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Mad Experiments: Escape Room News

Chapter 2 is available now!

Chapter 2 is now in the game, for free!


[previewyoutube][/previewyoutube]


Explore this mystical room where you are trying to restore your memory, with the help of Hildegarde. New atmosphere, new puzzles, and a new chapter of the story of Hildegarde, all for free!

This room is way more mystical and mysterious than the previous one. It feels like you are outside, but actually, you are in your character's head. With the help of a new character, restore your memory to wake up and escape!
I went with an atmosphere drastically different from the previous one, bright and peaceful, with a strong connection to Nature. I hope you will enjoy!


[h2]Thank you x1000 for your tremendous support![/h2]
Without you, this adventure would not be possible! Shoutout to everyone who sent their feedback, reported bugs, wrote reviews and helped me to grow on social media! You are awesome and I'm glad to have you by my side
[h2]What's next?[/h2]
I will add things that I did not have the time to add before the release of Chapter 2:
- In the coming days, the versions for Mac and Linux will be out!
- New languages: Russian, Simplified Chinese, Korean, Portuguese, German and Polish!
- New secrets & achievements for both rooms
- Bugfixes and comfort features

[h3]Enough talking, more thinking! Let's get in there and kick some as...puzzles! :)[/h3]

v1.58: Japanese translation and bugfixes! マッド・エクスペリメンツ:エスケープ・ルームへようこそ!


As usual, first of all I want to thank you for your reviews on Steam and comments on Discord. Your feedback has been amazing, you (really) liked Chapter 1, now I want to blow your mind with Chapter 2.
I'm currently working on more secrets, harder puzzles, and polishing the mind-bending atmosphere I want you to experience.

[h2]MEER now available in Japanese![/h2]


For the Japanese speakers out there, that would be awesome if you could try this update and tell me what you think about the translation. It's very important that the clues are giving the right information in every language, or it could ruin your experience.



The translator and I have been very careful to respect every aspect of the game so I hope the result will suit your expectations!

Other languages will be added in the coming weeks: German, Spanish, Brazilian Portuguese, Russian, Traditional Chinese, and Korean!

[h3]Patch Notes 1.58:[/h3]
  • The entire game and menus have been translated into Japanese
  • It's no longer possible to drop items while crouching
  • Fixed Pause menu UI not displaying properly for some people
  • Fixed RELAX MODE text helper position
  • Network bugfix: Changing mask now works if you join after a player changed its own mask
  • Reduce size: Remade every clue textures + added compression
  • Fixed a typo in French translation
  • Fixed some typo
  • Various under-the-hood improvements related to Chapter 2
  • Updated Networking framework


Thank you again for your tremendous support!

Stay sharp!

Clem

New skins added for free!

First of all, I would like to thank you once again for your tremendous support. Your reviews, e-mails, and messages encourage me every day.
Reading them warm my heart, and it makes me feel like I need to do even better for Room 2. That adds up a bit of pressure but it's such a boost for my creativity!


New Masks!

Choose from 4 different masks in the Lobby if you want to look great on the victory screen at the end! :)

These new skins were a community request and are added for free!

[previewyoutube][/previewyoutube]

[h3]Patch Notes 1.57:[/h3]
  • Change your appearance in the Lobby by choosing one of the 4 available masks
  • Added room selection menu before launching a game (also teasing for Room 2)
  • Fixed some missing maze walls
  • Updated Main Menu with better text + relax mode helper text fix
  • Added french translation for MoreClues
  • Improved multiplayer menu + relax mode text helper
  • Improved lighting in TV room
  • Improved mirror Lobby
  • Various Lobby improvements
  • Added text and translations for masks
  • Fixed Pause Menu not showing properly sometimes


Stay sharp (and safe),
Clem


v1.54 Update with "Extra Clues" menu is here!

Hey everyone,

I listen to your feedback very carefully as I want to game to feel comfortable when you play. That's why a new section in the Player's Menu is born: "More Clues"! It's the first version so keep in mind that the visual is not final.

[h3]Patch Notes 1.54:[/h3]
  • Extra clues: Added the first version of the "Extra Clues" section in the player's pause menu. Based on your feedback, the game now provides additional clues for players who don't want to get out of the game to get more clues.
  • New Achievement - Master Mind: FInish the room without using extra clues
  • MacOS & Linux "mouse not centered" issue: FIXED! Thank you for your patience!
  • Lobby room: Table collisions fixed!
  • Comfort UI: "Use" only appears if target at an interactable object
  • Timer has been 100% reworked so now, if the host disconnect, the timer will stay synced.
  • FOX bugfix: Zooming-in will not reset camera's FOV anymore
  • Updated text on Crystal to help people in phase 2
  • Fixed typo on Generator when complete
  • Maze: Fixed maze missing walls + improved lighting
  • Fixed some minor issues on player UI
  • macOS: Fixed some UI text not showing on Mac


Thank you for your tremendous support!

Stay sharp!

Clem


v1.50 Update with RELAX MODE is here!

Hey everyone,

RELAX MODE is here! This feature was requested by many of you, it's happening!

In this mode, there is no time limit! You can now chill and take your time to escape the room because time has stopped...



Patch Notes 1.50:
  • RELAX MODE IS HERE! Chill and relax, you now have unlimited time in the room :) Just activate it when you create your game!
  • Room 1: Some minor visual improvements
  • Settings: Added resolutions 1680x1050 and 5760x1080
  • Settings: Master Volume is now called Ambient Volume ;)
  • Increased the time before you get kicked from the maze for not moving
  • Various network improvements
  • macOS UI: The text should now appear correctly in Player's pause menu


I'm still working on the "mouse-not-centered" issue on macOS and Linux, as well as a rare issue that could happen when 2 players try to pick-up simultaneously the same item. Both should be fixed next week.

Thank you for your tremendous support!

Stay sharp!

Clem