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Starship Troopers: Terran Command News

DLC sneak peek: Turret defenses

Greetings, Troopers,

In this update, we’ll provide a quick overview of the new turrets available in the upcoming Urban Onslaught DLC, along with a new resource type for acquiring these new units. Also, Closed Beta signups for the Urban Onslaught DLC are still open, if you are interested in giving feedback on the upcoming DLC you can still sign up!

JOIN THE BETA HERE

The Federation has provided access to a new line of advanced defensive turrets due to the increased Arachnid threat facing the great city of Mahanagar. Because each turret type has its own strengths and weaknesses, it is crucial to find the right mix and position them correctly to repel the Bug attack waves.

[h3]Autocannon & Mortar Turrets[/h3]
The Autocannon Turret is designed for engaging medium-armored and airborne enemies. It has good armor and high hitpoints, providing an excellent frontline barrier. But keep in mind that while this turret can fire over infantry units and most other turrets, it cannot fire over elevations or tall obstacles. Also, its efficiency decreases when engaging numerous targets due to the cannons overheating fairly quickly.
The Mortar Turret is designed to complement the Autocannon Turret, as it excels against masses of unarmored enemies with its large area of effect. It has indirect fire, allowing it to lob projectiles over both units and terrain elevations. However, the Mortar Turret projectiles are slow-moving, and the turret has a significant minimum range, making it ineffective against fast-moving targets and more vulnerable to direct attacks.
Together, these two turret types provide a balanced defense against a wide range of lower tier Bug types.



[h3]Heavy Gun Turret & Sentry Turret[/h3]
The Heavy Gun Turret has a large cannon that fires projectiles capable of piercing even the most heavily armored Arachnids. The turret's drawbacks include a fairly slow reload time and slow rotation speed, which hinders its effectiveness against large numbers of enemies and fast moving targets.
The new Riot Shield Squad unit has the ability to launch a container that deploys a “Sentry Turret”. These small turrets operate autonomously and cannot be controlled directly by the player. They provide temporary, automated fire support, but expire after a short duration, making them ideal for creating brief strategic advantages during intense combat situations.



[h3]Ballistic Missile Turret[/h3]
Optimized for long-range engagements, the Ballistic Missile Turret boasts an impressive range and fires armor-piercing missiles. These missiles feature a built-in homing system that increases the likelihood of hitting moving targets. The turret is designed specifically for taking out hard-to-reach priority targets, as its very slow reload time makes it virtually useless in direct confrontations.



[h3]New Resource: Materiel[/h3]
To acquire these advanced defensive units, a new resource type has been introduced. This resource, called Materiel, is used for buying mechanical units and turrets. It regenerates slowly after losing units that require this resource, meaning frequent losses could cause significant delays in restocking and redeployment.



The Closed Beta for our Urban Onslaught DLC is still running. If you're eager to experience the new content first-hand and help shape its development, this is your chance! Sign up for the closed beta here.

That’s all for this update. We are certain that these new turrets will make you feel safer while defending your neighborhood. Lets just hope there is no Brain Bug present...

https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/

Patch Update v.2.10.7

2.10.7 - aa64e3f86e - Release

Many technical changes were made in preparation for the upcoming Urban Onslaught DLC, below is a list of the most relevant changes for this update:

Campaign
• Fleet Liaison now has a default attack that calls in a TAC Strafe, ideal for taking out Scorpions from a safe distance.
• Delivery platform button now highlights when you can unlock a new units
• Added new dropship animations and a new drop pod for dropping marauders and other vehicles
• Turrets now animate to pitch up/down
• E-Pulse Troopers are now stronger against armored units
• Fixed tab/shift tab keys to toggle through selected units
• Fixed bug where bullets would not correctly collide with targets in certain cases

Editor
• Editor level/edge/variation system reworked for easier selection and manipulation


https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/

DLC sneak peek: Gunships and exploding bugs

Troopers, listen up!
In this “explosive” update we’ll be showcasing the A12 Pegasus Gunship and a new Arachnid called the Burster. Closed Beta signups for the Urban Onslaught DLC are still open, if you are interested in giving feedback on the upcoming DLC you can still sign up!

