V196: QoL updates, new token, revised events
Version 196 is now available on Steam.
Changes:
Due to significant changes, saved games from the earlier versions are not compatible with version 196. Sorry about that!
Have a great weekend, everyone, and thanks for all the feedback during Steam Next Fest!
/ Team CO
Changes:
- Protection spell (levels 1-2-3) updated
- Damage spell (levels 2-3) updated
- Fire, Frost spells updated (levels 2-3)
- Drag and drop, as well as click and click, now both work in Character Profile/Inventory and during encounters for moving elements to spell formulas
- events with Gigglers (seasoned, offspring, adult) are now updated: all actions are now multi-turn, as we get ready to add indication of intended target; all creatures are now easier to destroy, as we're looking at less grind and more impact; Giggler Offspring now use new "power" tokens (see below)
- the "Victory!" notification now has a new visual, thanks to our concept artist
- "Spell boost" mood trait changed, and now uses new "power" tokens
- There's a new token in the game: "power", it duplicates the next token issued by its owner; it started as a way to better expose "Spell boost" trait and in the end we used it with the opponents, too
- the game now starts faster as we optimised loading
- the game had a bug with windowed mode, this is now fixed
- when the game crashes ("NullRef"), it now shows a notification window recommending a restart
- when opening a Spellbook, the character who opens it is now highlighted, as we prepare to transition to individual Spellbooks which will differ from mage to mage
- you can now scroll map by moving the mouse cursor to the edge of the screen (hurray!)
- all new maps are now validated for completion, i.e. you should not experience any maps when important quest locations are inaccessible due to mountains
Due to significant changes, saved games from the earlier versions are not compatible with version 196. Sorry about that!
Have a great weekend, everyone, and thanks for all the feedback during Steam Next Fest!
/ Team CO