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NARAKA: BLADEPOINT News

Enter the Naraka Reddit Meme Contest!

Time to make us laugh! We have a meme contest happening right now on our reddit until this Thursday. Join in on the fun for a chance to win a $50 steam card! Check out the contest here: http://bit.ly/narakaredditmeme

NARAKA: BLADEPOINT Update – December 23rd, 2021

Dear players:
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from12/22/2021 23:00 (UTC) to12/23/2021 03:00 (UTC). We suggest that you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:

Brand-new content!
I. Map Updates
Added the new area, 'Barren Pit', along with several other new structures and natural features to the game.

II. In-game Features
1. Bells found around the map will now show on the map when interacted with. If rung, they'll appear as a bell icon upon the mini-map to mark all surviving enemies within an 80m radius (each bell can only be rung 3 times, with 180 sec cooldown between each ring).
2. Added Wishing Well mechanism. Cast an item into one, and you'll receive another item in its place (each Wishing Well can only be used 3 times).

III. Preparation Stage
Event Time: 12/23/2021 Update to 01/05/2022 20:00 (UTC)
During the Christmas, we have prepared a big Christmas tree and a large number of gift boxes for players in the preparation phase of the match. Shake it and there will be a surprise awaiting you!

IV. Limited-time Mode [Eternal Blazes]
Available from 12/23/2021 Update to 12/28/2021 20:00 (UTC).
Gameplay Info:
As another new year arrives, the Nian beast appears within our world. Those hunting for fortune shall ready their ranged weapons, and strive to become the Warrior of Fortune.
Only ranged weapons can be used in this gameplay.
Defeat as many enemies as possible within the time limit to rack up points.
At set intervals, the top two players will become the bounty targets: kill them to gain more points.
You're given three random ranged weapons each time you spawn.
Added new snowy Souljades for Cannon and Flamebringer.
Upon defeating an enemy you'll gain Dark Tide Coins. Spend these on Souljades, weapons and supplies from Rift Dealers.
Gold Eggs can be found across the map, a free source of advanced Souljades and weapons. You retain any Souljades and Dark Tide Coins gained.
Hero adjustments: In this gameplay, the health of Yueshan and Tianhai in the Ultimate status has been appropriately reduced. The skill [Zephyr Wisps] of Temulch will not be able to control the targets attacking with ranged weapons. And the rage recovery speed of Tarka Ji's skill [Blackout: Frenzy] has been properly reduced as well.

V. Limited-time Mode [Shadow Surge]
Available from 12/28/2021 20:00 (UTC) to 01/04/2022 20:00 (UTC).
Gameplay Info:
The Shadow Corruption spreads and blots out the sky, yet the power of Rebirth grows stronger still!
Shadow Surge's rules are essentially the same as The Herald's Trial.
The starting safe zone is smaller.
Shadow Corruption deals high damage, and once it starts spreading, it doesn't stop.
Each player may resurrect up to 2 times.
It's easier to find high-grade equipment and items.
Bonus Silver Eggs can be found around the map, with a high chance to grant special, Snowy Souljades.

VI. Limited-time Event [Path of Snow]
1. Limited-time Daily Check Event
Available from 12/23/2021 Update to 01/05/2022 20:00 (UTC).
Event Info: Players who complete Daily Check for 7 times or more will receive event avatars, the Katana skin [Ryuzan·Frost Reflection] and Cavalry Treasure and other event rewards.
1st Daily Check: Accessory [Endless knot]
2nd Daily Check: Katana skin [Ryuzan·Frost Reflection]
3rd Daily Check: 800 Tae
4th Daily Check: Avatar [Holly]
5th Daily Check: Cavalry Coins x4
6th Daily Check: Emote [Send Gift]
7th Daily Check: Cavalry Treasure x1