JOIN THE BETA HERE

[h3]A-12 Pegasus Gunship[/h3]
The A-12 Pegasus Gunship is a formidable addition to our aerial arsenal, the first air unit that players can control directly. It's capable of flying over any terrain or obstacle, giving it unmatched mobility. It only has to pay attention to Arachnid types capable of firing at air units — for example the Hornets, Scorpion, and Ravager. The A-12 Pegasus is equipped with a powerful minigun to provide fire support against ground targets, while its rocket pods allow it to take down larger, armored foes.



[h3]Exploding Bugs - The Burster[/h3]
The Burster is a new Arachnid unit capable of firing a volatile substance that explodes after a short time delay. Its area of effect (AoE) blast is devastating against infantry and armor. Additionally, it has an unfortunate trait of exploding upon death, causing damage to both allies and enemies nearby. Destroying one at an opportune time can turn the tide of battle.



[h3]New purchase menu[/h3]
To accommodate all the new units, we are experimenting with a redesign of the radio station’s purchase menu. The new tab-based layout simplifies navigation through various options while ensuring they remain easily accessible. Each tab corresponds to a battle tier and its associated delivery platforms, making it easier to find units.



[h3]More explosions and ragdolls[/h3]
The latest DLC introduces new air units and vehicles, enhanced with ragdoll physics for more dramatic deaths. Air units plummet to the ground and vehicles are ripped apart by internal explosions —because who doesn't appreciate a good spectacle?



Closed Beta signups for the Urban Onslaught DLC are still open. If you're eager to experience the new content first hand and help shape its development, this is your chance! Sign up for the closed beta here.

That’s all for this update. We can't wait to see how you use these new features in your strategies. See you on the battlefield!

https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/

More rockets and giant scorpions

Greetings, troopers,
Welcome back to our development update! If you haven't heard yet, Closed Beta signups are now open! And that's not all; we're thrilled to unveil some new units and improvements to our editor tools. Let's take a closer look at what's new.

JOIN THE BETA HERE

[h2]Ravager[/h2]
Our Federal Intelligence has unearthed a menacing evolution of the Scorpion Bug, now known as the Ravager. This formidable foe is larger and more lethal than its predecessor, capable of launching explosive projectiles that inflict significant area damage. Armored units should exercise extreme caution; when critically damaged, the Ravager sheds its tail and shifts to a melee combat mode, wielding its massive pincers that can easily penetrate armor.



[h2]Rocket defense: M23 Cloudburster[/h2]
To counter the new Arachnid threats, Federation research has developed the M23 Cloudburster. This versatile machine is armed with a missile launcher system and features two operational modes to maximize combat efficiency: stationary for defensive tactics and mobile for dynamic strikes. It is specifically designed to tackle swarms and execute precise long-range attacks against formidable adversaries like the Ravager and the monstrous new Tanker mutation (featured in a future post).



[h2]Fleet Liaison update[/h2]
We've upgraded the default attack capabilities of the fleet liaison unit. They now call in precision air strikes on designated targets, significantly extending their engagement range and enhancing their role in providing crucial air support. They are now a very effective counter against Scorpions.



[h2]Streamlined editing tools[/h2]
All the scenarios in the game are crafted using our custom in-game editor (which is fully integrated and accessible within the game itself!). For this DLC, we're embracing a new level of verticality, incorporating a broad array of assets to construct towering buildings and skyscrapers. We have made improvements to the editor’s selection tools, making it more intuitive to select, modify, and fine-tune elevations and prop variations.



As of this week, we've opened sign-ups for Closed Beta testing of the Urban Onslaught DLC. This is your chance to experience the new content firsthand and influence its development.
Sign up for the closed beta here.

Do your part and remember to wishlist the DLC now! Keep an eye out for further updates!

https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/

Urban Onslaught DLC - Closed beta testers wanted

[h2]Calling all troopers! Closed Beta Testers Wanted.[/h2]

Prepare for battle as we gear up for Closed Beta testing of the Urban Onslaught DLC in the upcoming weeks. This is your chance to influence the future of Starship Troopers: Terran Command and help us test the quality and stability of new units, maps, and features.

If you're ready to join the ranks, sign up now using the link below.

[h2]JOIN THE BETA HERE[/h2]
https://www.slitherine.com/beta/starship-troopers-terran-command-urban-onslaught



https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/