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Inferna News

Spawn Event Level 15-40

BONUS WEEKEND

[h2]On the weekend you will get 30% more experience and 30% more gold when killing monsters.[/h2]

HOTFIX 27.08.2020

Changes
- Remaining trade lock time is now displayed with more detail

Balance updates
- Guilds higher than level 25 have slightly more missions per day and active mission slots
- Guilds higher than level 25 get a 50%/50% split between normal/hard missions, with the normal ones having a lower reward
- Monsters can now move like players when being knocked back, this mostly affects bosses and bow/wand knockback

Bugfixes
- Fixed a movement desync when attacking

UPDATE 26.08.2020

Changes
- Changed icons and names for some materials that had duplicate icons
- Some changes to the skill netcode that should have no visible effect, but might introduce new bugs
- Trade window formats gold with thousands seperators
- You can now also quick-move item to the trade/player shop window with shift click

Balance updates
- Character height was reduced by 10%
- "Portals from Hell" guild mission now gives slightly less activity points
- "Population control" guild mission now gives slightly more activity points
- The guild mission difficulty now increases a bit less in the higher guild levels
- Reduced difficulty of "Dangerous Creatures" guild mission slightly

Bugfixes
- Fixed character names not always being above their heads
- Fixed not actually dying when taking lethal damage from reflection damage when you have hp steal

UPDATE 19.08.2020

Changes
- When choosing a sub-class the skills are now displayed for inspection instead of just listing their names as text
- Improved the deadland map
- Changed the arena environment to the new desert environment introduced in the update on 08.08.2020
- Improved the collision in the deadland cave further

Balance updates

- Buffed physical damage, both on weapons and the innate damage gained by leveling up (this also affects monsters)
- Buffed innate magical defense (this also affects monsters)

Bugfixes
- Fixed a few untranslated texts in the character selection ui
- Fixed incorrect start level for deadland guild missions
- Fixed a translation error in the guild activity log about auto-kick of guild members without a contract
- Fixed not being able to hand out long guild contracts
- Fixed quest change sfx playing when using/picking up items in a few quests
- Fixed monsters giving up attacking when repeatedly being knocked back
- Fixed an edge cause causing guild mission counters to stop updating sometimes