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Starship Troopers: Terran Command News

Starship Troopers: Terran Command - Year One Roadmap

Greetings Troopers, recently we announced the Starship Troopers Year One Roadmap, we made a video to show you what's coming in the future of Starship Troopers: Terran Command. Enjoy.

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Free Updates

Initial free updates will focus on balance and interface improvements. Following that, an update will contain a new free scenario and a new Federation unit.

The following update will bring Achievements and new Challenge missions. This new type of missions will come with a freshly implemented High Score system.

A Scenario editor will also be released, allowing players to craft their own maps and scenarios.

Finally, a new top secret game mode to enhance replayability is being worked on and will be released in 2023.


Premium Content

We are planning to release two paid-for DLCs within the first year of release: the first is a mini-Campaign based on challenge missions.

A more extensive DLC will follow, with an entire Campaign set in a new environment and featuring additional units.

Would you like to know more? Additional details will be announced later this year.


New Beta Patch

Speaking of new content, we're about to open a new beta! The Federation once again calls its citizens to their patriotic duty and to help us test some new features.

What does it add?

- A new unit type, a squad of troopers making use of chemical weapons;

- A new scenario, called "Chemical Reaction". Arachnid test subjects have broken out of an experimental lab, and it's up to the player to clear them out;

- The option for units to prioritize certain types of enemies automatically, a highly requested feature (and very useful for snipers);

... and a lot more.

You can find the full changelog here, and you can start applying to the beta here. Please note that a Slitherine account is required, but you can register one for free. Actual access to the beta patch will be given to those testers who have been picked in a few days.

Year 1 Roadmap & New Beta

The Federal Council has been hard at work on new plans, and we are now ready to tell you what is in store for the first year of post-release development of Starship Troopers: Terran Command, live on FedNet!



Free Updates


Initial free updates will focus on balance and interface improvements. Following that, an update will contain a new free scenario and a new Federation unit.

The following update will bring Achievements and new Challenge missions. This new type of missions will come with a freshly implemented High Score system.

A Scenario editor will also be released, allowing players to craft their own maps and scenarios.

Finally, a new top secret game mode to enhance replayability is being worked on and will be released in 2023.

Premium Content


We are planning to release two paid-for DLCs within the first year of release: the first is a mini-Campaign based on challenge missions. A more extensive DLC will follow, with an entire Campaign set in a new environment and featuring additional units.

Would you like to know more? Additional details will be announced later this year.

New Beta Patch


Speaking of new content, we're about to open a new beta! The Federation once again calls its citizens to their patriotic duty and to help us test some new features.

What does it add?

- A new unit type, a squad of troopers making use of chemical weapons;
- A new scenario, called "Chemical Reaction". Arachnid test subjects have broken out of an experimental lab, and it's up to the player to clear them out;
- The option for units to prioritize certain types of enemies automatically, a highly requested feature (and very useful for snipers);

... and a lot more.

You can find the full changelog here, an you can start applying to the beta here. Please note that a Slitherine account is required, but you can register one for free. Actual access to the beta patch will be given to those testers who have been picked in a few days.

Starship Troopers: Terran Command - Update v1.8.0

Greetings Troopers,

today we are releasing a new update. It is a fixes and balance changes update, and among others we are fixing the issue that made players having Turkish as their system language crash. We apologize for the issue, it should be fixed now.

We are aware that there are concerns about the spawn rate of the Scorpion Bugs, we are looking into solutions on how to best tackle that.

Please, let us know your feedback and opinions. We intend to further improve Starship Troopers: Terran Command and your feedback is very helpful for us to make it happen.

In the meantime, work continues... we have plans for future content and features, and we're just about to finalize them. We'll be back soon with an actual Roadmap containing information on what's next.

Full Changelog:

- Wiki: Entry and popup added for elite abilities.
- Added cap to amount of Auto Saves of 50.
Fixes:
- Fixed crash for Turkish and Azerbaijani Windows users.
- Localisation: fixed unit name tooltips not properly translated.
- Operation Guillotine: Fixed issue when capturing the middle Radio Station before clearing the initial hives.
- Difficulty modifier no longer affects damage of allied units.
Balance changes:
- Tanker armor reduced from 120 to 100
- Scorpion armor reduced from 90 to 70
- Scorpion range reduced from 35 to 30
- Scorpion Armor-Piercing (AP) reduced from 80 to 60
- Rocket Trooper range reduced from 45 to 35
- Rifle Squad Armor-Piercing (AP) reduced
- Marauder primary weapon AP reduced
- Marauder Mortar Barrage accuracy increased, damage and blast radius reduced
- Marauder Drop Charge damage doubled
- Spitter AP increased from 0 to 40
- "Suppression Resistant" units can only be slowed by 50% instead of 70%
Settings:
- Removed option to disable "runInBackground" as it is suspected to cause GFX issues.
- Removed screen refresh rate selection as it is not properly supported.
- Game will no longer cap framerate to 60fps when vsync is off, instead it will use the screen's current refresh rate as cap.
- Fixed resolution reset when changing refresh rate.
- Hotfix for setting refresh rates for some machines, still being investigated.
Known issues:
- Scorpion spawning rate is not balanced, we are still investigating the best way to fix the spawning rules.

Starship Troopers - A Message from the Devs

Greetings Troopers,

Firstly, we’d like to thank everyone for all the positive feedback and reviews we’ve received since the game’s launch. Morale is high, and our team has been overjoyed by your support and comments. But we haven’t let that go to our heads.

As the war against the Bugs rages on, we have heard your frontline needs.

Rest assured these battlefield reports are finding their way to the highest levels of military intelligence. What we need is time -- time to construct a full roadmap of everything we’d like to do, time to align on which priorities to focus on first, and time to create and deliver the content you want.

Starship Troopers: Terran Command’s future is bright,
We’ll do our part…
…and we’ll keep fighting.

Full roadmap, coming soon.