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It's a Garrison, Son - Update v0.9.14



Hey rulers!

In this update, we're changing the rules for capturing provinces, to make it more realistic and interesting. Other peculiar changes have happened as well, see more details below:

Please note: Most of the new features are available in the demo, but you can gain access unlimited game in Warnament's closed beta for as much as $0.99! It includes multiplayer mode, full technology tree, 3 more political institutions, scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!




[h3]v0.9.14 Released![/h3]
  • Garrisons were added to each province. Subsequently, the requirement for a minimal amount of troops to conquer a province was removed. From now on, to secure a territory, one must completely destroy its garrison. Garrisons slowly recover during 10 turns, if they manage to survive an attack. The size of a garrison depends on the economics of the province where it's stated. Therefore, conquering an advanced province (like the capitals of states) requires more power - using artillery will be especially effective. Respectively, poor and faraway provinces can be taken with a modest amount of infantry
  • Two new events were added, linked to the capitals of states. One of them alerts you when your capital is under attack, and the other one urges you to take it back, if it is captured
  • UI now only displays resources that correspond to unlocked technologies
  • Improved rendering of big maps, now they look prettier and no longer have problems with icons' display
  • Map loading optimized
  • Improved interface for technology tree and province menu
  • Bug fixes for MacOS version
  • Fixed a bug that prevented saving the game in multiplayer


If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter

Add to your wishlist! Why and how?

You probably saw the "Add to your wishlist" message several times here on Steam. But what are all the developers asking it for, should you click that green (or blue) button, what is it?

You can add the game to the wishlist right here:
https://store.steampowered.com/app/1201700/Warnament/

Or you can do it on the game's page just under the video trailer, like this:


[h2]For players[/h2]
If you have a game on your wishlist you will:
  • Receive an email on the release day
  • See news about the game published by its' developer here on Steam
  • Get notified about the discounts by email

You can always remove the game from your wishlist.

[h2]For developers[/h2]
The developer will know nothing about players who added the game to the wishlist. No email, no account name, no ability to send you a message - nothing. The only thing visible for the developers is the total number of wishlists
This number is a thing that can help the developers understand how much players are interested in the game, and how many additional features and level of quality they should consider to work on.
  • 1,000 wishlists - almost nobody knows about the game, probably players don't want it or never heard about the game
  • 1,000,000 wishlists - players absolutely crazy about that and expecting something really really good from the developers

[h2]Now you know what to do[/h2]
If you are interested - consider adding the game to your wishlist right now, it's like hitting the subscribe button on social media.
If you are not sure yet (or you waiting for the discounts) and want to see how the game is being developed to decide later - adding to the wishlist is the best option to tell Steam algorithms that you want to be aware of news and updates from the developer.

https://store.steampowered.com/app/1201700/Warnament/

P.S. If you want to talk to developers directly, suggest some features, and get more involved in the making of the game - Discord and Steam Discussions are great for that. Or let's chat down below if you have anything to discuss!

Great War: The Sequel - Update v0.9.13



Hey rulers, this update adds yet another scenario, and a very deliberate one, too! That, and a bunch of QoL improvements/bug fixes. More details below!

Please note: Most of the new features are available in the demo, but you can gain access unlimited game in Warnament's closed beta for as much as $0.99! It includes multiplayer mode, full technology tree, 3 more political institutions, scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!




[h3]v0.9.13 Released![/h3]
  • Added scenario for World War II on Euro4 map. It includes a very deliberate rebellion system, along with diversified array of reforms for each country. We suggest you try playing it as different countries to learn the ropes. For example, you can reform the Soviet Union back to the Russian Empire, or do the same with the Third Reich, demaking in back to the Holy Roman Empire. Tread lightly though, due to the aforementioned rebellions: when playing as Spain, for example, there's a risk of Catalonia secessing. Additionally, you can establish Israel - or it will be established anyway, if the Jewish population starts a rebellion in respective region. And vice versa: an Islamic State might be stablished by a bot (or yourself) in the east. Third Reich's concentration camps' prisoners might also start a rebellion, etc., etc.
  • Fixed a bunch of errors causing troubles in multiplayer games. Data transfer optimized
  • Switching speed between maps when starting a new game is doubled, as is the speed of loading a saved game from the main menu
  • Fixed bugs with random music volume level changing, political decisions for Monarchic stats, and other minor bugs

If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter

Xenophobia. Repressions. Servers. - Update v0.9.12



Hey rulers,

This update brings some extravagant new tools for Fascism and Communism, but most importantly - it makes it easier to share your world-dominating experience with friends!