2. Limited-time Event [Path of Snow]
Available from 12/23/2021 Update to 01/05/2022 20:00 (UTC).
Event Info: The event is comprised of two rounds. At the start of each, players may choose which final reward they wish for that round, and redeem [Lucky Bells] for it once it finishes.
Round time:
Round 1: 12/23/2021 Update to 12/29/2021 19:59(UTC)
Round 2: 12/29/2021 20:00 (UTC) to 01/05/2022 19:59 (UTC)

VII. Limited-time Event [Festive Fellow]
Event time: 12/23/2021 Update to 01/12/2021 20:00 (UTC)
Event rules:
Players will get [Christmas Stockings] by completing weekly quests during the event. The [Christmas Stockings] can be used to redeem great event rewards. The event quests will be reset at 4 p.m. every Thursday.
Some players will have the identity of [Festive Fellow] during the event. Players with this identity can get one [Merry Card] everyday they log in the game. And the [Festive Fellow] will be reset at 4 p.m. every Thursday.
Players may use the [Merry Card] to send Season's Greetings to other players, who will receive 1 [Peace Apple] by system email. [Peace Apple] can be used to redeem exclusive event rewards.
Redeem deadline: 01/13/2021 20:00 (UTC)


VIII. Limited-time [Torchbearer Gift]
Available from 12/23/2021 Update to 01/05/2021 18:05 (UTC).
Rewards claimable from 01/05/2021 18:05 (UTC) to 01/06/2021 18:05 (UTC).
Pass the torch during the event to receive a limited-time Torchbearer Gift! This reward may be claimed only once and by the Torchbearer during the event.
To successfully pass the torch, the player receiving it must log in and reach Lv. 9.

Hero Adjustments
I. Transform Mechanism Adjustments
Adjusted the basic health and attack of Vajra (when using Tianhai’s ultimate [Titan's Call] and other talents) and Almighty General when using (Yueshan’s ultimate [Troop Decimation] and other talents). The basic health increases as the armor grade upgrades; the basic attack increases as the weapon grade upgrades. The buff effects of souljades remain unchanged.
When not being equipped with armor, the basic health will be about 75% of that before update.
When being equipped with common armor, the basic health will be about 85% of that before update.
When being equipped with rare armor, the basic health will be about 94% of that before update.
When being equipped with epic armor, the basic health will be equal to that before update.
When being equipped with legendary armor, the basic health will be about 106% of that before update.

When not being equipped with weapon, the basic attack will be about 46% of that before update.
When being equipped with common weapon, the basic attack will be about 71% of that before update.
When being equipped with rare weapon, the basic attack will be about 85% of that before update.
When being equipped with epic weapon, the basic attack will be equal to that before update.
When being equipped with legendary weapon, the basic attack will be about 114% of that before update.

II. Tianhai
1. Adjusted the amount of health regenerated by his ultimate, [Titan's Call: Heal]. Using it and grabbing 1 enemy used to recover a fixed amount of 1,000 health, which is now adjusted to 25% of his max health. Using it and grabbing 2 enemies used to recover a fixed amount of 2,500 health, which is now adjusted to 62.5% of his max health.
2. Adjusted the display of Vajra's health and weapon bag, so as to better match the rest of the interface.

III. Yueshan
1. Adjusted the display of Almighty General's health and weapon bag, so as to better match the rest of the interface.
2. Yueshan will be [Stunned] while in his ultimate form.
3. Adjusted the duration of Yueshan's ultimate from 30 sec to 25 sec.
4. Adjusted the hit times of [Leaping Slash] from 2 to 3, and adjusted its damage from 209%*2 to 38% + 190%*2.
5. Reduced the cooldown of [Rampage: Formation] to 20 sec.
//Dev Note: The heroes who are able to transform used to enjoy stable benefits through using ultimate. By making these changes, we hope the strength of their ultimate can be affected by heroes’ in-game growth and performance.
IV. Kurumi
We've reduced the rescue speed of [Binding Prayer] and all talent skills that link to allies' Cairns by 20%.

V. Matari
Matari's [Unseen Wings: Group Stealth] ultimate now can also reset allies' talent skill cooldowns when cast.
//Dev Note: We're implementing these changes in the hope that Matari's ultimate and her allies' skills can be better used in tandem with each other.

