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Tainted Grail News

Patch 1.3b is live!

Hello!

We've now updated the game to version 1.3b! The patch is available on Steam and GOG, while it should hit Xbox next week.

[h3]The following improvements have been added with this patch:[/h3]
  • Added missing polish localizations
  • Fixed rare serialization problem for some settings
  • Added currency gain scaling with Corruption to all "passive progress" currencies that required it.

Have a great week!

Deck Builders Round Up

Deckbuilders! I love 'em. Slay the Spire got me into this genre digitally, after originally feeling the pull of Magic the Gathering in the late 90's. After over a hundred hours playing Slay the Spire, the classic that invigorated the whole genre, I had the bug, bad. So since late 2019 I’ve been hunting for more. MOAR! Here’s a round up of a few favourites.

Read the full article here: https://www.gamingonlinux.com/2022/05/deck-builders-round-up

v1.3a - Patch Notes

Hey folks!

We've just updated the game with some small (but quite important fixes). Steam and GOG are updated now, and we hope to be able to push this update to Xbox tomorrow :)

### PATCH NOTES:


  • Terms of Service buttons changed to single press, instead of hold.
  • We've introduced "Press Any Button" screen after launching the game to make it easier to catch a controller's focus on the game (this should resolve various issues such as "I can't accept TOS after starting the game".
  • We've fixed a broken Seamstress passive skill (the one that was impossible to unlock on a gamepad)
  • We've adjusted controller settings to better handle situations in which multiple controllers try to provide input to the game.
  • We've fixed a bug that sometimes killed bosses when players left the game and returned to it with 'Continue' button


We also want to push a patch later next week - it will contain fixes to various translations of the game (it will include proper translations of missing texts and other things like that).

Patch 1.3 – Xbox consoles, Steam Deck, Optimization, and Linux!

Hello everyone!

We have some great news regarding Tainted Grail: Conquest – and the main thing we want to share is that we got the game working on consoles!

Here is a TL;DR version of this post!

  • Tainted Grail: Conquest is officially available on Xbox (and included in Xbox Game Pass!)
  • We've made some extra game optimization available for everyone (+ added font scaling)
  • We also made some adjustments to the game on Steam Deck!
  • ...And it also works on Linux now!
  • We were quite busy with all that, so there are no new content/bug fixes this time, but a new patch should come out sooner or later as well ;)
  • To celebrate: we are doing the biggest discount yet - a 50% discount here on Steam, so if you were thinking about grabbing the game, it is a really great time to do that!

[h3]Consoles![/h3]
This is a huge achievement for us ‘cause it’s the first time we’ve been porting our game so we’ve had to learn A LOT about how to approach this and actually get it done. We’ve also had to do a lot of digging through our game’s code and other “low level” things that are pretty complex to explain (and aren’t very exciting to read about when you’re not a programmer :D).

But, yeah, we’ve won this battle and as of today, the game’s officially available on Xbox One X/S and Xbox Series X/S. You can even get it through Xbox Game Pass!

Anyway, this console edition-related patch brings two crucial improvements to the game – and these are available for PC players, too.

First, we’ve improved the game’s performance a bit by fixing some issues that were pretty taxing on RAM. The game should work better on low-end machines now!

The second addition is font scaling. We realized that our fonts could’ve been unreadable on various TVs, especially when you’re playing on your couch, so we’ve added the possibility to increase the font size in the game.

In addition to that, we’ve also made sure that the game works smoothly on Steam Deck, and that version also includes some improvements to the game’s UI (some things are scaled up, together with text size) because they were unreadable on a smaller screen.

As you can imagine, we’ve had to halt all other bug fixes and content additions – we needed to get the game working on consoles and this meant that we needed to give our programmers space to work their magic. Now that those console editions are released we can get back to fixing some of the outstanding issues that you’ve reported over the past few months. We’re really sorry it took so long but… well, you can’t estimate certain things when you’re doing them for the first time!

Moreover, with this patch we’re also adding Linux support – please let us know if it works as well as you’d expect it to work! We've tested it on Steam Deck and we haven't run into any stability-related issues!

And yes - let us answer before anybody asks! - we are thinking about a Mac version, too… but we’re currently in the process of waiting for our testing machine to arrive. And Apple estimates it’s going to take a few weeks, maybe even months… But, yeah, when we get a Mac, we’re going to do our best to port the game to work on some of Apple machines as well! :)

[h3]Plans for the foreseeable future[/h3]
Our entire team is hard at work on Tainted Grail: The Fall of Avalon and we'd love to share some more info about that game really soon - we're posting new stuff from time to time on our Discord so if you'd like to know more right now, join us there!

And regarding Conquest: we need to wrap up some outstanding issues but when we're done we'll see what's in front of us. We have some plans and ideas but we wouldn't want to commit to anything as of yet. We did, however, get all of your new bug reports and we'll definitely take a look at them now that we're not busy with rewriting huge portions of the game's backend :)

Have a great week!

Xbox Game Pass March line-up concludes with Shredders, Weird West, Crusader Kings III and more

The Xbox Game Pass March game selection has been revealed! This month, we’re getting a decent mix of genres added to the Game Pass lineup, including Crusader Kings 3, Weird West, and Shredders among some other notable additions.

Xbox Game Pass, the subscription service offered to Xbox console and PC users, provides a sizable library of games for the cost of £8 / $10 a month. For that price, you can often pick up some recently released game for a fraction of the cost, making it a decent option for those who can’t or won’t spend full price for the latest titles.

The first game up is Crusader Kings 3, which is getting a Xbox Series X/S version on Game Pass. This grand strategy game puts you in the role of a ruler during the middle ages, as you engage in politics, war, and plenty of scheming in order to expand your empire. In our review for this title back in 2020, Lauren Aitken described it as a “strategy title with some RPG flair that will suck you in for 500 hours or more during this endless lockdown”. While lockdowns are (hopefully) a thing of the past, Crusader Kings 3 is just as brilliant as it was back then, and is absolutely worth your time!

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