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NARAKA: BLADEPOINT Update –March 16th, 2023

Dear players,


The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 15th, 2023 at 23:00 (UTC) to Mar 16th, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

New Hero


[h3]I. New Hero: Akos Hu[/h3]

[previewyoutube][/previewyoutube]

Rough, rude, and reckless, Akos was born free and raised by tigers.
Never comfortable within the rigid confines of civilization, he served a brief stint in the military before deserting and throwing himself into the fight against the Empire's injustices.
With the people of CloudSparrow behind him and his beloved Feria at his side, he plans to burn the old world down and build a new one from the ashes!
(The third skill and ultimate variants are not yet available in this version. Once available, complete the Hero's Cultivation Quests to unlock. Unlocked automatically if you've already completed the required Cultivation Quests.

[h3]II. Limited-time Event: Resounding Roar[/h3]
Event time: Mar 16th, 2023 update - Mar 29th, 2023 at 20:00 (UTC)
Wild tiger roars, taking down enemies at will!
Event Rules:
1. Complete Daily Quests to obtain [Akos Trial Voucher] and [Tiger Emblem].
2. Complete Event Quests to obtain [Tiger Emblem]. A new quest can be unlocked only after completing the current one. Quests cannot be completed before they take effect.
3. Use Tiger Emblem to redeem certain rewards including Untamed Treasures, Akos Legendary Base, Epic Accessory, Epic Background, and more.

[h3]III. New Level in Showndown: [Enigma Peak][/h3]
When Sense Level reached Lv.350, use the Rune Key to challenge the most dangerous Enigma Peak. The monsters have strengthened Health and Attack, and some of the Bosses' moves have changed.
In the Enigma Peak, Showdown Souljades drop by various kinds. If you defeat a certain number of Bosses in a single match, you can also receive rewards like Legendary Souljade Choice Gift, Ice Essence, exclusive achievements and so on.

[h3]IV. Map Adjustments[/h3]
The map structure of Serpent Pass and Myste Forests in the Snowy Peaks region of Holoroth has been rebuilt to improve the resource-collecting experience and provide more tactical strategies in terms of the integrity of the layout.




Hero Adjustments

[h3]I. Feria Shen [/h3]
1. Adjusted the Rage required for releasing Ultimate [Mech Mayhem: Co-pilot]'s beacon from 30% to 50%.
2. Adjusted the Bronze Mech's Health summoned by the Ultimate [Mech Mayhem], the detailed values are as follows:
When not equipped with Armor, adjusted Bronze Mech's Health from 1,500 to 1,250.
When equipped with Common Armor, adjusted Bronze Mech's Health from 1,750 to 1,500.
When equipped with Rare Armor, adjusted Bronze Mech's Health from 2,000 to 1,750.
When equipped with Epic Armor, adjusted Bronze Mech's Health from 2,250 to 2,000.
When equipped with Legendary Armor, adjusted Bronze Mech's Health from 2,500 to 2,250.
When equipped with Extreme Armor, adjusted Bronze Mech's Health from 2,750 to 2,500.
3. Under all Ultimate variants, the damage multiplier of Bronze Mech in cannon mode is adjusted from 4.0 to 3.2; In non-cannon mode, the damage multiplier is adjusted from 2.0 to 1.6. Increased the damage multiplier of Swarm from Bronze Mech summoned by [Mech Mayhem] and [Mech Mayhem: Restore] from 0.15 to 0.17.
//Dev Note: With Rage-related talents, [Mech Mayhem: Co-pilot] was cast more frequently than we expected, so we decided to increase the Rage required for casting the beacon. At the same time, we adjusted the damage structure of Bronze Mech to solve the dilemma of the players who had no way to fight back when they were hit continuously by cannons.

Weapon Adjustments

[h3]I. Polesword[/h3]
1. When players' 2nd or 3rd stage of charged [Torrent Flow] is hit by Blue Focus Strikes, they won't clash but enter the Stone Form.
2. Increased the shift distance of the first slash of the 3rd-stage charged [Torrent Flow].
3. Slightly reduced the airborne distance of objectives knocked down by the 3rd-stage charged [Torrent Flow].
4. Slightly increased the invincible duration of [Battle Stride].
5. Reduced the startup frames of [Battle Stride]'s vertical strike, slightly increased its attack range and lowered its damage.
6. Increased the initial speed of charged sprint vertical strike.
7. Slightly reduced the airborne height of the objectives hit by the 2nd-stage horizontal strike.

[h3]II. Longsword[/h3]
Slightly reduced the airborne distance of targets knocked down by the sword energy of charged vertical strike.

[h3]III. Greatsword[/h3]
Slightly reduced the airborne height of the objectives hit by the 2nd-stage horizontal strike.

