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Iron Rebellion News

LAG!!!

We will be doing everything we can to resolve this issue. hang tight and we will get this sorted ASAP!

MAPS AND GUNS!

One week into launch and we are stoked to bring you guys our first semi big update!
This is an important one because this marks the start of our internal weapon systems tool set, These tools allow us to craft weapons and test them in game with relative ease.

Keep in mind all weapons and loadouts you test now are stand in values! once we have the bulk range of weapons in is when we will get to work on the tuning of systems as a hole.

2nd major update is our refreshed social room!, everything here has been built from the ground up based on feedback and observation. The only thing we where not able to get to this week was the lava pit, that is is still the old original! but I will be refeshing that this week! :)

Official changes below
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Version: v0.9173 Date: 11/20

Weapons
Systems rebuilt to support multiple guns. Added laser rifle. Tuned ballistic damage, reload time, etc. Implemented weapon switching.

Lobby
Loadout system for picking guns (currently), mechs, consumables etc. (future)

Audio
All got reworked, player getting hit, hitting the enemy sound effects.

Cockpit
Recoil is now properly tuned for weapons, hit effects. Recoil directionality should be much easier to understand. Reticle reworked, shows weapon states better, animations improved.

Maps
Completely reworked Social Room, expanded deathzone

That's all for this week Pilots! Remember stay safe and watch your 6

Patching the bug where player gets locked into the match after it ends

Network now removes match from internal sever list once two players join. This fixes other player joining the broken server and then being kicks immediately because the match has already been won or lost. possible fix coming for why players don't get kicked

Issues worth noting! fixes on the way shortly

Thank you to everyone who joined us on this incredible launch! Since our release we have shot to the top 10 of VR games!, but with the large amount of new players has come a few new bugs!

1. Players getting stuck in 1v1 clogging up the ability for others to start a match! NO GOOD AT ALL

2. Players are able to shoot through each other with no impact to the enemy. this happens server wide and some how self corrects over a short amount of time.

We are actively working to solve these bugs as I wright this message and will be back shortly with a fix!

Thanks for your patience and believing in this game! your response has been absolutely overwhelming

-Jspice

Week one bug fixes

1. You can now quit the game
2. Reset mech ball once it’s out of play field
4. Spawns points away from other players in social room
7. Wrist band to show that you have a wrist menu
8. Fix cockpit lighting for map pvp map