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Cats are Liquid - A Better Place News

Regional Price Adjustment Notice

This is a notice letting everyone know that the game's pricing will be adjusted in certain regions in early January 2023.

The primary reason for this change is the different economic situation compared to 3 years ago, when the game was released.

The base price for the game will remain at 1.99 U.S Dollars. The game will be using Steam's updated recommended pricing for other currencies.

A similar adjustment will also be applied to the Original Soundtrack. Its base price will remain at 0.99 U.S Dollars.

If you have any questions or concerns, you can leave them in the comments below or send them to [email protected].

[Patch] 1.2.11 Changelog

Special thanks to the Cats are Liquid testing team!

[h3]Fixes:[/h3]
  • Fixed community pack speedrun buttons not working.
  • Fixed item data editor panel being rendered underneath the editor close button. (Thanks, Bghty!)
  • Other fixes.

[Patch] 1.2.10 Changelog

Special thanks to the Cats are Liquid testing team!

[h3]Improvements:[/h3]
  • Clarified the requirements for the World 12 challenge achievement.
  • NPCs no longer activate the checkpoint sound when passing a checkpoint. (Thanks, Bghty!)
  • Non-breakable light crates now have better contrast against breakable light crates when using the World 12 theme.
  • All friends are now available by default when you create a new room in the editor.
  • Moving the void line in the editor can now be undone. (Thanks, butters!)
  • Increased the size of the editor close button.
  • Other improvements.


[h3]Fixes:[/h3]
  • Fixed returning from the community pack room select screen causing a gap to appear at the top of the official worlds list.
  • Fixed being able to open multiple instances of the community pack menu. (Thanks, THEDUDE!)
  • Fixed spamming the restart button causing a soft-lock. (Thanks, Bghty!)
  • Fixed layering of light crate explode and damage indicators.
  • Fixed multiple issues with the cat's visuals in pipes. (Thanks, allanodin!)
  • Fixed grabbers on moving item lines behaving strangely.
  • Fixed restarting a speedrun while the cat was dying causing the speedrun to get stuck. (Thanks, The Lost Gamer!)
  • Fixed ice block jump sound playing if pressing the jump button while in mid-air.
  • Fixed ice block's last safe position not being updated when the ice block state was exited, causing issues with the cat's positioning. (Thanks, ThatOneToaster!)
  • Fixed being able to put NPC action shapes and cloud gates on a moving item line. (Thanks, AlexSC!)
  • Fixed inconsistencies with fire in pipes. (Thanks, Flower and Lostin_Lalin!)
  • Fixed going through a door that leads to the same room the player is currently in causing problems with progression. (Thanks, henhenIII!)
  • Fixed issues with looping doors. (Thanks, Crystalcloudd!)
  • Fixed being able to go through multiple doors at once. (Thanks, Bghty!)
  • Fixed mismatched ability ring collision clip check. (Thanks, Crystalcloudd and ToxicJaner!)
  • Other fixes.


[h4]Windows only:[/h4]
  • Fixed settings screen listing unsupported fullscreen options.

[Patch] 1.2.9 Changelog

Special thanks to the Cats are Liquid testing team!

[h3]Fixes:[/h3]
  • Fixed being unable to scroll the community pack room select menu in certain situations.
  • Fixed launching the cat from a cannon into an ability ring not properly resetting the cat's velocity. (Thanks, FireyDoesStuff!)
  • Fixed being unable to remap the controls from the pause menu. (Thanks, Mord42!)

[Patch] 1.2.8 Changelog

Special thanks to the Cats are Liquid testing team!

[h3]Improvements:[/h3]
  • Decreased load time to the main menu.
  • Decreased initial pack menu load time when a large amount of packs are present on the device.


[h3]Fixes:[/h3]
  • Fixed falling blocks sometimes not having enough motivation to move all the way back to their starting position.
  • Fixed the cat becoming invisible when entering a pipe junction with certain metaball settings. (Thanks, Erik!)
  • Fixed liquid sounds not stopping if the cat is in a liquid state when exiting play-mode in the editor. (Thanks, quarter bug!)
  • Fixed improper name checks in the editor when creating a new pack, world, or room.
  • Fixed pipe junctions in the editor holding onto memories from a past life. (Thanks, SpookyTheSci)
  • Fixed moving a water shape causing the particles to lag behind. (Thanks, The Doggo!)
  • Fixed being able to attach certain non-attachable items to lines. (Thanks, Egg!)
  • Fixed issues when connecting buttons to certain items.
  • Fixed undo not working properly on shapes in the editor.
  • Other fixes.