VI. Temulch
Increased the control duration and effects of Temulch's [Zephyr Prison] ultimate from 4 to 8 seconds, along with those of [Buffeted] for all his skills. However, his energy regeneration has also been slowed.

VI. Tarka Ji
Adjusted [Blackout: Vulcan] to be usable while under attack.

Weapon Adjustments
I. Spears
1. Slightly shortened the startup frames of charged vertical strikes.
2. Optimized the hit determination for airborne vertical strikes.

II. Nunchucks
1. [Biding Fury] is no longer lost following Yueshan's [Troop Decimation] or Tianhai's [Titan's Call].
2. Optimized the feel of first, second and third stages of Horizontal Strike following a dodge.
3. Using [Horizontal Block] to counterattack can be interrupted by dodge.
4. The increasing ratio of damage taken by Nunchucks [Biding Fury] has increased from 60% to 80%.
5. The growth of [Biding Fury] while clashing has adjusted from 50 to 100.
6. [Dragon Flurry] Adjusted the damage distribution with the total damage unchanged.
First stage: adjusted from 50%*7 to 64%*7
Second stage: adjusted from 50%*4 to 63%*4
Third stage: adjusted from 70%*5 to 40%*5

III. Unarmed
Shortened the stagger duration caused by some moves.

Souljade Adjustments
I. Longswords
[Longsword Sap]: Optimized the Counterstrike Combo animation, adjusted the number of strikes to just 1, and the damage dealt from 306%*2 to 646%.

Match Adjustments
I. Cairn adjustments
1. Removed the 5-second wait before entering soul form. This is now achieved by holding related buttons instead.
2. If you have any resurrections left upon dying and becoming a Cairn, you now retain 33% of your Dark Tide Coins. Dying with 0 resurrections left has you drop all of them as before.

II. Stashes
Added a match alert sent out when a player gains a Stash key.

III. Optimized spawn point choices
1. To keep you on top of where your teammates will spawn, an alert "XXX (player name) has selected a spawn point" will be shown in the party chat when they choose a spawn location.

IV. Optimized Moonbane Charms
1. Optimized Moonbane Charm UI prompts:
(1) Added an icon indicating teammates have a Moonbane Charm to Team Info. A countdown will also be shown to teammates when there's under 60 seconds left.
(2) You're now directly prevented from using Moonbane Charms when Banebreath is already striking. You no longer need to open the map, tap to use it and then receive an alert stating you can't.
2. Adjusted certain Moonbane Charm values: reduced its warning duration from 15 sec to 8 sec, and the damage inflicted when hit by a basic Moonbane Charm strike from 1,250 to 700. A single hit damage from Moonbane Charm II has been adjusted form 1,500 to 825. A single hit damage from Moonbane Charm III has been adjusted form 1,750 to 950; and we've lowered their Rift Dealer prices accordingly.
//Dev Note: We'd like to see heroes putting Moonbane Charms to more varied use.

V. Trove drop of wild area surrounding Eventide Temple
Slightly adjusted the drop of Troves found around wild areas surrounding Eventide Temple.

VI. Added interactive hero voice lines
1. Valda Cui and Tarka Ji voice lines heard in loading pages.
2. Special voice for certain killing.

VII. BOT Mode adjustments
We've raised the difficulty of BOT Mode to make it more challenging.

VIII. Bloodsport adjustments
1. Added an arena to Gamma Mine, replacing the former plat in the Shadowjade Mine.

IX. Custom Lobby adjustments
1. Added The Bloodbath Duo and Trios to Custom Lobbies.
2. Added the option to hide health bars based on distance to Ref Spectate. This function can be toggled, and its range adjusted, in Settings - Ref Spectate. It can also be turned on/off with the hotkey (B) while in-game.

