
Lots of new stuff and big changes with this update! Thanks for playing and helping us get to this point! The game has came a long way since the initial demo release and now this will be the final update before the game launches in early access.
* NEW FEATURE! CUSTOM RUNS. Design a run just the way you like it.
* NEW WORLD MODIFIER: "Impostor". Heroes will start with items from other heroes.
* NEW HERO: The Monk!
* IMPORTANT: Re-ordered the heroes in the Hero Select screen. You may notice some extra heroes unlocked.
* The Casual mode upgrade "Reveal X enemy cards every round" has been changed to "Reveal the first X cards each combat", and split into more upgrades.
* Added two new Catacombs: Dreadshield, Firewall
* Added empty nodes to the world map. There is nothing in these nodes.
* Rebalanced the monsters so they are a little bit easier than they used to be.
* Added "Previous Best" lines to the world map for each hero.
* Huntress's energy ability cost reduced from 3 to 2.
* Fixed a bug where Phoenix was invulnerable against Enflame
* Craven chef now reduced to 5 available food.
* When enemies take Curse damage, it now happens at the start of the next round, instead of at the end of their turn.
* Darksludge now removes curse when applying poison.
* Pierce damage now ignores Armor.
* Block now blocks damage before Armor.
* Counterattack now works with Armor.
* Rebalanced Soulseeker.
* Vampire is no longer affected by the "Lose less life from starving" casual upgrade.
* There is now a maximum of 999 chips. Any amount higher will be discarded.
* Phoenix is no longer impossible to kill with Enflame.
* Blessed items now deal their damage after the item effects take place.
* Illumination now works when enemy items are disabled.
* Added hotkeys for Casinos.