[h3]IV. Bare Hand[/h3]
Optimized the movement performance when switching weapon to bare hands.

Combat Adjustments

[h3]I. Melee Combat Optimization[/h3]
2. Brought ahead the timing of melee weapon attack after landing from mid-air.
//Dev Note: After landing, players need to use directional buttons first to perform further strikes. We don't want these moves to cause trouble for a smooth combo. That's why we've brought ahead the timing to allow a faster attack after landing.

Souljade Adjustments

[h3]I. Polesword Souljade[/h3]
1. When players equipped with [The Overcomer] are hit by Blue Focus Strikes, they won't clash but enter Stone Form.
2. Slightly increased the turning speed when players equipped with [The Overcomer] rush on their horses.

In-game Adjustments

[h3]I. Feature Optimizations[/h3]
1. When you purchase Grappling Hooks from Morus' Blessing, the Grappling Hooks in your bag will be automatically refilled. You don't have to discard them before you purchase more again.
2. Added a new option at the Rift Dealer where players can purchase a set (6) of Grappling Hooks at a time.
3. Expanded the range of initial spawn points for The Herald's Trial and Quick Match, and properly increased the number of high-resource areas.

[h3]II. Mechanism Adjustments[/h3]
1. Trap Clips are now activated by pressing E and will not interrupt the players' status.
2. Changed the duration of the dust circle triggered by Sand Konjac to 10s. Players who enter its range will be blinded and have their energy reduced. The debuffs will be removed once they get out of range. The radius of the sand circle was reduced to 6m.

[h3]III. BOT Mode Adjustments[/h3]
Reduced the overall difficulty of AI opponents under Easy and Medium difficulties.

[h3]IV. Outfit Optimization[/h3]
Added see-through effect to some parts of Yoto Hime's Legendary Outfit [Onmyoji Arena·Ecliptic Meander] when it blocks the view. This is only effective in combat, and not effective in the preparation phase.

Out-game Adjustments

[h3]I. Matchmaking-related Adjustments[/h3]
Hidden points increase faster when the players get a better record in a match.

[h3]II. New Feature of Auto-save Matched Teammates[/h3]
1. You will automatically be teamed up with the matched players when you return to HOME at the end of the game.
2. The feature can be turned on/off in Settings - Social.

[h3]III. Friend List Optimization[/h3]
Friends you have sent intimacy gifts to will be displayed at the top of the list.

Showdown Adjustments

[h3]I. Combat Adjustments[/h3]
1. Increased the effective headshot range of all monsters.
2. Hammer Evil-Ents will only use counter when [Seismic Strike] Omen exists.
3. Axe Evil-Ents will only use counter when [Axe Block] Omen exists.
4. Axe Evil-Ents will reduce the frequency of [Hook Axe] Omen occurring.

[h3]II. Souljade Adjustments[/h3]
Added specific value descriptions of certain Souljades.

[h3]III. Enigma Domain Adjustments [/h3]
1. Adjusted the progress points yielded by different monsters: Increased the progress points yielded by Bow Evil-Ents, reduced the progress points yielded by Miasma Ghosts, and slightly reduced the progress points yielded by Hammer Evil-Ents and Witch Ghosts.
2. Opening a stronghold chest will now grant some progress points.
3. Optimized the warning sound effect when bosses appear.

[h3]IV. Adjustments to the Weapon Carrying[/h3]
If the player is defeated in a previous battle after being countered, their weapon will be automatically replenished upon rebirth.

[h3]V. Omens Adjustments[/h3]
Reduced the Attack of Bosses in [Looming Shadow] Omen by 33%.

Client Optimization

We have optimized the underlying layer of the engine by adopting the latest texture compression technology. This method reduces the disk space occupied by the package without compromising graphic quality. As a result, resource loading and lag have been improved, ultimately leading to a better gaming experience.

Store Updates

[h3]I. Season Exclusive: Untamed Treasure[/h3]

[previewyoutube][/previewyoutube]

Untamed Treasure sells for 360 Gold. Open it and there's a chance to get Yoto Hime Extreme outfit [Golden Damselfly], Katana Extreme Skin [2674·Encroaching Yin], and other rewards.
Minimum Guarantee:
1. Players are guaranteed to receive at least 1 Red (Extreme) reward during the process of opening at most 100 Treasures. This can be triggered multiple times.​
2. Red (Extreme) rewards will not repeat until all of them have been obtained.
Wishing Legendary Reward:
Whenever you draw an Extreme cosmetic, you'll have a chance to set a Legendary cosmetic, which will be guaranteed when you draw a Legendary cosmetic next time. Times of guarantee can stack, but you can only have 1 cosmetic set each time.