X. Controller adjustments
1. Added a weapon quick-switch radial menu, accessed by holding down on the D-pad. Once it appears, you can select a weapon to switch to from this wheel using the right joystick.
2. Changed the controls for switching the unarmed status, which can now be done by double-tapping down on the D-pad.
3. Changed the controls for using Weaponry Chests. Under the first default control scheme, this is L1 + down on the D-pad (PlayStation) / LB + down on the D-pad (Xbox). Under the second default control scheme, it's R1 + down on the D-pad (PlayStation) / RB + down on the D-pad (Xbox).
4. Added a way to quickly swap your weapon with those found upon the battlefield. You can now face the desired weapon and press L1 + □ (PlayStation) / LB + X (Xbox) under the first control scheme, or R1 + □ (PlayStation) / RB + X (Xbox) under the second.
5. Added a quick-use item wheel accessed by holding left or right on the D-pad. Once it appears, you can select an item and use it from this wheel using the right joystick.
6. Moonbane Charms have also been added to the item wheel. Open the item wheel and select a Moonbane Charm to use it.
XI. Performance optimization
1. Optimized the performance of shadow rendering in the game.
2. Added a toggle for NVIDIA Graphics Enhancement. When the rendering ratio is less than 100%, players can turn off the NIS to get better performance, with lower graphics quality.

Out-Game Adjustments
I. Hero Cultivation adjustments
1. Adjusted the difficulty of most heroes' Cultivation Quests, making them more in line with our expectations.
2. Some heroes' Cultivation Quests can now be completed in BOT Mode.

II. Added Team Reward Bonuses
Playing together in parties now grants bonus XP.

III. Added Friends Greetings
Send friends greetings to raise your Intimacy. Upon receiving greetings from friends, you'll also gain a certain amount of Tae.

IV. Added Friend Status Notifications
When friends recruit party members, log in or get certain ranks, players will receive real-time notifications in the lobby (you can turn off such notifications in the privacy settings).
Settings
I. Friend Status Notifications Toggle
1. By navigating to Settings - Game - Privacy Settings, you can toggle whether or not you send and receive friends' status notifications.
II. Added Controller vibration feature
1. Controller vibration will be triggered when some heroes hit enemies with ultimates, counter successfully, complete second-stage charge of bow, hit by the Banebreath, or the health bar turns into red.
2. Controller vibration is turned on by default. Players can turn it off in Settings – Controls – Controller - Toggles controller vibration.
Store Updates
I. Added a New Pack
1. Added the new Yoto Hime [Sakura Dance Pack]. This contains the legendary Yoto Hime outfit [Sakura Dance] and legendary Greatsword skin [Onmyoji·Floating Petals]. The Pack costs 4,200 Gold but is now available for 2,880 Gold.

II. Discount Info
1. Legendary party gesture [The Dragon·Formless]. Original price: 900 Gold. Current price: 750 Gold.
2. Katana skin [Muramasa] is now back to its original price of 500 Gold.

III. Added New Outfit + Skin
1. Added the new legendary Temulch outfit [Dragon Shadow·Tiger's Fury]. Original price: 2,400. Current price: 1,700 Gold.
2. Added the new epic Matari outfit [Golden Bell], obtained from the Path of Snow event.
3. Added the new epic Greatsword skin [Slicing Banner·Windrazor], obtained from the Path of Snow event.
4. Added the new epic Katana skin [Ryuzan·Frost Reflection]

Bug Fixes
I. Weapon Bugs
1. Fixed the bug that allowed [Abyssal Aura] charged vertical strikes to lead into a Counter.

II. Other Bugs
1. Fixed the bug with BOT Mode where failing to select Quick Party could result in you matching with other players.
2. Optimized Temulch's 'Sneer' gesture to avoid clipping issues that could occur in certain situations.
3. Fixed the issue that in some obstructed places, players can pass through the wall by pressing crouch to enter the eave.
4. Fixed the bug that weapons can be countered down when the Grappling Hook hit The Divine Bell.

Naraka: Bladepoint FAQ - 17/12 - Free weekend!

Hello everyone!

The Free Weekend of NARAKA: BLADEPOINT will start on Dec 17th at 8 am PST and last until Dec 21st at 8 am PST, 4 days in total. We welcome all the heroes and your friends to join us in Morus Isle.


