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Slimy Sextet News

Prerelease 0.9.9

  • Replaced voice files for female slime protagonist with edited versions, adjusted in-game balance to compensate.
  • Rearranged slots on the save/load screens. There are now 3 more slots, and the thumbnail images for the slots are now smaller, reducing the filesize of save data.
  • More coding progress for story scenes.

Prerelease 0.9.8

  • Fixed a few minor issues caused by the last patch.
  • made some adjustments to harem scene voice acting, including adjusting the climax volume and adding panning to voice lines.
  • More coding progress for story scenes.

Prerelease 0.9.7

  • Fixed the main menu causing error screens.
  • Made a bunch of coding progress, extending the finalized content to the end of the 4th sex scene. About 15% of the game is now done.

Prerelease 0.9.6

  • Added a bunch of new music tracks and reworked which tracks play where in the script. The OST is done now, hooray!
  • Revised extras menus a bit, especially music section.
  • More backend adjustments to prep for translations.

Prerelease 0.9.5

  • Lots of audio additions throughout the story. New sound effects. Moan loops between dialogue during all sex scenes. A new music track for ending 1. Panning and mixing fixes.
  • Fixed some issues with NVL-mode text. Made the transition between ADV and NVL faster. Revised the script to use NVL instead of ADV for lengthy description/exposition/monologue text.
  • Adjusted visuals and code for demo content to work better in 16:10 aspect ratio.
  • Adjusted flare's sprite to hide her mailbag for some scenes without being completely nude.
  • Added even more tentacles to ending 1.
  • Revised some lines to account for minor wording differences between the male and female slimes' voice acting.
  • Updated the Ren'Py engine to the latest version (8.0.2)


The final release is approaching, and there's only a few things left to do, though they are big, important things.

To-do before version 1.0.0 (all english content done):
  • Make the last few music tracks to expand the soundtrack and arrange where they play in the story.
  • Go over all scenes in order, tweaking visuals, adding character facial expression changes and movements to emote.

To-do before releasing the game for sale:
  • Revise the store page with new screenshots + trailer video
  • Make Soundtrack DLC for the audiophiles and rich kids
  • PICK AN ACTUAL RELEASE DATE (probably October/November-ish)
  • Post marketing stuff on social media like gameplay sample videos, pics, etc.
  • Add non-english languages (Still deciding which exactly. Probably chinese and russian. Maybe more.)