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Events and Stability - Update v0.9.26



Hey, rulers,

This update is dedicated to custom map enthusiasts and multiplayer lovers! More on that below

Please note: Most of the new features are available in the demo, but you can gain access to unlimited games in Warnament's closed beta for as much as $0.99! It includes a multiplayer mode, a full technology tree, 3 more political institutions, a scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!




[h3]v0.9.26 Released![/h3]
  • Added event creation tool in the scenario editor. You can now specify the year, month, and probability of an event occurring in a player's country, as well as response options, requirements, and bonuses
  • Multiplayer has become much more stable. The network code has been rewritten for when a player creates a server from a single-player game, resulting in improved performance, stability, and the elimination of crashes
  • It's now possible to create a server from single-player mode not only on built-in maps but also on custom ones
  • The infrastructure window now displays detailed information about the province, income, and population
  • Rebalance of buildings
  • Bug fixes


If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Play Warnament beta for free on Android
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter

Badge Guys - Update v0.9.25



Hey, rulers,

Here's yet another Warnament update which adds some nice QoL changes and pretty customization options!

Please note: Most of the new features are available in the demo, but you can gain access to unlimited games in Warnament's closed beta for as much as $0.99! It includes a multiplayer mode, a full technology tree, 3 more political institutions, a scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!



[h3]v0.9.25 Released![/h3]
  • Added badges for players. They can be chosen in the customization menu and are displayed in-game next to your username
    Please note: Badges are displayed in the Steam version of Warnament but customization options will be added later. Android users can have a sneak peek in our free mobile version
  • Redesigned the new game creation menu
  • Now when connecting to a server in multiplayer, you can select a country
  • Added spectator mode in multiplayer
  • Added a brush for selecting provinces in the scenario editor reforms menu
  • Fascism has been weakened: the attack bonus reduced from +110% to +85%
  • Fixed errors in resource allocation when buildings are operating


If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Play Warnament beta for free on Android
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter

International Trasparency - Update v0.9.24



Hey, rulers,

This update introduces some nice-looking changes to the UI, which are aimed to make your journey towards global domination even more comfortable!

Please note: Most of the new features are available in the demo, but you can gain access to unlimited games in Warnament's closed beta for as much as $0.99! It includes a multiplayer mode, a full technology tree, 3 more political institutions, a scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!



[h3]v0.9.24 Released![/h3]
  • Buildings' efficiency is no longer slowed down when upgrading a province's infrastructure
  • Reworked menu for hiring troops: now you can see the share of people in the population, belonging to different cultures in each province. You can only recruit troops of your country's titular culture
  • You can now see how many relationship points are required for making a diplomatic move, along with other requirements and consequences
  • When making a diplomatic move, a pop-up window will appear to confirm your action, along with additional info
  • Scenario editor: added a brush for editing population parameters in provinces, along with an option to copy and paste existing reforms
  • Multiplayer: improved anti-cheat protection, improved various commands for administrating a server
  • Bug fixes


If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Play Warnament beta for free on Android
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter

Economic miracles - Update v0.9.23



Hey, rulers,

This is the first content update we're sending into the world since we released Warnament on Google Play. The new content is available in all versions but if you happen to be an Android user, you can also check them all out for free!

...which is somewhat ironic, given that this update brings a lot of interesting changes to the economic part of the game. More on that below.

Please note: Most of the new features are available in the demo, but you can gain access to unlimited games in Warnament's closed beta for as much as $0.99! It includes a multiplayer mode, a full technology tree, 3 more political institutions, a scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!