Progress and purchase of the full game:
Q: Will my progress from the free weekend carry over if I purchase the full game?
A: All progress will carry over to the full game if purchased.

Q: How to purchase the full game during the free trial?
A: You can buy the game directly through the popup dialogue, or turn to the official website, Steam and Epic to purchase the full game.
Please note that free-trial players need to restart the game after purchasing the game in order to switch from the trial to the full version.

Q: Is there any discount for free-trial players to purchase the game?
A: We will have a discount up to 30% off between Dec 17th at 8:00, 2021 to Jan 5th at 10:05 PST. Don’t miss out the chance to get the full game!

Download and Installation
Q: How can free-trial players download the game?
A: Here is the link for download on the official website: https://www.narakathegame.com/download/#/
If you’d like to purchase the game from Steam or Epic, please search NARAKA: BLADEPOINT in the stores.

Q: What are the system requirements?
A: Please see detailed system requirements in the link: https://www.narakathegame.com/download/#/

Q: How to handle the problem when game fails to start?
A: Please refer to the FAQ in the link:
https://www.narakathegame.com/news/official/20210811/32172_965598.html
If your questions are not included, please contact the support stuffs.


About the Game Content
Q: What content is available for free-trial players?
A: During the Free Weekend, free-trial players will be able to play six heroes, including Viper Ning, Temulch, Matari, Tarka Ji, Kurumi and Tianhai. They will also have access to all modes, (Free trial players will need to get to level 15 or higher before they can enter the Herald’s trial) Free-trial players can gain heroes and weapon proficiency the same as normal players.

Q: Can free-trial players conduct purchase in game?
A: NO. Free-trial players are not able to purchase in game, speak in the public channel, receive gifts or open treasures (except events like martial treasures.). The name-change card is also unavailable.
Note: Free-trial players can gain the treasures by increasing the weapon proficiency. Treasures will be sent in players’ email box and they can open them after purchasing the full game.

Q: Can free-trial players participate in Torchbearer
A: NO. Only full game players are allowed to participate in Torchbearer. (Free-trial players on Steam and Epic are barred from participating in Torchbearer. )

About Matching
Q: Can free-trial players match with normal players?
A: They will be in the different matching pools. Trial players will be prioritized to match with trial players first.

Q: Can normal players team with free-trial players?
A: YES. Normal players can play with free-trial players, but the team will be prioritized to match free-trial teams first.

Q: Can free-trial players start custom matches? Will the custom matched be independent from the normal players?
A: Free-trial players are able to open custom matches, and the matching is the same as the full game version.

Q: Is the difference between the EPIC store version and others?
A: It doesn't matter if you are on Epic or Steam. You can team up, make matches, and so. Just with a different platform to log in.

Naraka: Bladepoint is getting a free weekend and Bruce Lee's nunchucks

Naraka: Bladepoint's inaugural fan festival is in the books, and we've got oodles of reveals to show for it. Alongside a free weekend, the parkour battle royale game is getting Bruce Lee-inspired nunchucks and skins.


Developer 24 Entertainment has announced that Naraka: Bladepoint's free weekend starts on December 17 at 8am PST / 11am EST / 4pm GMT and ends on December 21 at the same time, so you know what to ask Santa for Christmas if you get into the ninja game. Don't worry about being hounded by experienced players either, as you'll be sorted into lobbies with other new players so you can learn Naraka at a steady pace.


You're also getting heaps of Bruce Lee-related content starting December 14 to celebrate a crossover event with the famed martial artist. The big new addition is the new nunchucks melee weapon. Tarka Ji, Tianhai, Temulch, Yueshan, Viper Ning, Matari, Kurumi, and Valda are getting special Bruce Lee-themed skins, with Tianhai, Yueshan, Kurumi, and Valda getting theirs on December 14, with the rest to follow in the coming weeks.


Read the rest of the story...


