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EARLY ACCESS RELEASE DATE ANNOUNCEMENT: June 6th, 2024

An Announcement to Sink Your Claws Into


Kristala is officially pouncing into Early Access on June 6th! Tell your friends, tell your family, tell your cat-loving acquaintances of all breeds – HELP US SPREAD THE WORD!

After teasing some more cinematic and story-based trailers in the past, we wanted this particular trailer to not only unveil our official EA launch date, but to seriously showcase some of the fast-paced combat and epic takedowns you’ll have at your disposal as you explore the dark-fantasy world of Ailur.

[previewyoutube][/previewyoutube]
[h2]Meow that’s one cat-ass teaser, amirite?!😼⚔️[/h2]

As a catlike warrior blessed with the titular gift of Kristala—the ability to communicate with the Sacred Six Kristals—you'll embark on a challenging journey to master Ailur's ancient magics while battling mutated enemies, ravenous hordes, and vengeful bosses.

Your goal? To join ranks with the famed Raksaka warriors while unraveling the mystery behind a fiendish curse that's mutated Ailur’s once-peaceful creatures into ferocious foes.






Something Feral This Way Comes…


So, what can you expect in the initial Early Access release on June 6th? We’re glad you asked!

Get ready to fully explore the abandoned villages and waterways of Dalamase, where rodent-like Kotakayan soldiers have invaded and established enemy camps across clan lands. Parkour your way across the game's first clan biome (home base for our nature-magic clan, the Nisargans) as you embark on the famed Raksaka Proving.




The game's souls-inspired combat (really, it’s more of a Sekiro-like than anything else—you can quote us on that) requires a well-timed combination of parries, blocks, weapon abilities, explosive spells—and, of course, the natural nimbleness that’s innately contained within each and every cat.




Annihilate a variety of cursed enemies, undead hordes (yes, you can call them ZOMCATS), and two challenging and fun bosses using a fierce arsenal of magic, weapons, traversal, and stealth. Annihilate your foes from above by landing badass aerial attacks and drain you enemies' balance to unleash punishing critical blows.




Customize your character's visual aesthetic using the first iteration of our Cat Character Customizer (complete with two body types, two fur lengths, and an assortment of fur colors/patterns and starting armor sets). Play as the chosen warrior from the either the Nisarga (nature-based eminence magic) or Myrtuna (malediction-based necromancy magic) clans.




This clan choice dictates the type of magic you'll level throughout the game via a branching spell tree rife with perks, and magic will be included as a part of every build regardless of your chosen Weapon Set (a Sword & Shield combo or set of Claw Enhancements for our initial EA release). Four more unique spell trees and a motley assortment of additional Weapon Sets are planned for full release.




Oh yeah! And if story and lore are your jam, you'll love the eccentric NPCs and unique quests that await you in Dalamase (how do you feel about eccentric alchemists with a penchant for riddles?)—plus an interesting array of story-related pickups and item descriptions to really get your lore-lovin' whiskers twitchin'.




It might look like Dark Souls with Cats, but we can assure you it's so much more than that. Unleash your inner cat warrior as Kristala prowls its way onto Steam Early Access in JUST ONE WEEK! 🙀

Come, Traveler...the Kristals are calling.

New RPG is Dark Souls but with cats, and it's on Steam real soon

Soulslike players have been eating well these last few years. Lords of the Fallen, Wo Long, Lies of P, Nioh, Mortal Shell, and Remnant 2 are just a few off the top of my head. That's without even accounting for the deluge of games that use soulslike elements and have the Steam tag. My point is that it's become difficult to be seen in the genre when the sea of soulslikes is constantly raging. So how do you stand above the rest? Well, the upcoming Kristala uses cats.


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⚔️ Kristala Next Fest Live Stream ⚔️

A Dark Fantasy Action RPG Made by Mostly Cats (and some humans)




Get immersed in the dark fantasy world of Action RPG Kristala as we host a developer livestream in celebration of this month's Steam Next Fest event.

Join our team as we play the Kristala Demo, discuss upcoming plans for our Early Access release, and chat about all the exciting initiatives we've got in the works.

[h2]Come, Traveler... the Kristals are calling.[/h2]

[previewyoutube][/previewyoutube]

Dark Fantasy ARPG Kristala Kickstarter Final 72 Hours Celebration

Greetings, Travelers!

We’re officially entering the final 72 hours of the Kickstarter campaign for Dark Fantasy ARPG Kristala, and there’s still time to get your paws on all the Kickstarter-exclusive rewards and in-game goodies you won’t find anywhere else.

To celebrate these last three days, we’re offering two of our most popular tiers at a special, discounted Late Bloomer price—plus a brand new tier offering both a physical collector’s copy of Kristala for PS5 and a digital copy on the platform of your choice.



You won’t be able to get the Kickstarter-exclusive collector's box art for the physical PS5 copy—which features a sturdy steelbook case and a physical copy of the Kristala soundtrack (complete with new original work from legendary composer Winifred Phillips, who’s created music for games like Assassin’s Creed and God of War)—anywhere outside of the Kickstarter campaign, so don't miss out!



[h3]Plus, all Late Bloomer tiers also come with 2 keys that’ll get you access to our closed Alpha testing.[/h3]

Don’t miss your chance to get in on a piece of the magic before the campaign ends on Thursday, 8/17 at 8am EST. Let’s see if we can rally and unlock our final two Stretch Goals for Canine Mounts and Nintendo Switch ports.

Come, Traveler…the Sacred Kristals are calling.

[h2]Back the Kristala Kickstarter campaign meow![/h2]

Kristala Demo Update Notes July 27, 2023

Kristala Demo Update Notes July 27, 2023:

- Big improvements and polishing done on the combat systems
- Complete overhaul of our AI system
- Also big improvements and detailing on the level design
- Adjustments to the lighting in Dalamase
- Improved the performance of our spawning system.
- Overall optimization and reduction of RAM/VRAM consumption
- DLSS options added to the settings menu
- Added two new armor sets
- Improvements to menus
- Photo mode added

Remaining known issues:

- Twigativa enemies don't break into pieces as before, the system we used for destructibles turned out to be unstable in UE5.2 which forced us to make them disappear instead of breaking temporarily.
- Enemies occasionally get stuck in place and stop responding, very rare but exists nonetheless. Will be addressed in the next update.