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Inferna News

UPDATE 10.12.2020

Changes
- Added distinct names to the starter towns & cities
- Increased shadow quality for close-up shadows
- Replaced discord button in the news window with a close button
- Improved dynamic character build performance
- Respawn buttons don't change positions anymore when the cooldown expires
- Critical hit damage numbers are more distinct

Balance updates
- 70 day guild contracts are now available

Bugfixes
- Fixed some minor server-side performance issues
- Fixed some edge cases when exchanging tickets with a full inventory
- Fixed some ice projectiles and particle effects being invisible
- Fixed monster projectiles following indefinitely in some cases

HOTFIX 04.12.2020

Bugfixes
- Fixed a display error showing all monster types as creature
- Fixed hyper potions expiring in real time as opposed to play time

UPDATE 01.12.2020

New Features
- Auto-Walk will now (try to) walk around monsters, players and npcs
- Added a new option to mute sound when tabbing out of the game
- Added weapon trail vfx when attacking
- New demon hand for male half demons

Changes
- Improved hit particles and increased hit wiggle
- Adjusted damage numbers to be a bit more yellow

Balance updates
- Increased player attack knockback distance
- Zagan's demon steel loses its magical properties after 12 hours
- Most bosses will aggro onto nearby players now

Bugfixes
- Fixed an issue where the monster AI would stop attacking on slopes
- Fixed monsters attempting to aggro onto previous target even though they are out of range (noticable for rifts)
- Fixed some npcs being called "missing name" in some languages
- Fixed progress bar text not being cleared properly when max. guild level is reached (Congratulations SEKTE for reaching level 100!)


Oh, also, our holiday event is live now!

HOLIDAY EVENT


[h3]
  1. Complete the daily quest
  2. Get the magic ticket
  3. Trade ticket for holiday box
  4. Get special limited items

[/h3]

Check The Calendar


WEEKEND EXP BOOST