RELATED LINKS:

Naraka: Bladepoint review - sharpen up

Naraka: Bladepoint breaks 100k concurrent players on Steam

How to customise your character in Naraka Bladepoint

NARAKA: BLADEPOINT Update – December 13, 2021

Dear players: 

The servers of NARAKA: BLADEPOINT will be suspended for maintenance from12/13/2021 23:00 (UTC) to 12/14/2021 03:00(UTC). We suggest that you log out in advance and enter the game again after the maintenance.

The details for this update are as follows:

Brand-new Content!
I. Brand-new weapon: Nunchucks
A new kind of melee weapon has surfaced upon Morus Isle over the past few days: the Nunchucks. A fine combination of offense and defense, proficient wielders flow and crash like water itself—stunning all who stand before them.

II. BOT Mode
Naraka now has its own BOT Mode! Temper your tenacity and skills in 'Normal' difficulty, or if you're up to the challenge, there's always 'Hard' too!

III. Map Updates
Added in more structures and natural landscapes to Sunvale Dwelling, Wild Trench, Jade Pond, Cosmic Pillars and other areas. We'll continue to add more content in coming updates.

IV. NARAKA: BLADEPOINT Free Trial
Duration: 12/17/2021 16:00 - 12/21/2021 16:00
Info:
1. During this period, NARAKA: BLADEPOINT will be free to play for newcomers who have not yet purchased the game.
2. Six heroes (Viper Ning, Temulch, Matari, Tarka Ji, Kurumi Tsuchimikado and Tianhai) will be available to those playing for free during this period, playable in modes such as The Herald's Trial, Bloodsport, Quick Matches and so on (free players will be matched with each other first).
3. Free players cannot make in-game purchases, join in Torchbearer events, send or receive gifts, use Treasures or Name-change Cards. But the progress made during the event is retained even after it ends. Free players may upgrade to the full game in order to unlock all the features and rewards in NARAKA: BLADEPOINT!
*Log in to NARAKA: BLADEPOINT from any platform (including the official site and Steam) to join in on the trial event!

V. Limited Time Event: [Martial Artists]
1. Limited Time Daily Check Event
Duration: 12/14/2021 update - 12/22/2021 20:00
Event Info: Players who sign in a total of 5 days or more while the event is running can receive limited-time Daily Check hairstyle Treasures, the Bruce Lee crossover legendary Nunchucks skin [Chin Woo], loads of Spectral Silk and other event rewards.
1st Daily Check: Limited Time Hairstyle Giftbox
2nd Daily Check: 800 Tae
3rd Daily Check: Bruce Lee crossover legendary Nunchucks skin [Chin Woo]
4th Daily Check: 800 Spectral Silk
5th Daily Check: 15 Martial Tokens
2. Limited Time Score Bonus Event
Duration: 12/17/2021 20:00 - 12/21/2021 20:00
Info: During the event, players receive bonus Score from completing The Herald's Trial matches.
Details of this Score bonus are as follows:
If you gain a positive amount of Score from a match, it's boosted by 25%.
If the amount is negative, however, you do not lose any Score.
Every player can enjoy this Score bonus for three matches per day while the event is still running.
Note: Matches in which Rank Protection applies or your Score equals 0 do not count as one of these three.
3. Limited Time Battle Rewards Event
Duration: 12/14/2021 - 12/22/2021 20:00
The event rules are as follows:
1. Players can open Troves and destroy breakables around them in The Herald's Trial and Quick Matches to gain Martial Tokens. You can collect up to 20 per match and 50 per day this way. Players can also gain rare Martial Treasure rewards from gold Troves (1 per match and up to 3 per day).
2. Whenever a player's knocked airborne, downed or defeated, there's a chance they'll drop one of their Martial Tokens or Martial Treasures.
3. Martial Tokens can be redeemed for limited-edition event rewards!
*Note: Rewards may be redeemed during the event up until 12/23/2021 20:00 (UTC), so don't leave it too late!

Hero Adjustments
I. Tarka Ji
Increased the [Burn] damage inflicted by Tarka Ji's talent skills and ultimate, from 1.5% to 2% of the enemy's health per second.

