1. Iron Rebellion
  2. News

Iron Rebellion News

disconnect issue fix and other

Fixed small disconnect issue caused by weapons
Small map tweaks and updates

6 new weapons, Huge graphics pass, New maps!!!

V0.9335
8/15/2023


Summary:
6 new weapons, big graphics pass, a ton of new maps and map updates.

Weapons:
Bulkhead (Shield)

311-Stag (shotgun revolver)

LRL-Foss Beam (Beam laser)

Intimidator (Minigun)

GAUS-90 (DMR)

Quartz (Heavy Missile)

Mechs:
We reworked aiming system from the ground up
Aiming should be a lot more responsive and accurate
Removed most of the delays while maintaining a sense of weight
Way better scoped mode which allows for better fine aiming
Vaulting system
All mechs now vault over obstacles under specific conditions
Heavy mech received a speed increase, retuning
More minor tuning and tweaks to movement and more.


Graphics:
We’ve done our biggest graphics pass up to date
Weather effects per map
Implemented post processing, tonemapping, bloom
Graphics options menu
FPS counter


Maps:
All maps received improvements, improved lighting, fog, atmosphere and more

Updated:
-Bulletheim
-Tevaluka
-Solis Fae

Added:
-Helios
-Tor Arena
-CrashSite
-Badlands
Removed Pastel Freighter (Temporarily)
Added all game modes for most maps

Misc:
Added Liv support for better gameplay capture and recordings
Performance improvements
Bullet whizzing improvements
Cockpit shaking should work properly now (firing, getting hit etc)
New spawn and respawn screens, now indicating team
Animation tweaks and improvements
Various bug fixes, quality of life improvements

Shhh Massive update. Proper launch notes soon

;)

Small patch

Fix to TDM win condition.
Fixed community map spawns.

New lobby system and mech bay!

V0.9335
8/15/2023


A massive update unlocking ALL maps to support most game modes! Taking advantage of all the content we have made and letting players mix and match whatever maps and modes they want in a fresh new lobby system and mech bay. This should turn up the replayability of the game 4 to 5 times, and as we expand into more modes and maps, they will, by default, sport the entire range of content.

New mech bay:
* Totally new mech bay art and design
* Mech bay now displays squad mechs and loadouts
* Now supports team chat in the mech bay

Lobby:
* Proper pre-game host and join lobby room
* Proper UI for map, mode, bot selection
* Pre-game chat
* Muting toggles

Game modes:
* Most maps, including community maps, support all game modes
* Data cap expanded from 1v1 to support 4v4
* Data cap added to more maps than Commline

General:
* Ammo HUD icon
* Kill feed moved to the bottom right screen

Weapons:
* Frag reload shortened

Fixes:
* Fade for level transition fixed
* Buttons in the mech bay overhauled, should be more reliable now

Community maps:
* Most maps have had iterations and changes, also support for new game modes