[h3]II. New Packs[/h3]
1. Added Akos Hu Exclusive Pack [Brigands], which contains Akos Hu Legendary Outfit [Hero's Robe], Polesword Legendary Skin [CloudSparrow Guardian], and Akos Hu Legendary Accessory [Felt Hat]. The Pack's standard price: 4,500 Gold; Now: 2,900 Gold.

[h3]III. Added New Discounts[/h3]
1. Added Akos Hu Legendary Outfit [Hero's Robe]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Polesword Legendary Skin [CloudSparrow Guardian]. Standard price: 1,500 Gold; Now: 1,250 Gold.
3. Added Dual Blades Legendary Skin [The Simurgh Scythe]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Added Akos Hu Legendary Accessory [Felt Hat]. Standard price: 1,200 Gold; Now: 9,00 Gold.
5. Added Tarka Ji Legendary Hairstyle [Ignis]. Standard price: 800 Gold; Now: 600 Gold.
6. Added Akos Hu Legendary Background [Lord of Jungle]. Standard price: 600 Gold; Now: 450 Gold.
7. Added Akos Hu Epic Accessory [White Tiger Mask]. Standard price: 400 Gold; Now: 300 Gold.
8. Added Wuchen Legendary Outfit [Incompletion Robe]. Standard price: 1,800 Gold; Now: 1,500 Gold.

[h3]IV. Discounts End[/h3]
1. Polesword Legendary Skin [Divine Dragon] has returned to its standard price of 1,500 Gold.
2. Matari Legendary Outfit [Crimson Songbird] has returned to its standard price of 1,800 Gold.
3. Takeda Nobutada Legendary Outfit [Spring Blossom] has returned to its original price of 1,800 Gold.
4. Dagger Legendary Skin [The Breaker·Myriad Edge] has returned to its standard price of 1,500 Gold.
5. Nunchucks Legendary Skin [The Breaker·Golden Sun] has returned to its standard price of 1,500 Gold.

[h3]V. Spectral Silk Store Updates[/h3]
1. Added Untamed Treasure with the price of 3,600 Spectral Silk (purchase limitation: 1 purchase per 24 hours, a maximum of 6 can be purchased in total).
2. Added Akos Hu Legendary Accessory [Foxtail Hat] with the price of 12,000 Spectral Silk.

Bug Fixes

[h3]I. Battle-related Bug[/h3]
1. Fixed an issue where in bushes, the special effect from the Rebirth deduction was visible to enemies.
2. Fixed an issue where characters could pick up items or switch weapons when they were stunned.
3. Fixed an issue where Staff would get stuck on the terrain in some scenes when precise charged strikes were used.
4. Fixed an issue where switching to unarmed status, the weapon-switching animation doesn't play during attacking on the ground.

[h3]II. Graphics-related Bug[/h3]
1. Fixed the abnormal effect caused by the incompatibility of resolution when [Onmyoji Arena·Ecliptic Meander] displays with a see-through effect under certain graphic settings.

Wo Long Fallen Dynasty collides with Naraka Bladepoint in collab event

As Wo Long Fallen Dynasty arrives on Steam and PC Game Pass, the Three Kingdoms Soulslike game from the developers of Nioh 2 is getting some battle royale action as it dives into a collaboration with Naraka Bladepoint. Consistently among the top played games on Steam, the melee-driven mythos of Naraka is set to collide with that of Wo Long in a limited-time event that sees players able to earn gear based on characters including the legendary Lu Bu.


Read the rest of the story...


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NARAKA: BLADEPOINT Update – March 2nd, 2023

Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Mar 1st, 2023 at 23:00 (UTC) to Mar 2nd, 2023 at 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!
I. Mysterious Crossover Event
Event time: Mar 2nd, 2023 at 20:00 - Mar 23rd, 2023 at 16:00 (UTC)
Event Rules: During this event, check in 7 days in total to get rewards including limited-edition Accessory, limited-edition Mark of Victory, limited-edition Background, etc.

II. Limited-time Event: Scrolls of CloudSparrow
Event time: Mar 2nd, 2023 at 20:00 - Mar 15th, 2023 at 20:00 (UTC)
Event Rules:
1. By completing Daily Quests, players can obtain Scroll Fragments of Akos and have an additional chance to randomly obtain one of the rewards: Tae, Spectral Silk, Legendary Outfit, Legendary Accessory Gift and Regular Treasure Choice Gift.
2. There are 4 Scrolls in total, each can be restored by collecting 4 Scroll Fragments. Only when Scroll I and II are restored can players continue to restore Scroll III and IV. You can claim rewards by unlocking the 4 Scrolls. Some rewards will be available after the new version, so stay tuned.
3. Each day, you can help a player obtain a Scroll Fragment (by selecting "Share Scroll Fragment" in friends list). You won't consume your Scroll Fragments by doing so. However, each player can receive only one Scroll Fragment per day.
4. After the event ends, you can still claim rewards on the event page within the remaining time. But you can no longer complete Quests nor share Scroll Fragments. Once the time for claiming rewards runs out, the expired Scroll Fragments can be converted into 160 Tae each in the Inventory.

