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Starship Troopers: Terran Command News

Starship Troopers: Terran Command - Open beta v2.6.10

Hi Troopers,

An update is now available on the public open “beta” branch.

The base-game scenario editor has been re-enabled in the beta. Scenario creators are encouraged to give the editor a test run, as some changes were made to the editor in preparation of the DLC release. Note that creating custom scenarios using the Raising Hell DLC content is not yet available, this is planned for after release of the DLC.

Warning: scenarios made on the open beta will not work for people playing on the release branch. Because of that, we have disabled publishing in this build. After release of the DLC in 2 weeks, you will be able to publish these scenarios to the workshop as usual.

We managed to exterminate several bugs based on reports from the previous beta update, special thanks to the testers that took on the fight!

If we broke stuff or you have feedback on the changes, please lets us know by using the in-game feedback form (opened by pressing F11 while in the game), or on our discord’s beta channel.

Kwalasha Campaign
  • Federatsiyagrad scenario changes:
    • Removed Spitter Bugs
    • Replaced Gatling Gun Marauder with Howitzer
  • Balance tweaks
    • Scorpion armor-piercing reduced
    • Marauder (Gatling Gun) can no longer stun “suppression immune” units
Editor
  • Re-enabled the base-game scenario editor for the beta. Publishing is disabled until release of the DLC.
Fixes
  • Fixed loading of
  • Fixed dropship doors not closing on take-off
  • Fixed pressing “no” when asked to load a savegame when the current game is unsaved now properly cancels loading

Starship Troopers: Terran Command - Raising Hell Official release on November 15

Greetings troopers,

We have exciting news! The much-awaited "Raising Hell" DLC made its premiere at EGX, and we're happy to reveal the official date of release.

Official release date: the countdown begins
We are happy to inform you that Starship Troopers: Terran Command's "Raising Hell" DLC will be available for download on November 15th.

Put this day on your calendar so you can take advantage of this wonderful expansion to the fullest.

EGX Debut
The EGX exhibition, which took place in London from October 12 to October 15, was a huge success. In the "Raising Hell" DLC, attendees get the rare chance to be among the first to take on brand-new challenges and thrilling experiences in the Starship Troopers universe while commanding their troops and battling unrelenting hordes of arachnids.

We offer something special for everyone who wasn't able to attend EGX or just wants to relive the exciting atmosphere.

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Keep a close eye on our website, social media accounts, and Discord server for all the most recent information, news, and special stuff.

Get ready to raise hell!

Breaking FedNet news - live from Gehenna Dev diary #2

Attention, citizens of the Federation! Our mission to keep you informed continues as we explore the depths of the upcoming Raising Hell DLC, revealing new forces joining the battle for Gehenna. For protection of its people and assets, the corporation that exploits Gehenna for its valuable resources has relied on contracted mercenaries. These are tough and battle hardened individuals, often with a background of military experience or have been forged by the unforgiving conditions of isolated human colonies.

Frag Mercs
In our continuing coverage of the Raising Hell DLC, we introduce you to a variety of mercenary unit types. Deploying mercenary units requires Funds: a new unit cap that works similar to War Support but separates Mobile Infantry and Mercenary unit types. For an optimal army composition, you’ll have to find a good mix of both.
Today we will highlight one of the fresh additions to the mercenary roster: the Frag Mercs.



A Flexible Weapon
The Frag Mercs are equipped with a unique weapon capable of toggling between firing fragmentation shells in close combat and launching grenades for longer distance engagements. The former is very effective to pin down waves of Arachnids, while the explosive grenades provide indirect fire support and excel at taking out armored enemies and structures.

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Minelaying Abilities
Elite Frag Mercs gain the ability to deploy proximity mines. You can choose between either Frag Mines - which set off a consecutive series of charges when triggered - or Fire Mines - which do what it says on the box: bursting into a blazing fire.
When placed correctly, both mines can have a major impact on the outcome of a defensive engagement.

[previewyoutube][/previewyoutube]

As we prepare for the release of the Raising Hell DLC, stay tuned to FedNet for more exclusive updates on the front lines of this relentless war.
The Federation remains steadfast in its resolve to protect its interests and citizens, no matter the cost.

Starship Troopers: Terran Command - Open beta v2.6.3

Hi Troopers!

An update is now available on the open beta branch. This technical patch contains various fixes/tweaks that were made in preparation of the Lava DLC release.
We are looking for loyal troopers that are willing to re-play some of the base campaign scenarios and let us know of any issues. Your service will be greatly appreciated.
If we broke stuff or you have feedback on the changes, please let us know by using the in-game feedback form (opened by pressing F11 while in the game), or on our discord’s beta channel.
Thank you for your service!

Warning: scenarios made on this open beta will not necessarily work properly for people playing in release. Because of that, we have disabled the scenario editor in this build. Scenario editors can switch back to the default branch until this patch is released.

Features
  • Game - Added individual soldier healing. Individual soldiers will slowly regain health, so that those tactical officers eventually regain full health
  • Game - Added projectiles for units shooting at air units
  • Main Menu - New campaign selection screen added in preparation of the lava dlc


Changes
  • Game - Balance changes around Scorpion
    • Scorpion less effective VS (large) infantry squads
    • Scorpion immune to suppression
    • Rocket Troopers: Reduced range to match Scorpion
    • M11 Howitzer + infantry shield is now the best way to counter Scorpions
  • Scenario - Guardian of Steel: Replaced Scorpions with Plasma Grenadiers


Fixes
  • Main Menu - fixes for drag-scrolling the scenario menus
  • Game - various fixes to achievements
  • Game - Fixed combat experience formula

“Starship Troopers: Terran Command - Raising Hell” to make debut at EGX

If you're planning to be in London between October 12th and 15th, we've got an event that should be on your radar. We are making a special appearance at EGX, and we are bringing something thrilling for fans of the iconic Starship Troopers franchise.

The highly-anticipated "Raising Hell" DLC for Starship Troopers: Terran Command will be making its debut at EGX. This expansion promises to bring even more action, strategy, and bug-blasting fun to an already adrenaline-pumping game.
Attendees at EGX will have the unique opportunity to be among the first to experience this exciting new content firsthand.

Join us at EGX for an unforgettable adventure in the Starship Troopers universe!


📅 EGX 2023
Date: 12th - 15th October 2023
Location: the ExCeL, London