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Inferna News

UPDATE 30.01.2020 (hotfix)

[h2]Bugfixes[/h2]
- Fixed items bought and removed from player shops being invisible
- Fixed an edge case where mail items in the first slot would be invisible
- Fixed bow sparkles being shown on wrong hand
- Fixed dagger sparkles not being shown on the left hand
- Fixed re-enchant materials not being used for items above level 25
- Fixed magic half demon "Dispair" skill not dealing damage to the target
- Fixed misc. translation errors and formatting
- Fixed dragging sliders/scrollbars not blocking movement clicks
- Fixed quickbar alternative keyboard shortcut

UPDATE 29.01.2020

[h3]New Features[/h3]
  • Quickbar has multiple pages
  • Added sparkly particle effects to equipment +7 and higher
  • Rebinding the movement keys is possible now


[h3]Changes[/h3]
  • Bloom is now disabled by default
  • Tweaked grass color on some maps
  • Boss icon is not rotated on minimap anymore
  • Pressing enter only closes the top popup
  • Pressing esc will close the top popup
  • Large monster taunt is now available from the city alchemist aswell


[h3]Balance updates[/h3]
  • Reduced enchant and re-enchant cost


[h3]Bugfixes[/h3]
  • Fixed that re-enchant gold cost was shown incorrectly
  • Fixed mail items from the itemshop glitching out and disappearing sometimes
  • Fixed items not expiring under some cirumstances
  • Fixed some other minor inventory handling bugs
  • Fixed status effects not saving properly sometimes
  • Fixed a server crash most common on either empires starting map
  • Fixed broken tree colliders
  • Fixed translation issues
  • Fixed the wizards meteor aoe not being centered around its target
  • Fixed an incorrect npc in the levelup reward for jerro
  • Fixed the 20 minute monster attack boost potion from Zagan

BONUS WEEKEND +EXP +DROP +GOLD

Don't miss our special weekend event!


We are happy that we can present our first weekend event to you today.
Therefore we increased the rates in INFERNA so that you can get great boosts from Friday 18.00h CET until Monday 06.00h CET.

UPDATE 22.01.2020

[h2]New Features[/h2]
  • A new "Exp Crystalizer" item is available from city alchemists to craft experience crystals and shards
  • Experience shards and crystals can be converted to the other by simply right-clicking them
  • Planned maintenances now have a countdown in-game below the minimap
  • Added now introductary quest to teach new players the basics of the game
  • Players are now punished with a chat mute for minor offenses
  • Players now get special levelup rewards for certain levels


[h2]Changes[/h2]
  • Changed server provider to improve connection problems
  • Enchanting requires magical essence and (for higher levels) experience crystals
  • Enchanting gold cost scales with the item level instead of the npc
  • Rifts now drop magical and hell essence
  • Improved server performance
  • Improved tooltip of items that apply a status effect
  • Improved rift monsters aggro logic
  • Improved arabic translation


[h2]Balance updates[/h2]
  • Ranged attack damage is scaled after subtracting defense
  • Ranged attacks do 30% of the full damage at max range
  • Melee assassin skills to slightly more damage


[h2]Bugfixes[/h2]
  • Fixed an issue with dungeon re-entry right after entering
  • Skils now poison, slow and stun properly
  • Skill damage now triggers the steal hp/mp effect
  • Misc. translation improvements
  • Ranged assassin poison skill may now be used with swords
  • Fixed dragonhide monster animation
  • Fixed another steal hp/mp effect issue
  • Fixed an edge case where particles would not be rendered even though they should
  • Fixed whisper and log scrolling

UPDATE 17.01.2020

UPDATE 17.01.2020

**Changes**
- Defense against great axes enchantment was removed and is now integrated into Great Sword defense
- Defense against wands enchantment was added (and replaces great axe defense on items)
- Players can now re-enter Zagan's dungeon if they get disconnected or leave during the first few minutes
- Yellow ribbon refine material now drops from regular mobs and more commonly
- Added missing refine material for level 56 armors for upgrade from +5 to +6

**Balance updates**
- Stuns were lowered from 5 to 3 seconds
- Players natural hp regeneration was reduced
- Maximum targets for melee hits was increased to 20

**Bugfixes**
- Fixed a possible cause for random hangs
- Fixed great swords being too slow and great axes not being slowed at all
- Fixed the particle effect for steal hp/mp going in the wrong direction
- Fixed party pvp protection overriding duels (you can now duel while inside the same party)
- Fixed magic defense enchantment was absolute and not percentage based
- Fixed an issue that caused enchantments smaller than 1% not to be saved correctly
- Fixed names not staying over players heads when mounted
- Fixed a bug that caused items to disappear from the inventory until the next map change/login
- Fixed the half demons mana shield not working correctly