Weapon Adjustments
I. Polesword
1. Lower the height when the enemy is knocked airborne by [Wave Breaker].
2. Optimized the sound effect of Polesword strikes.
3. Optimized the special effect of [Battle Stride].

II. Dual Blades
1. Slightly prolonged the recovery frames of the vertical strike following up [Severance].
2. Lower the height when the enemy is knocked airborne by the vertical strike following up [Severance].

III. Staff
1. Restricted the timing of using the Grappling Hook during the charged strikes.

Showdown Adjustments
I. Combat Adjustments
1. It is now possible to reduce the Health of Matron of Yushan to below 50% before she finishes casting the ultimate.
2. Reduced the CPU usage of the special effect performance of all Ice-wielding Souljades.

II. Stage Adjustments
1. Changed the recommended Sense Level for Doom mode from 295 to 180.

III. Enigma Domain Adjustments
1. Added real-time match information to the board on the right, including suggestions, time extension preview, boss status, etc.
2. In each round, when the progress reaches 75%, the respawn point of the next boss will be shown on the map.
3. Now, the remaining time of the "Enigmatic Force·Aegis-break" will be displayed below the character’s status, and the duration of "Enigma Domain·Grappling Hook Boon" is now the same as that of Aegis-break effect (50 sec).

IV. Souljade Adjustments
1. Frost Cannon
Fixed the issue where the Frostbite damage of the frost wind didn't take effect correctly. Hits of frost wind are slightly added with extra damage.
2. Ice Bomb
Fixed the issue where the continuous Frostbite damage didn't take effect correctly. Continuous hits are slightly added with extra damage.

V. Souljade Adjustments
1. Names of Souljades are now directly shown in the Souljade Storage.
2. Added search box where you can enter the Souljade name to quickly find the one you want.
3. Added filtering function, where you can select attributes to filter out the Souljades you want.
4. Added quick equip by right-clicking.

In-game Adjustments
I. Feature Optimizations
1. Aligned with logic of other marks in the game, adjusted the mark on Soul Altars, from "Estimated time: X sec" to the Distance to the target.
2. When taking Quest Scrolls, you can now use Jump, Dodge, and Crouch to interrupt.
3. It is now possible to use Counter to interrupt Rescue action.
4. Changed the assessment of battle difficulty from a concrete score difference to a score range.

II. BOT Mode Adjustments
Slightly reduced the combat ability of AI opponents under Normal and Medium difficulties.

III. Reputation Score System Adjustments
Added feature of frequency detection of quitting during preparation phase recently. If recently, the player quits too frequently during the preparation phase in the Ranked Mode, the reputation scores will be significantly deducted.

Out-game Adjustments
I. Free Training
In the Item Shop in Free Training mode, the sorting order has been changed from "sorting same weapons of different qualities together" to "sorting different weapons of the same quality together".

Feature Optimizations
I. Client Optimization
A sustainable balance and optimization of device compatibility adaptation and performance was carried on.
II. Out-game
Differentiated the gestures of male and female heroes holding Staff and Polesword in the Collection interface.

Store Updates
I. New Packs
1. Newly added Temulch Exclusive Pack [Frosty Moonlight], including Temulch Legendary Outfit [Frosty Moonlight] and Legendary Hairstyle [Desert Moon]. Standard price: 2,600 Gold; Now: 1,850 Gold.

II. Added New Discounts
1. Newly added Matari Legendary Outfit [Crimson Songbird]. Standard price: 1,800 Gold; Now: 1,500 Gold.
2. Added Takeda Legendary outfit [Spring Blossom]. Standard price: 1,800 Gold; Now: 1,500 Gold.
3. Dagger Legendary skin [The Breaker·Myriad Edge]. Standard price: 1,500 Gold; Now: 1,250 Gold.
4. Nunchucks Legendary skin [The Breaker·Golden Sun]. Standard price: 1,500 Gold; Now: 1,250 Gold.

III. Discounts End
1. Polesword Legendary Skin [Fierceness] has returned to its standard price of 500 Gold.
2. Wuchen Legendary Outfit [Alioth] has returned to its standard price of 1,800 Gold.
3. Matari Legendary Outfit [Misty Gauze] has returned to its standard price of 1,800 Gold.
4. Kurumi Legendary Outfit [Silky Leisure] has returned to its standard price of 1,800 Gold.
5. Katana Legendary Skin [Soulbloom Gem] has returned to its standard price of 1,500 Gold.