II. Valda Cui
1. [Haze], [Haze: Array] and [Haze: Teleport] can now bind blue and purple Focus targets. The [Haze] cooldown's been adjusted from 17 to 15 sec, [Haze: Array]'s bind duration reduced from 2 to 0.5 sec, and Tide Traps now last for up to 7 sec (originally lasted 4 sec).
2. Slightly lengthened the time it takes to struggle free from [Nether Nightmare], [Nether Nightmare: Smite] and [Nether Nightmare: Bind].
3. Increased the number of water spears granted by [Nether Nightmare: Bind] from 5 to 6, and the duration that Valda's sea dragon remains. As for water spears thrown with horizontal strikes, their flight speed has been increased as necessary, yet their damage reduced from 200 to 100.
//Dev Note: We'd like for Valda Cui to be able to bring a certain variety to the lineup, creating more possibilities. As such we've buffed all her skills' control capabilities, and would like to see [Haze: Array] be put to better use as an area control skill. Her ultimates' control durations have similarly been buffed, and more leeway given to mistakes with [Nether Nightmare: Bind].

III. Yueshan
1. Optimized the range of Leaping Slash once Yueshan has transformed with [Troop Decimation].
2. Greatly increased the range of [Rampage: Heaven's Descent].
3. Increased the duration of [Rampage: Formation] from 3 to 5 sec, and reduced the damage reduction it grants from 50% to 35%.
//Dev Note: We'd like to improve the accuracy of Yueshan's charged horizontal strikes, and hope that his Skill 2 and 3 can be put to full use.

IV. Kurumi
Adjusted the amount of health Kurumi heals with [Sacred Circle] in Duos mode from 300 to 240.

V. All Heroes
Adjusted heroes' maximum Rage in The Bloodbath and Free Training to match that of The Survival.

Weapon Adjustments
I. Dagger
1. [Yurang's Rage] and [Dreadful Wail] have been changed from gold to purple Focus moves (note: aside from the fact they cannot be Countered, purple Focus moves function the same as blue Focus).
2. Slightly delayed the initial strike of [Soulbreak], which can no longer be charged up.
3. Improved [Dragon Crush's] pursuit capabilities along with its range.
//Dev Note: With its varied forms and unpredictability, [Soulbreak] can mislead and bewilder the enemy. This time around we're working to balance this by slightly reducing its overpowered ability to dominate the enemy. It's still possible to Dagger Dash, crouch and then charge up a horizontal strike, and we're retaining the blue Focus that a full charge grants. Attacks not fully charged are considered common attacks, instead. We've also improved [Dragon Crush] and hope these adjustments will help Dagger gameplay develop in a positive direction.

II. Spear
1. Optimized the range of midair horizontal strikes and crouched horizontal strikes.
2. Reduced crouching horizontal strike damage from 85% * 2 to 95% * 2.
3. Optimized Spears' third horizontal strike, charged horizontal strikes, as well as the time frame in which you can follow up their second and third vertical strikes with a dodge.
//Dev Note: Spears haven't been performing all that well in the battlefield. We're optimizing the range and damage of some Spear moves, aiming to improve the overall feel of Spear gameplay and balance them against other weapons found on Morus Isle.

III. Katana
Reduced crouching horizontal strike damage from 213% to 175%.

IV. Longsword
Increased crouching horizontal strike damage from 146% to 186%.

V. All Weapons
Successful Counters can now lead directly into a crouch.

Souljade Adjustments
I. Spear Souljades
1. Added a new Spear Skill, [Heartstopper Kick].
2. Added a new Spear Souljade, [Spear Sap].

In-Game Adjustments
I. Parties now available in The Bloodbath
You can now team up to play Duos and Trios in The Bloodbath, in which each team has a fixed spawn/respawn area.

