1. Inferna
  2. News

Inferna News

UPDATE 14.09.2022

New Features
- UI sliders can now be operated with the mouse scroll wheel
- Minimap zoom is now infinitely variable instead of 5 predefined steps, can be controlled with the mouse scroll wheel and doesn't reset between teleports
- Added "Special Weapons Delivery" guild mission

Changes
- Guild upkeep cost in the levelup window has thousands seperators now
- Npc shop buy dialogue defaults to buying a whole stack if you can afford multiple stacks
- Removed obsolete hunting lodge map marker from jurdana
- Added tone mapping to the post processing stack in order to make very bright colors look more reasonable
- Small performance improvement on some hardware to sky rendering
- Added an explicit close button to the hud chat
- Added tooltip to the open log button on the hud chat
- After creating a character the game will automatically start instead of just loading in the character selection
- Added the empire name to the empire selection during character creation
- Added the gender name to the gender selection during character creation
- Corrected female gender icon
- Changed the rule window accept/close button to be an actual button
- Added a cancel button to the esc menu
- Network errors will now display an actual reason instead of "n/a" for most issues
- Some changes to networked movement that should result in slightly smoother monster movement for bad connections and less bandwidth use in general (~50%)

Balance updates
- Tweaked the way monster spawn timers work to not respawn monsters near-instantly
- Reduced minimum level to use the global chat to 5

Bugfixes
- Fixed guild creation level requirement error saying something about inviting someone to a guild
- Fixed account wide storage scroll speed
- Fixed map window clipping out of screen bounds after teleporting to a map with different size
- Fixed scrolling scrollbars in the character selection still zooming the camera
- Fixed rift spawn sfx not playing in 3d and thus being audible far away
- Fixed equipment icons not being aligned properly in the trade window
- Fixed half demon sword attacks not playing attack sounds

HOTFIX 05.08.2022

Changes
- Steam will now add a firewall rule during install to allow inferna to connect to the internet (this apparently was an issue for some people)

Bugfixes
- Fixed an edge case that caused some players to get stuck on a black screen after teleporting when using the tcp network backend
- Fixed tooltips not showing up in the character selection

HOTFIX 04.08.2022

Bugfixes
- Fixed large line spacing in chat and whisper windows
- Fixed right most side of the screen not allowing ui interactions on certain resolutions in windowed mode (another engine bug)
- Fixed a potential memory leak when player or npc characters despawn during building

UPDATE 03.08.2022

New Features
- Equipment now has a small icon next to it to make it easier to distinguish at a glance. The icon is red if the equipment is not for your character class
- Trade window now adds thousands separators to your own gold offer
- You can now quick-move items into the enchanter window
- Items and gold on the floor now flash before despawning
- You can now buy up to 10 stacks of items from an npc at once
- You can now quick-buy a whole stack from an npc by right-clicking with the quick-move key held (shift by default)
- The inferna rules/guidelines are now also available in-game via the ESC menu
- Empty equipment slots now show a tooltip with their type

Changes
- More effect sounds are loaded in the background before playing to reduce fps stutters
- Tweaked weather randomization to roll bad weather less often
- Slight performance tweak in text rendering for common latin script characters
- Armor traders in the starter towns don't sell weapons anymore
- Reward panel in the quest window is now hidden when there's no rewards
- Common rarity items now also have a gray outline (similar to higher rarity ones) to make dark items easier to see
- A warning is shown when trying to de-equip an item with no space left
- Tweaked ambient occlusion strength
- Added some color to the skill tooltips level/exp lines

Balance updates
- Reduced prices of hp potions (small from 50 to 32 gold, regular from 150 to 90, greater from 250 to 150 and super from 600 to 250)
- In order to make the game more accessible for beginners, most equipment world drops will be for the class of your character now instead of an equal mix
- MP will not be automatically restored to full when reviving

Bugfixes
- Fixed an edge case where the character would not move to a target when clicking on it
- Fixed a bug preventing the character walking to an item to pick it up
- Fixed emotions not showing their cooldown in the skill window
- Fixed some bugs in the sound overlap limiting logic
- Fixed many items bags dropping at once by for example a rift would drown out any other sounds
- Fixed name toggle keybind sometimes changing the setting permanently
- Fixed environment time of day oscillating in some circumstances right after login
- Fixed switching to full screen resetting the selected resolution
- Fixed untranslated text in the player shop ui/name
- Fixed untranslated text in the character creation
- Fixed character skin shader not rendering shadows
- Fixed grainy rendering, especially noticable in darker areas
- Fixed ambient occlusion not turning off when disabling the post processing section
- Fixed successful skill book read still mentioning a level up
- Fixed skill tooltip showing exp in the next level section as well

UPDATE 06.07.2022

New Features
- Introducing skill experience! For now this is used for indicating master leveling progress
- Added different reflections modes to the graphics settings
- Added a countdown for skill cooldowns on the quickbar

Changes
- Reflections are stronger now
- Increased reflection detail
- Some npc naming improvements

Balance updates
- Young mega gazer waits less between attacks
- Reduced young mega gazer damage slightly
- Increased young mega gazers movement speed
- Young mega gazer can now cast teleport to get behind you
- Skill area targets are now shuffled before picking target(s) instead of the semi-random previous behaviour, most notable for the half demons Fire Spirits skill
- Character will now face the target instantly after casting the assassins Backstab skill

Bugfixes
- Fixed minimap zoom in button not being clickable sometimes
- Fixed a translation error in the Socketing UI
- Fixed inconsistent day time value in debug menu
- Fixed an engine bug causing server crashes by working around it until a proper fix is implemented, this might lead to slightly slower initial connection times
- Fixed a small memory leak
- Fixed itemshop greeting not refreshing
- Fixed itemshop greeting overflowing with long player names