New content and fixes!
Version: v0.9184 Date: 12/06
Social Room:
Finally implemented social room deployment!!! Basically lets you join a match with someone you meet in social room 🙂
Updated the map, reworked lava pits, improved spawning area.
Further performance optimization, lots of rework with colliders and in level physics.
Gamemode:
When a player is near victory now triggers a new state, where point captures turn red and take longer to capture. This hopefully will prevent easy captures after last kill which ends the game abruptly.
Weapons:
Laser Rifle now takes less time to reload, has more ammo.
Weapon loadouts are now saved.
Cockpit:
Tweaked bootup animations and added a light to illuminate the bootup switches.
Core:
Updated all project framework systems. Basically anything responsible for handling VR both PCVR, Quest etc. is now updated to pretty much the latest version. Fixed some issues with hand offsets. This will now hopefully mean much better support for most headsets, controllers etc. and will let us work easier as well!
Social Room:
Finally implemented social room deployment!!! Basically lets you join a match with someone you meet in social room 🙂
Updated the map, reworked lava pits, improved spawning area.
Further performance optimization, lots of rework with colliders and in level physics.
Gamemode:
When a player is near victory now triggers a new state, where point captures turn red and take longer to capture. This hopefully will prevent easy captures after last kill which ends the game abruptly.
Weapons:
Laser Rifle now takes less time to reload, has more ammo.
Weapon loadouts are now saved.
Cockpit:
Tweaked bootup animations and added a light to illuminate the bootup switches.
Core:
Updated all project framework systems. Basically anything responsible for handling VR both PCVR, Quest etc. is now updated to pretty much the latest version. Fixed some issues with hand offsets. This will now hopefully mean much better support for most headsets, controllers etc. and will let us work easier as well!