UPDATE 11.11.2020
New Features
- Added two new guild mission types
Changes
- Added more monsters to the "Population control" guild mission
- Renki has left the city and taken to other ventures
- Removed pumpkins from the character selection
- Sped up dynamic player character generation slightly
Balance updates
- Rebalanced "Population control" monster count to resemble the monster availability
- Guild mission rewards are now more in line with their difficulty
- After logging in/teleporting all skills start on a 25s cooldown
- When logging out while dead, you automatically "Respawn at start"
Bugfixes
- Fixed player characters showing without armor for one frame in some cases
- Fixed duel requests not being rejected correctly
- Fixed a server-side memory leak leading to periodic crashes
- Added two new guild mission types
Changes
- Added more monsters to the "Population control" guild mission
- Renki has left the city and taken to other ventures
- Removed pumpkins from the character selection
- Sped up dynamic player character generation slightly
Balance updates
- Rebalanced "Population control" monster count to resemble the monster availability
- Guild mission rewards are now more in line with their difficulty
- After logging in/teleporting all skills start on a 25s cooldown
- When logging out while dead, you automatically "Respawn at start"
Bugfixes
- Fixed player characters showing without armor for one frame in some cases
- Fixed duel requests not being rejected correctly
- Fixed a server-side memory leak leading to periodic crashes