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Patch 1.71

[b]Swordsman 1.71[/b] [b][Improvements / Content Update][/b] - Boss Weapons Remastered: (Solis, Stormbringer, Tombstone, Kodoku, and Hellfire) - Improved wind-up for enemy light attacks - "Hard" Horde mode added (default) - Nerfed Horde rewards (per level) - Improved enemy two-handed grips - Improved Telekinesis gripping (traces from palm, easier to use) - Lowered cool-down for Telekinesis gripping weapons after dropped [b][Bug Fixes][/b] - Enemies decapitated while entering Finisher state stayed alive - Enemy bodies sometimes jittered (especially the arms) - Kicking an enemy in Finisher state did not kill them - Touching things in Hub could trigger sounds even when body not visible - Pause menu could clip into objects and hide behind them - Blood decals from enemies could render on top of Gun Sword's barrels [b]+ 1.72 Hotfix[/b] - Weapons in hub could spawn sounds even when not visible (on player) - New boss weapons were not in the correct weapon category in shop - Arena victory screen showed contest win screen instead - Weapons on the ground could still damage enemies - The game crashed without an internet connection [b]Roadmap:[/b] https://trello.com/b/nDGVDca9/swordsman-vr-roadmap To chat with us, join us on Discord: https://discord.com/invite/sinnstudio