Bug Fixes
I. Weapon-related Bug
Fixed the clipping issue of the Pistol Skin [Annualis] under certain circumstances.

II. Battle-related Bugs
1. Fixed the issue where there were no animations when switching the weapon under certain circumstances.
2. Fixed the issue where there were reminder special effects when casting [Nunchucks Sap] and [Dual Blades Sap].

III. Showdown Bug
1. Fixed the issue in Desert Tribulations, where the Teleport Portal didn't show up after clearing a stronghold in the Mine Gate pass route.
2. Fixed the issue where you could not slide over the ice surface during the preparation phase in Gelid Yushan.
3. Fixed the issue where [Frost Bomb] didn't take effect before Pistol was fully charged.

IV. Controller-related Bug
Fixed the issue where an error notification might pop up after you changed a button in controller settings, during which the button you’ve set for Skill and Ultimate would revert to the default ones.

NARAKA: BLADEPOINT Update –February 16th, 2023

Dear players,

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Feb 15th, 2023 at 23:00:00 (UTC) to Feb 16th, 2023 at 03:00:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new content!
I. Brand new Congeneric Weapon: Polesword
Courage sharpens the sword. With a cold gleam it fells foes and their steeds alike.
The new weapon Polesword will be available. Come and try it out for yourself!
You can see the Polesword’s combos and skills here:
[previewyoutube][/previewyoutube]

II. Limited-time Event: Meteoric Rise
Event Time: Feb 16th update – Mar 1st, 2023 at 20:00 (UTC)
Event Rules:
1. Each day, you may choose one of the two Divines
Moonbane's Howl: If you gain positive Scores in the ranked match, you will get a 25% Score bonus and Divine Blessings will diminish by 1.
Sunwing's Aura: If you gain negative Scores in the ranked match, only 50% of the Scores will be deducted and Divine Blessings will diminish by 1.
If you get 0 Score, it doesn't consume Divine Blessings.
You can choose only one type each day, and once chosen, it cannot be changed.
2. You will receive 1 Divine Blessing once you've made your choice.
3. An additional Divine Blessing is granted for each event quest you complete. These quests are in 7 groups, each available at different times. The next set of quests can be unlocked only after completing the former ones.
4. Divine Blessings gained are valid for that day only. They do not carry over to the next day, so please use them in time.
5. Complete more quests to win more great rewards.

III. New Season: Untamed



Season 6 [Spark] will end on Feb 16th, 2023 at 00:00 (UTC). Meanwhile, the rank of this season will be settled and the new season [Untamed] will be open. Players can claim the rewards after the update of the new season. Thank you all for your support and feedback during the Spark Season. We will do our best to bring you more in the coming season!

1. Season Rewards
1) Season rewards will be awarded based on the highest rank gained in The Herald's Trial (Solo, Duos or Trios) during the Ordeal season.
Rank Rewards

Avatar [Spark·Bronze]

Avatar [Spark·Silver]

Avatar [Spark·Gold], Feria Shen Epic Outfit [Division Robes·Phosphorus]

Avatar [Spark·Platinum], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain]

Avatar [Spark·Solar], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x3

Avatar [Spark·Empyrean], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x5

Avatar [Spark·Astral], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x7

Avatar [Spark·Asura], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x10

Avatar [Spark·Unrivaled Asura], Feria Shen Epic Outfit [Division Robes·Phosphorus], Legendary Bow Skin [Blue and White Porcelain], Epic Group Background [Gigantic Gear], Spring Lantern·Ji x10

Score Reset
1. Scores in The Herald's Trial (Solos, Duos or Trios) will partially carry over to the new season.
Rank in Spark Season Carry-over Rank in the New Season

BronzeⅤ(1000-1099) BronzeⅤ(1000)

BronzeⅣ(1100-1199) BronzeⅣ(1100)

BronzeⅢ(1200-1299) BronzeⅢ(1200)

BronzeⅡ(1300-1399) BronzeⅡ(1300)

BronzeⅠ(1400-1499) BronzeⅠ(1400)

SilverⅤ(1500-1599) SilverV(1500)

SilverⅣ(1600-1699) SilverⅣ(1600)

SilverⅢ(1700-1799) SilverⅢ(1700)

SilverⅡ(1800-1899) SilverⅡ(1800)

SilverⅠ(1900-1999) SilverⅠ(1900)

GoldⅤ(2000-2099) SilverⅠ(1900)

GoldⅣ(2100-2199) GoldⅤ(2000)

GoldⅢ(2200-2299) GoldⅤ(2000)

GoldⅡ(2300-2399) GoldⅣ(2100)

GoldⅠ(2400-2499) GoldⅣ(2100)

PlatinumⅤ(2500-2599) GoldⅢ(2200)

