hold Person, Mass didn't work correctly, and the status applied even if a saving throw against it was successful - fixed;
  • Mythic Brew Potions feat didn't require Brew Potions feat - fixed;
  • Scaled Fist Armor Bonus was lower than it should have been - fixed;
  • Spells of Dirge Bard sometimes worked incorrectly on the undead - fixed;
  • Swarm Infest didn't automatically devour the target - fixed;
  • Swarm That Walks and Gold Dragon had wrong mythic ability and mythic feat progressions - fixed, but retraining will be required for correct work;
  • Swarm That Walks didn't have the immunity to paralysis effects on level 9 - fixed;
  • The Heroes Never Surrender spell didn't restore spell slots or abilities - fixed.


Turn-based mode

  • Torlek didn't leave combat in some situations - fixed.


Items

  • Additional fixes for Half of the Pair;
  • Ring of Sacred Touch's additional healing from touch spells didn't work - fixed;
  • Robe of Mephistopheles didn't work as intended - fixed;
  • Skeletal Finger allowed to quicken unsupported spells, didn't deplete charges in that case. Furthermore, it used up charges when casting for standard action - fixed;
  • Source of Dividing Power's unholy quality could not be used - fixed;
  • The mechanics of Promise of Greatness has been reworked.


UI

  • After acquiring all possible bonus feats, the next level up could become blocked - fixed;
  • Legend's XP was displayed incorrectly - fixed.


Misс

  • Fixed an issue with retraining a character into a class with an animal companion and using a pre-made build;
  • Fixed macOS version getting stuck on loading sometimes;
  • Fixed the crash when using Scorching Ray with Ring of Pyromania and Sarenrae's Blessing effect;
  • Fixed the issue with the loot not showing when the dismembered corpse is too far;
  • Mounted animal companions refused to exit areas - fixed;
  • Various optimizations to reduce memory consumption, especially on low-memory configurations.

Wrath of Memes 2021 Contest

Crusaders!

The war on demons may be a grim business, and we all need a good laugh from time to time. So how about we immortalize our crusade for posterity and cheer each other up during this holiday season? Let’s throw some memes at each other!

Rules:

  1. We accept memes in the form of gifs, images, videos. It may be your own artwork, a photo manipulation, a video sequence you’ve created etc.
  2. The meme must be created by you for this contest, one does not simply submit a Boromir meme found somewhere on the internet.
  3. The meme must be related to Pathfinder: Wrath of the Righteous.
  4. Use #WrathOfMemes hashtag to post your meme on social media, and find memes from other players; or post it in the #memes channel on our discord server before the 20th of December.
  5. No profanity, NSFW content or derogatory language.
  6. The winners will be chosen by a jury of Owlcats. We will announce the winners on the 27th of December.


Prizes:

  • First place - a Pathfinder: Wrath of the Righteous art book, and a code for Pathfinder: Wrath of the Righteous game (or a Season Pass/ Commander Pack for the winner’s choice);
  • Second and the third place - a code for Pathfinder: Wrath of the Righteous game, a Season Pass or a Commander Pack.


To memes!

Update 1.1.4i

We’ve released a hotfix for the Molten Scar issue, when it was impossible to leave the area. Looks like we accidentally locked the demons in there with the Commander (oops).