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Inferna News

UPDATE 18.06.2020

New Features

- New and improved skill sounds
- There's now a "Send Message" button in the friends menu to open a whisper
- Player shops now display a ghosted preview when not open
- The player shop ui now tells you on what map your shop is placed
- Added sounds to monster taunts

Changes

- Improved player camera behaviour
- It's now easier to set small values in the sensitivity sliders
- Valuable items (equipment from +7 and up) will now require an extra confirmation to sell
- Added an early access warning whenever you start the game

Bugfixes

- Fixed some minor issues with some monster sounds
- Fixed hydra projectiles
- Fixed opening player shops from another map than it's placed not spawning the shop
- Fixed a crash when trying to auto-attack with daggers on a horse
- Fixed goblin having a floating rock above their weapon

UPDATE 10.06.2020

New Features

- Added sounds to all monsters
- Added a few ui sounds for skill/status upgrading

Changes

- Polished the character selection scene a bit, its now extra shiny
- Minor server performance improvments
- Small improvements to the caratas starting town

Bugfixes

- Fixed snake, bat, hellrot and phoenix hits/projectiles
- Fixed orcs with missing weapons
- Fixed ghoul animation issues
- Fixed evil watcher idling too much
- Fixed a bunch of minor ui/mob bugs

UPDATE 03.06.2020

New Features
- Added a lot of sounds and sound effects

Changes
- Clicking on a target while manually attacking doesn't interrupt attacking anymore, it just changes the target
- You can now attack and pick up items while dragging items around

Balance updates
- Increased overall gold drop slightly

Bugfixes
- Fixed some visual glitching with bow/wand attacks when watching other players attack
- Fixed bow/wand projectiles disappearing while still in flight when the target died
- Fixed an edge case in the player collision detection that caused "invisible walls" on some maps (especially noticable in the citys)
- Fixed a bug in the knockback collision detection that caused targets to get stuck on walls as opposed to slide off them
- Fixed a potential desync while attacking with bows or wands
- Fixed a potential desync while using skills with high latency
- Fixed getting stunned while mounted causing the animation to get stuck sometimes

UPDATE 27.05.2020

Neue Features
- New & improved dagger animations for the assassin
- Improved input handling, skills now interrupt automatic attacking for example
- Skills now auto-target an enemy pointed at by the mouse if no target is selected
- Map now contains area names on some maps (more to be added in a future update)
- Added an indicator to the hud that shows when you're in a "safe zone" where no combat is allowed

Changes
- Miscellanious small map improvements on jerro/caratas and jerro/caratas city

Balance updates
- Gold bonus now influences the amount of gold per gold pile instead of the chance for a gold pile to drop

Bugfixes
- Fixed an edge case that caused some skills to cause any actions right after to desync with the server (e.g. Wizards Impact, half demons Demon Smash)

RAMADAN EID EVENT +35% DROP, EXP GOLD