PlatinumⅣ(2600-2699) GoldⅢ(2200)

PlatinumⅢ(2700-2799) GoldⅡ(2300)

PlatinumⅡ(2800-2899) GoldⅡ(2300)

PlatinumⅠ(2900-2999) GoldⅠ(2400)

SolarⅤ(3000-3099) PlatinumⅤ(2500)

SolarⅣ(3100-3199) PlatinumⅣ(2600)

SolarⅢ(3200-3299) PlatinumⅢ(2700)

SolarⅡ(3300-3399) PlatinumⅡ(2800)

SolarⅠ(3400-3499) PlatinumⅠ(2900)

EmpyreanⅤ(3500-3599) PlatinumⅠ(2900)

EmpyreanⅣ(3600-3699) SolarⅤ(3000)

EmpyreanⅢ(3700-3799) SolarⅤ(3000)

EmpyreanⅡ(3800-3899) SolarⅣ(3100)

EmpyreanⅠ(3900-3999) SolarⅣ(3100)

AstralⅤ(4000-4099) SolarⅢ(3200)

AstralⅣ(4100-4199) SolarⅢ(3200)

AstralⅢ(4200-4299) SolarⅡ(3300)

AstralⅡ(4300-4399) SolarⅡ(3300)

AstralⅠ(4400-4499) SolarⅠ(3400)

Asura(4500-4999) EmpyreanⅤ(3500)

Unrivaled Asura(5000-5999) EmpyreanⅣ(3600)

Unrivaled Asura(6000+) EmpyreanⅢ(3700)

2. Kill Score, Survival Score, and Hero Score will partially carry over to the new season, with a greater ratio being carried over for those with lower scores.
Score Range Carry-over Ratio

6000+ 60%

4500-6000 70%-60%

3000-4500 80%-70%

1500-3000 90%-80%

0-1500 100%-90%

Hero Adjustments
I. Wuchen
1. Adjusted the performance of [Spirit Blades·Array]. When the blade hits an enemy, instead of reducing the weapon's durability and triggering Clash or Counter, it will now reduce the enemy's energy by 5,000 points.
2. Reduced the CD of [Spirit Blades·Array] from 25 sec to 22 sec.
3. Adjusted the interval at which [Spirit Blades·Array] will auto release. The first blade is released after a shorter interval as enemy approaches, then the rest blades are released with constant intervals of 3 seconds between each one.
//Dev note: When the mechanism of a blade that automatically releases and clashes against an enemy’s attack is included in the same skill, duel results become unstable and unpredictable. For this reason, we’ve adjusted the mechanism of the F2 skill and the combat pacing.
4. Increased the Vulnerable value of [Tai Chi Rift·Switch] for the teleported enemy from 10% to 15% while maintaining its duration.

II. Ziping Yin
1. Adjusted the Damage Reduction inflicted by the Skill [Aromatherapy] from 20% to 30%.
2. Instead of directly triggering [Inspiration Shield], the Skill [Aromatherapy: Protection] will now apply an 8-sec [Inspiration], then trigger [Inspiration Shield] when Ziping Yin is hit, lasting for 8 sec.
3. Adjusted the max Rage for her Ultimate [Saving Grace] and all the Talents from 75,000 to 60,000.

Ⅲ. Matari
1. After releasing the Skill [Silent Flutter] and its derived Skills, Attack is boosted by 15% for 3 sec.
2. Reduced the CD of [Silent Flutter: Retrace Flash] from 30 sec to 22 sec. Adjusted the duration of the mark from 7.5 sec to 9 sec after the mark is left by the flash, and the Retrace Flash can be used under attack.
3. The Ultimate [Unseen Wings] and [Unseen Wings: Assassin] can be used under attack now; however, after Matari casts the Ultimate, she no long refreshes the skills for other teammates (but can still refresh her own skills).
//Dev note: When being hit, Matari now can use [Unseen Wings] and be teleported back after releasing [Silent Flutter: Retrace Flash]. We’ve made these adjustments to bring her higher flexibility and to encourage players to come up with more combat strategies.

Ⅳ. Feria Shen
1. Optimized the special effect of the Skill [Gunplay: Aim] when raising the gun.
2. Optimized the CD of Bronze Mech when switching the Cannon forms under all talents from 5 sec to 4 sec.
3. Optimized the releasing performance and space determination of [Mech Mayhem: Co-pilot]’s Beacon. Now it can be placed on rough terrain.
//Dev note: It was hard for Feria Shen to place beacons when battling on rough terrain, so we’ve made the optimization.

Ⅴ. Tarka Ji
Slightly increased the range of the 2nd-stage dodge (elbow strike) when he is casting his ultimate.