[h3]v0.9.23 Released![/h3]
  • Improved map visuals, with smoother transitions between elements when zooming out
  • Completely reformed province information menu
  • The infrastructure level of a province and its condition (whether it's damaged by war or not) affects the efficiency of buildings. For example, a factory in a city will produce almost twice as many resources. And if your province is heavily damaged by an enemy battleship or artillery, your buildings will operate with very low efficiency
  • Administration costs have been added and infrastructure bonuses have been changed. It has become much more important to develop your regions, as your economy, rather than just the number of provinces, starts to play a much bigger role
  • Regarding the economy: from now on, in the province menu, you can view the economy, population, and amount of money per turn of any country on the map (e.g. you can check the population of the enemy's province and think a hundred times whether it's worth attacking the enemy)
  • In multiplayer, the time of moving on to the next turn depends on the total number of players who pressed the 'Next turn' button. The more players press it, the sooner the next turn will start
  • Anticheat has been improved to no longer allow anyone to interfere with your winning in multiplayer games.
  • Performance has been improved (especially noticeable on mobile devices)
  • Added translation into Filipino
  • Various minor bugs have been fixed


If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter

We tried to make a trailer with AI. Oh boy... - Warnament Dev Update #14



Hey rulers!

It’s been an intense month, to say the least, as we have been pushing hard to release Warnament on Android! If you wish to play the game right now, don’t hold yourself back. It’s free to play with an option to support us by buying cosmetic items.

But today, we’ll be telling a different story. Warnament is released in beta mode on Google Play (which means you won’t be seeing user reviews, but we will). Our primary focus is still to hit Early Access on Steam, but the release is a release, so we decided it deserves a proper trailer.

Since at Luden.io, we’re big fans of experimenting, so we ended up having to answer a question: are AI algorithms of today good enough to generate animations for trailers? The answer is… errrr… Well, more on that below.

[previewyoutube][/previewyoutube]

We cooperated with Lev Koretski, a video maker whose works you might’ve seen on Steam pages of Black Skylands, Graveyard Keeper, Cartel Tycoon, and other renowned games. You should definitely check out his sample reel, especially if you’re an indie game maker!

Since Warnament only has a tiny dev team, we wouldn’t be able to afford fancy animations and visual effects. Therefore, we decided to refer to the silicon wisdom of AI models for animation. Long story short: it was not as easy as we estimated, and only tiny bits of what was generated by the model made their way to the trailer.

A quote from Lev himself and some goofy tryouts is below:

[Working with AI models] became not so much a help but rather a perpetually breaking crutch that we still had to learn to work with.

Along the way, I encountered numerous difficulties. I tried many neural networks available for free (such as Runway, Vidu, Google Veo, Dream Machine by Luma), and all of them operated more or less the same way: you upload 1-2 pictures, and the AI creates animation.

You can write a prompt, but often it doesn't work. Or, you need to go through a bunch of formulations to get the desired result. It feels like the developers of neural networks deliberately limit creators with prompts so that as many attempts are made as possible and the [number of props provided per month in a] subscription runs out.


Here’s a bunch of things we got in response to our prompts. Check out this nightmare fuel (prompt - “finger presses the red button”):

[previewyoutube][/previewyoutube]

Animating machines worked fairly ok, unless they had rotating elements, such as wheels or propellers, in which case things tended to turn out… not so well (prompt: “Panoramic camera movement, left to right, planes flies shooting at the houses, fire below“):

[previewyoutube][/previewyoutube]

And how do you like those people morphing into artillery? This takes the concept of giving one’s life for their country to a whole new level:

[previewyoutube][/previewyoutube]

And here’s the Eiffel Tower merging with a house (prompt: “slow approach to a nuclear explosion”):

[previewyoutube][/previewyoutube]

Can you spot that one soldier who’s running backwards?

[previewyoutube][/previewyoutube]

Some more creepy hands to top all that (prompts: “finger presses the red button”, “flags fluttering in the background”):

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

To be fair, just a couple of years back AI models were drawing creepy pictures, but a lot of progress was made in this field since. So chances are good that one day they will become a trustworthy video maker’s helper. This day just has not yet come.

As for the trailer - let us know how you like it! And if you want to discuss anything Warnament-related with us directly (or just exchange some memes), come by our Discord server.

Just a reminder in case you skipped it: Warnament is now available to play for free on Google Play! Next time, we’ll tell a couple of stories about how we were preparing for the release.

Until we meet again!