Please note: Most of the new features are available in the demo, but you can gain access unlimited game in Warnament's closed beta for as much as $0.99! It includes multiplayer mode, full technology tree, 3 more political institutions, scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!




[h3]v0.9.12 Released![/h3]
  • Playing with friends is now significantly easier, as anyone can now create their own server right from a singleplayer session, and choose whether to make it public or private
  • New mechanics for Communist states: you can now refer to good old repressions, which will bring you short-term bonuses, but if you start overusing it, it might result in falling into paranoia, decreasing relationship with all other countries
  • Added new political institutions for Fascist states: Xenophobia and Occultism. Fascist countries are now also able to restore paganism and make sacrifices to the gods of their choosing
  • Improved interface for political institutions, the text is now easier to read
  • Minor bug fixes


If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter

Movement and Monarchy - Update v0.9.11



Hey rulers,

This update brings a lot of exciting new features, of which many are related to Monarchic states and army movement in general. But as always, there's much more new stuff on the list of changes below!

Please note: Most of the new features are available in the demo, but you can gain access unlimited game in Warnament's closed beta for as much as $0.99! It includes multiplayer mode, full technology tree, 3 more political institutions, scenario editor & a standalone map editor app.

Head over to our itch.io page or straight to warnament.com to start playing in a few clicks!




[h3]v0.9.11 Released![/h3]
  • New political decisions were added for Monarchy: 'Return of feudalism', 'Return of serfdom', 'Abolish serfdom', 'Borrow from Merchants', 'Pay back the debt to the Merchants' and even 'Expel the Merchants' (so you don't have to pay back the debt). Another new interesting political decision: 'Annex a vassal through marriage'
  • Added a bonus for Communism: increased shooting range for artillery
  • A small element of randomness was added to the battles: now instead of showing the exact amount of troops needed for victory, an icon showing the chance of victory is displayed before the battle
  • The Army movement menu was reworked to be more comprehensive and intuitive. All offensive and defensive buffs are now displayed, so that players can assess their chances for success correctly

[previewyoutube][/previewyoutube]
  • Pressing 'Alt' + RMB now allows you to move half an army to a selected province without calling for the army movement menu ('Ctrl' + RMB moves the whole army from one province to another)
  • Added a contextual note on the screen when a player holds 'Alt' or 'Ctrl' key
  • Improved tutorial, with more explaining text; additionally, all technologies required for completing the tutorial are now unlocked from the start
  • If a player has a vassal, the latter generates points that get added to the overall victory rating
  • If an ally frees one of your provinces from enemy forces, it now goes back to you, and not your ally
  • In the Diplomacy menu, a player can now see requirements for points to sign a pact or alliance, and the conditions on which a vassal can start a rebellion
  • If you provide another state with a huge amount of resources for free, the discontent among your population now increases
  • Bots now better handle fighting wars on multiple fronts
  • Various minor bug fixes of UI, bots, and processing battles


If you haven't done so already, please add Warnament to your wishlist on Steam! It is a very important metric for us, which brings the release of the game closer:

https://store.steampowered.com/app/1201700/Warnament/

This is the best way to show us that you're waiting for the game to come out, and provides us with superior motivation for releasing the game sooner!

Want some more Warnament? We got you! Here's what you can do:
  • Join our merry gang on Warnament's Discord Server to chat with devs and fellow players, and send your feedback straight to the devs
  • Subscribe to our YouTube channel, and watch weekly videos about the development process
  • Join our mailing list to get the latest news about the game
  • Follow Warnament on Twitter