VI. Takeda Nobutada
Reduced the staggering time of [Mythic Grab·Takedown] when hitting non-Blue Focus enemy.

VII. Other Adjustments
Added a display of the enemy’s Energy Bar to the caster when some skills that can reduce the enemy’s energy (e.g., [Zephyr Prison], [Spirit Blades·Array], etc.) hit the enemy.

Showdown Adjustments
I. Combat Adjustments
1. Reduced the ability of Hammer Evil-Ent and Mountain Ghost to bounce back ranged attack.
2. Hammer Evil-Ent will not use Purple Focus strikes twice in a row.

Ⅱ. Omens Adjustments
1. Reduced the trigger interval of the Ice Thorn. Now, the Ice Thorn will only be triggered when the player enters the triggering area.
2. Adjusted the position of the following Omens in Gelid Yushan: Frozen Earth, Ice Wind, and Ice Thorn; and slightly increased the number of these Omens.

Ⅲ. Enigma Domain Adjustments
1. Adjusted the boss’ respawn location and rules to make it respawn nearer to the player.
2. Adjusted the distribution of monsters near Eventide Temple Cortile and Bhiku's Dorm to make it easier to find.
3. Adjusted the distribution of monsters near Lake Yellowleaf to prevent from disturbing the boss battle.
4. Now, in the Enigma Domain, Scout Bells will be placed instead of Nether Bells. And the number of Scout Bells is greatly increased.
5. Optimized the animation of disappearing the monsters when time’s up.

Ⅳ. Souljade Adjustments
1. Cavalry Bloom·Ice-wielding
Damage Multiplier: adjusted from 6.06 to 6.49
2. Erudition·Ice-wielding
Damage Multiplier: adjusted from 10.5 to 11.18
3. Aerial Rend·Ice-wielding
Charged strike 1st stage Damage Multiplier: adjusted from 8.92 to 9.5;
Charged strike 2nd stage Damage Multiplier: adjusted from 11.39 to 12.13;
Charged strike 3nd stage Damage Multiplier: adjusted from 13.63 to 14.52.
4. Dual Link
Reduced the Pistol's Damage Multiplier of breaking Astral Aegis by 35%.
5. Detonating Rounds
Reduced the Pistol's Damage Multiplier of breaking Astral Aegis by 30%.
6. Scattershot Enhance
Reduced the Bow's Damage Multiplier of breaking Astral Aegis by 40%.
7. Weaponry Chest Boon
Decreased the Reduction Multiplier of ranged damage from 30% to 20%.
8. Ice Bomb
Increased the bullets' Frostbite Damage Multiplier by 16%.
9. Frost Cannon
Increased the Cannon's Frostbite Damage Multiplier by 16%.
//Dev note: In the current version, the Souljades of some ranged weapons are too strong to break the Astral Aegis, so we have made a balance adjustment accordingly. At the same time, the overall ranged weapon damage has been appropriately increased by adjusting the damage reduction multiplier of the Weaponry Chest Boon.
We hope you will understand and support this adjustment, and a certain number of Souljades Gifts will also be delivered after this update.

V. Hero Adjustments
1. Temulch
Reduced talents' and scattering arrows' Damage Multipliers of breaking Astral Aegis by 30%.
2. Tianhai
1) Optimized the Counterstrike Combo’s move and attack range after Tianhai transforms into Vajra so that it’s more convenient for him to hit the enemy.
2) Now, the boss monster will take Tianhai in Vajra form as their prior target.
3) Increased the Damage Multipliers of Vajra's ranged grab from 0.35 to 1.
VI. Animation Adjustments
Added an animation of gathering uncollected Souljades into the player’s bag when settling.
In-game Adjustments
Ⅰ. Combat Adjustments
1. When some weapons or skills hit the head, no extra damage is dealt. So we’ve removed the headshot's performance to avoid any confusion. The actual damage and performance remain unchanged.
Related Weapons include: Pistol, Cannon, Swarm, Flamebringer etc.
Related Talents include: Ranged Talents of Temulch, Tarka Ji, Valda Cui, Ziping Yin, Feria Shen and others.
Headshot's Performance include: Sound effect, characters' voice, crosshair change etc.
2. Springtime Targets are added in Ranked Mode, Quick Match and Bot Mode, which can be shot by weapon attack. And certain levels of Souljades or large amount of Dark Coins will come from the cracked Springtime Targets, which may vary according to the different forms of cracks.
3. Reduced non-bounty quests in the Survival mode at the beginning, and increased bounty quests in the next two quest refreshes in the match.
4. Rebirth Charm costs 9,000 Dark Coins in the Herald’s Trial now.

Out-game Adjustments
Ⅰ. Added Default Makeup for Some Heroes
1. Added Temulch’s new hairstyle [Sirius], unlocked along with the unlock of the hero.
2. Added Ziping Yin’s new preset face [Default Face 02].