II. Bloodsport Adjustments
1. Removed the 'Shadowjade Mine' area.
2. Reduced the preparation time from 60 to 35 sec.
//Dev Note: Given the overly-complex terrain of the Shadowjade Mine, battles there would tend to last longer than in other areas. This wasn't a great experience for players and so we've decided to remove it for the time being. Additionally, we've shortened the preparation period as we found that players rarely switch heroes during this time.

III. Performance Optimization
1. We've continued optimizing the complexity of certain special effects to improve the fluidity of combat.
2. This new version integrates NVIDIA's latest super-resolution technology, NIS. Graphics cards lacking DLSS support are now also able to experience superior effects, and greatly improve rendering. Using a Render Scale of 50-99% will automatically activate NIS (note: this also applies to non-NVIDIA graphics cards).

IV. New Bag Icons for Stat Souljades
1. Added icons indicating the highest-grade Souljade currently equipped, found in the Bag in front of Souljade stats.

Out-Game Adjustments
I. New Custom Lobby option: 'Cosmetics only visible to allies and spectators'.
Added a new option for Custom Lobbies: ' Cosmetics only visible to allies and spectators ', which hides your cosmetics from everyone except for teammates, spectators and referees. Enemies are shown your hero with default cosmetics instead.

II. Season Quest Adjustments
Changed the completion conditions for the Season Quest 'Defeat an enemy by igniting Kurumi's Sacred Circle' to 'Defeat an enemy being healed by Kurumi's Sacred Circle'.
III. Custom Lobby Setting Adjustments
Custom Lobby Settings have been improved so as to offer more customization possibilities in future. Settings are split into basic, gameplay, weapon and hero settings. An overview has also been added in, showing all settings changed so players can see a lobby's settings at a glance.
IV. Changes to System Notice
System notice shown in chat now appear as orange text.

V. Hairstyle Interface Iteration
1. We've optimized the hairstyle interface and added the ability to add highlights.
2. Hairstyles can now be edited from the Customization interface, allowing players to preview their characters more easily.

Store Updates
I. Season-Limited Cavalry Treasure Available
Cavalry Treasure can be bought for 360 Gold. Open Cavalry Treasure for a chance to receive Yueshan’s extreme outfit [Dragon Star], extreme Spear skin [Kindred Wit], and other rewards.

II. New Bruce Lee Crossover Outfit
There's 4 new Bruce Lee crossover outfits: Tianhai's [Dragon Shadow·Brink of Death], Yueshan's [Dragon Shadow·Dragon Way], Kurumi Tsuchimikado's [Dragon Will·Purity], Valda Cui's [Dragon Will·Unchained], and others that will be arriving in versions to come. Stay tuned!

III. New Weapon Skins
1. Added legendary Nunchucks skins [Tiger's Grace], [Jade Elegance] and [Chin Woo].
2. Added legendary weapon skins [Japanese Plum] and [Roarshot].
3. Added the exclusive legendary weapon skin series [Dragonforce Koi] commemorating the [The First Koi Cup]. Let's give it up for the victor of the first Koi Cup!

IV. Silk Store Updates
Added new legendary Yueshan outfit [Dragon Shadow·Dragon Way], legendary facial hair [Magnificent Beard (Upper)] and [Magnificent Beard (Lower)], legendary display gesture [The Dragon·Preparation], and legendary Nunchucks skin [Graceful Pearl].

V. New accessories, emotes, hairstyles, party gestures, and other cosmetics now in stock.

Bug Fixes
I. Hero-related Bugs
Fixed an issue that resulted in control abnormalities when unleashing Tarka Ji's ultimate in different operating environments.

II. Combat-related Bugs
Fixed an issue where the [Desperation] Souljade's buffs would fail to take effect upon falling to 50% health.

III. Other Bugs
1. Fixed clipping issues with some of Tarka Ji's party gestures.
2. Fixed issues with Yueshan's party gestures that would cause errors with his facial expression.
3. Fixed an issue that could cause the spectator camera to jump.
4. Fixed the display issue of Tarka Ji’s emote [Tarka Ji·Blackout], and now it is replaced by a higher-quality emote [Tarka Ji·Burning Rage].