Settings
Ⅰ. Controller Setting Optimizations
Adjusted the preset value and default value for some PC Controller Sensitivity.
Including the following preset changes:
[Horizontal & Vertical View Sensitivity] 60 -> 30
[Horizontal & Vertical View Sensitivity (Aim)] 40 -> 20
[Horizontal Turning Boost] 50 -> 25
(This adjustment will only apply to newly created characters but will not affect current players’ settings. You can also change the settings through “ESC - Controls - Controller - View Sensitivity”)

Feature Optimizations
Ⅰ. Client Optimization
Optimized the loading of special effects to reduce lags during battles.

Ⅱ. Out-game
1. Optimized the controller operating performance in the left section on the Hero Collection page and Weapons page; and reduced operation stuttering.
2. On the preview of Treasure Pavilion rewards, players can switch coloring schemes for Highlights hairstyles.
3. On the preview of Treasure Pavilion rewards, players can find the preset faces in the recommended collocation.
4. Added Battle Pass Quest Navigation. Now, players can navigate track the weekly and the season quests in the Battle Pass interface and check the progression in the battle.
5. Added Detail pop-ups for new items in the Battle Pass and store. Players can now directly check their information.
6. Added new challenge quests of Battle Pass.

Store Updates
I. Battle Pass Updates

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[Untamed] Battle Pass is now available, which includes a variety of valuable items and skins! Players can obtain more rewards through unlocking Hidden Treasure!
The price of Treasure Scroll is 1,200 Gold; The price of Glory Scroll is 2,840 Gold. Battle Pass levels are now adjusted to 115, with the same price and same amount of rewards.

II. New Packs
1. Added Takeda Nobutada’s Exclusive pack [Breaking Waves], which contains Takeda Nobutada's Legendary outfit [Breaking Waves], Takeda Nobutada's Legendary Accessory [Against Wave]. Standard price: 2,200 Gold; Now: 1,600 Gold.

III. Added New Discounts
1. Added new Polesword Legendary Skin [Divine Dragon]. Standard price: 1,500 Gold; Now: 1,250 Gold.
2. Added new Polesword Epic Skin [Fierceness]. Standard price: 500 Gold; Now: 400 Gold.
3. Wuchen Legendary Outfit [Alioth]. Standard price: 1,800 Gold; Now: 1,500 Gold.
4. Matari Legendary Outfit [Misty Gauze]. Standard price: 1,800 Gold; Now: 1,500 Gold.
5. Kurumi Legendary Outfit [Silky Leisure]. Standard price: 1,800 Gold; Now: 1,500 Gold.
6. Katana Legendary Skin [Soulbloom Gem]. Standard price: 1,500 Gold; Now: 1,250 Gold.
 
Ⅳ. Discounts End
1. Matari Legendary Pose [Blow Kiss] has returned to its standard price of 900 Gold.
2. Temulch Legendary Pose [Blush] has returned to its standard price of 900 Gold.
3. Katana Legendary Skin [Great Success·Trial] has returned to its standard price of 1,500 Gold.
4. Longsword Legendary Skin [Great Success·Stillness] has returned to its standard price of 1,500 Gold.
5. Spear Legendary Skin [Great Success·Wave] has returned to its standard price of 1,500 Gold.

Bug Fixes
I. Hero-related Bugs
1. Fixed the issue where extra damage would be dealt when Valda Cui casts [Haze·Showdown] and hits the enemy in the head.
2. Fixed the issue where Tarka Ji could dodge counterstrikes and other execution strikes under certain circumstances.
3. Fixed the issue where Souljade [Titan's Call·Soul Seeking] cannot take effect in Enigma Domain.

II. Weapon-related Bugs
1. Fixed the issue where counterstrike was triggered in an incorrect stage after performing Stone Form with the Greatsword.
2. Fixed the abnormal size of the Greatsword when using the Skin [Onmyoji Arena·Ecliptic Blade] under certain circumstances.

Xbox Updates
I. Adjustments of Journey's Dawn event on Xbox
1. Journey's Dawn event is now divided into 2 sections: [Journey's Dawn Sign-In] and [Journey's Dawn Quest].
2. In [Journey's Dawn Sign-In] event, log in to get rewards every day. You'll get a new hero along with his/her outfit if you've logged in for 7 days in total!
3. Adjusted the quests and rewards in [Journey's Dawn Quest] event, where Showdown Scrolls are offered for players to start Showdown with their teammates at any time.

II. Showdown is coming on Xbox One
1. The in-game PVE mode, Showdown, is now available for all Xbox One players!

III. Optimization of Xbox One Performance
IO Optimization for all series of Xbox One is now available.
1. Speeded up loading of scene.
2. Reduced the lag in game.